Drakewing Ultra Greatsword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Wind Wall | 65~80 | ||
50(-/80) | 35 | ||
N/A | 15.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
192.5 | 55~100 | ||
0 | 35~50 | ||
0 | 45~70 | ||
0 | 35~50 | ||
0 | 45~70 | ||
Requirements | |||
15 | 30 | ||
0 | 0 |
Lore
A sword decorated with drake wings.
The blade of this sword is split into two, and is best swung in smashing motions rather than slices.
Drakes are likely descendants of the ancient dragons, and although their strength pales in comparison to the what is described in legend, to mere humans they are still mighty beasts.
Emits a force blast with charged attacks.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Wind Wall
Call upon unrelenting winds to lunge forward with great force, then follow up with a strong attack to conjure forth a mighty wall of wind.
Knocks back foes and projectiles alike, for nothing can withstand the full force of the wind.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Ancient Wyvern.
Moveset
Notes
- Shoots a force blast with charged heavy attacks.
- The wall of wind from the Weapon Art can Deflect projectiles.
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 192.5 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.05` |
+1 | 197.75 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.07` |
+2 | 203 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.09` |
+3 | 208.25 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.11` |
+4 | 213.5 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.13` |
+5 | 218.75 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.15` |
+6 | 224 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.17` |
+7 | 229.25 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.19` |
+8 | 234.5 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.21` |
+9 | 239.75 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.23` |
+10 | 245 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 | 55~100 | syntax error near `~50+10)*1.` | 45~70 | 35~50 | 45~70 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 37.5 | 150 | 0 | 0 | 0 |
Other Infusions | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+1 | 73.45 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+2 | 75.4 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+3 | 77.35 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+4 | 79.3 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+5 | 81.25 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+6 | 83.2 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+7 | 85.15 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+8 | 87.1 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+9 | 89.05 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
+10 | 91 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.