Drake Sword
Drake Sword
Drake Sword Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Unleash Dragon (2) Stability 55
Skill FP Cost 150 Durability 50
Spell Buff N/A Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 220 Physical Absorption 50
Magic Damage 0 Magic Absorption 35
Fire Damage 0 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 30
Dark Damage 0 Dark Absorption 35
Requirements
Strength Requirement 18 Dexterity Requirement 12
Intelligence Requirement 0 Faith Requirement 0

Lore

This sword, one of the rare dragon weapons,
is formed by a drake's tail. Drakes are
seen as undeveloped imitators of the dragons,
but in they are likely their distant kin.

Effect: increases Fire absorption by 5%.

Skill: Unleash Dragon
Thrust the sword to unleash the strength of dragons.

Effect

  • Increases Fire absorption by 5%.

Availability

Merchants

Item drop

Moveset

Notes

  • Deals lower Poise Damage for its tier.
  • Damage of this weapon has no scaling.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 220 0 0 0 0 0 0 0 0 0 50 49.5 30 30 35 syntax error near `.*1.05`
+1 226 0 0 0 0 0 0 0 0 0 50 50.4 30 30 35 syntax error near `.*1.07`
+2 232 0 0 0 0 0 0 0 0 0 50 51.3 30 30 35 syntax error near `.*1.09`
+3 238 0 0 0 0 0 0 0 0 0 50 52.2 30 30 35 syntax error near `.*1.11`
+4 244 0 0 0 0 0 0 0 0 0 50 53.1 30 30 35 syntax error near `.*1.13`
+5 250 0 0 0 0 0 0 0 0 0 50 54 30 30 35 syntax error near `.*1.15`
+6 256 0 0 0 0 0 0 0 0 0 50 54.9 30 30 35 syntax error near `.*1.17`
+7 262 0 0 0 0 0 0 0 0 0 50 55.8 30 30 35 syntax error near `.*1.19`
+8 268 0 0 0 0 0 0 0 0 0 50 56.7 30 30 35 syntax error near `.*1.21`
+9 274 0 0 0 0 0 0 0 0 0 50 57.6 30 30 35 syntax error near `.*1.23`
+10 280 0 0 0 0 0 0 0 0 0 50 58.5 30 30 35 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 220 0 0 0 0 0 0 0 0 0 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 220 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 110 0 0 0 0 0 0 0 0 0 0 0 0
+1 113 113 0 0 0 0 0 0 0 0 0 0 0 0
+2 116 116 0 0 0 0 0 0 0 0 0 0 0 0
+3 119 119 0 0 0 0 0 0 0 0 0 0 0 0
+4 122 122 0 0 0 0 0 0 0 0 0 0 0 0
+5 125 125 0 0 0 0 0 0 0 0 0 0 0 0
+6 128 128 0 0 0 0 0 0 0 0 0 0 0 0
+7 131 131 0 0 0 0 0 0 0 0 0 0 0 0
+8 134 134 0 0 0 0 0 0 0 0 0 0 0 0
+9 137 137 0 0 0 0 0 0 0 0 0 0 0 0
+10 140 140 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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