Drakeblood Greatsword
| Drakeblood Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard/Thrust | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Stance (2) | 60 | ||
| -(40/75) | 30 | ||
| N/A | 8.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 110 | 50 | ||
| 55 | 35 | ||
| 0 | 30 | ||
| 55 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 18 | 16 | ||
| 16 | 16 | ||
Lore
Greatsword wielded by an order of knights who venerate dragon blood.
This sword, its blade engraved with script symbolizing dragon blood, inflicts magic and lightning damage.
Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.
Effect
Availability
Item drop
- Dropped by a Drakeblood Knight summoned by a Serpent-man Summoner in Archdragon Peak.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 55 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 113 | 56.5 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 116 | 58 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 119 | 59.5 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 122 | 61 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 125 | 62.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 128 | 64 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 131 | 65.5 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 134 | 67 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 137 | 68.5 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 140 | 70 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 110 | 55 | 0 | 55 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 113 | 56.5 | 0 | 56.5 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 116 | 58 | 0 | 58 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 119 | 59.5 | 0 | 59.5 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 122 | 61 | 0 | 61 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 125 | 62.5 | 0 | 62.5 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 128 | 64 | 0 | 64 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 131 | 65.5 | 0 | 65.5 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 134 | 67 | 0 | 67 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 137 | 68.5 | 0 | 68.5 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 140 | 70 | 0 | 70 | 0 | 100 | 40 | 0 | 0 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 110 | 55 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 110 | 55 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 125 | 50 | 0 | 0 | 0 |
| Other Infusions | 110 | 55 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +1 | 56.5 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +2 | 58 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +3 | 59.5 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +4 | 61 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +5 | 62.5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +6 | 64 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +7 | 65.5 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +8 | 67 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +9 | 68.5 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
| +10 | 70 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 55 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 113 | 56.5 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 116 | 58 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 119 | 59.5 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 122 | 61 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 125 | 62.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 128 | 64 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 131 | 65.5 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 134 | 67 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 137 | 68.5 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 140 | 70 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 55 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 113 | 56.5 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 116 | 58 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 119 | 59.5 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 122 | 61 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 125 | 62.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 128 | 64 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 131 | 65.5 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 134 | 67 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 137 | 68.5 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 140 | 70 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 55 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 113 | 56.5 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 116 | 58 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 119 | 59.5 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 122 | 61 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 125 | 62.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 128 | 64 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 131 | 65.5 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 134 | 67 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 137 | 68.5 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 140 | 70 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 63, last edited: 14 Feb 2022 17:35

