Drake Fist
Drake Fist | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Flurry of Fists | 50 | ||
100 | 40 | ||
N/A | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
77 | - | ||
0 | - | ||
0 | - | ||
55 | - | ||
0 | - | ||
Requirements | |||
12 | 12 | ||
0 | 32 |
Lore
A twisted fist imbued with the lingering power of the drakes,
distant cousins of the dragons.
When two-handed, fists are equipped to each hand.
Skill: Flurry of Fists
Launch into a tornado of consecutive attacks.
Effect
Availability
Merchants
- Dragon Remnants transposition in exchange for 10 Dragon Eye and 20,000 Souls.
Treasure
- Starting equipment of the Dragon Knight class.
Moveset
Notes
- Lightning damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 77 | 0 | 0 | 55 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11 | - | - | - | syntax error near `.*1.05` |
+1 | 79.1 | 0 | 0 | 56.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.2 | - | - | - | syntax error near `.*1.07` |
+2 | 81.2 | 0 | 0 | 58 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.4 | - | - | - | syntax error near `.*1.09` |
+3 | 83.3 | 0 | 0 | 59.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.6 | - | - | - | syntax error near `.*1.11` |
+4 | 85.4 | 0 | 0 | 61 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.8 | - | - | - | syntax error near `.*1.13` |
+5 | 87.5 | 0 | 0 | 62.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12 | - | - | - | syntax error near `.*1.15` |
+6 | 89.6 | 0 | 0 | 64 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.2 | - | - | - | syntax error near `.*1.17` |
+7 | 91.7 | 0 | 0 | 65.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.4 | - | - | - | syntax error near `.*1.19` |
+8 | 93.8 | 0 | 0 | 67 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.6 | - | - | - | syntax error near `.*1.21` |
+9 | 95.9 | 0 | 0 | 68.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.8 | - | - | - | syntax error near `.*1.23` |
+10 | 98 | 0 | 0 | 70 | 0 | 60 | 140 | 0 | 0 | 0 | - | -13 | - | - | - | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 75 | 175 | 0 | 0 | 0 |
Other Infusions | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+1 | 45.2 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+2 | 46.4 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+3 | 47.6 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+4 | 48.8 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+5 | 50 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+6 | 51.2 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+7 | 52.4 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+8 | 53.6 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+9 | 54.8 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
+10 | 56 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 74, last edited: 14 Feb 2022 17:23