Drakewing Ultra Greatsword
Drakewing Ultra Greatsword
Drakewing Ultra Greatsword Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Wind Wall Stability 65~80
Skill FP Cost 50(-/80) Durability 35
Spell Buff N/A Weight 15.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 192.5 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 35~50
Fire Damage 0 Fire Absorption 45~70
Lightning Damage 0 Lightning Absorption 35~50
Dark Damage 0 Dark Absorption 45~70
Requirements
Strength Requirement 15 Dexterity Requirement 30
Intelligence Requirement 0 Faith Requirement 0

Lore

A sword decorated with drake wings.

The blade of this sword is split into two, and is best swung in smashing motions rather than slices.

Drakes are likely descendants of the ancient dragons, and although their strength pales in comparison to the what is described in legend, to mere humans they are still mighty beasts.

Emits a force blast with charged attacks.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Wind Wall
Call upon unrelenting winds to lunge forward with great force, then follow up with a strong attack to conjure forth a mighty wall of wind.
Knocks back foes and projectiles alike, for nothing can withstand the full force of the wind.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+2 203 0 0 0 0 0 0 0 0 30 120 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 30 120 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+6 224 0 0 0 0 0 0 0 0 30 120 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 30 120 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+10 245 0 0 0 0 0 0 0 0 30 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 192.5 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.05`
+1 197.75 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.07`
+2 203 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.09`
+3 208.25 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.11`
+4 213.5 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.13`
+5 218.75 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.15`
+6 224 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.17`
+7 229.25 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.19`
+8 234.5 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.21`
+9 239.75 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.23`
+10 245 0 0 0 0 30 120 0 0 0 55~100 syntax error near `~50+10)*1.` 45~70 35~50 45~70 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 192.5 0 0 0 0 0 0 0 0 22.5 90 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 192.5 0 0 0 0 0 0 0 0 22.5 90 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 71.5 192.5 0 0 0 0 0 0 0 30 120 180 0 0
+1 73.45 197.75 0 0 0 0 0 0 0 30 120 180 0 0
+2 75.4 203 0 0 0 0 0 0 0 30 120 180 0 0
+3 77.35 208.25 0 0 0 0 0 0 0 30 120 180 0 0
+4 79.3 213.5 0 0 0 0 0 0 0 30 120 180 0 0
+5 81.25 218.75 0 0 0 0 0 0 0 30 120 180 0 0
+6 83.2 224 0 0 0 0 0 0 0 30 120 180 0 0
+7 85.15 229.25 0 0 0 0 0 0 0 30 120 180 0 0
+8 87.1 234.5 0 0 0 0 0 0 0 30 120 180 0 0
+9 89.05 239.75 0 0 0 0 0 0 0 30 120 180 0 0
+10 91 245 0 0 0 0 0 0 0 30 120 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+2 203 0 0 0 0 0 0 0 0 30 120 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 30 120 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+6 224 0 0 0 0 0 0 0 0 30 120 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 30 120 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+10 245 0 0 0 0 0 0 0 0 30 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+2 203 0 0 0 0 0 0 0 0 30 120 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 30 120 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+6 224 0 0 0 0 0 0 0 0 30 120 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 30 120 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 30 120 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 30 120 0 0 0
+10 245 0 0 0 0 0 0 0 0 30 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 192.5 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+1 197.75 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+2 203 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+3 208.25 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+4 213.5 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+5 218.75 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+6 224 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+7 229.25 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+8 234.5 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+9 239.75 0 0 0 0 0 0 0 0 22.5 90 0 0 0
+10 245 0 0 0 0 0 0 0 0 22.5 90 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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