Elder Ghru Tree
| Elder Ghru Tree | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 75 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Vengeful Spirits | 65~75 | ||
| 150 | 40 | ||
| N/A | 14.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 192.5 | 55~100 | ||
| 0 | 40~45 | ||
| 0 | 45~50 | ||
| 0 | 40~50 | ||
| 0 | 40~90 | ||
| Requirements | |||
| 38 | 12 | ||
| 0 | 0 | ||
Lore
A large, uprooted tree trunk, wielded like a club by Elder Ghru.
As a Ghru ages, they grown mightly in size, eventually become giants in comparison to the smaller young.
Skill: Vengeful Spirits
Unleash the vengeful spirits of fallen ghru upon nearby foes.
Effect
Availability
Dropped by a Elder Ghru in the Road of Sacrifices.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.05` |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.07` |
| +2 | 203 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.09` |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.11` |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.13` |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.15` |
| +6 | 224 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.17` |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.19` |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.21` |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.23` |
| +10 | 245 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~45+10)*1.` | 45~50 | 40~50 | 40~90 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 25 | 0 | 0 | 0 |
| Other Infusions | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 93.5 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +1 | 96.05 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +2 | 98.6 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +3 | 101.15 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +4 | 103.7 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +5 | 106.25 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +6 | 108.8 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +7 | 111.35 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +8 | 113.9 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +9 | 116.45 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
| +10 | 119 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 51, last edited: 14 Feb 2022 17:26

