Drake Fist
| Drake Fist | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Flurry of Fists | 50 | ||
| 100 | 40 | ||
| N/A | 6.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 77 | - | ||
| 0 | - | ||
| 0 | - | ||
| 55 | - | ||
| 0 | - | ||
| Requirements | |||
| 12 | 12 | ||
| 0 | 32 | ||
Lore
A twisted fist imbued with the lingering power of the drakes,
distant cousins of the dragons.
When two-handed, fists are equipped to each hand.
Skill: Flurry of Fists
Launch into a tornado of consecutive attacks.
Effect
Availability
Merchants
- Dragon Remnants transposition in exchange for 10 Dragon Eye and 20,000 Souls.
Treasure
- Starting equipment of the Dragon Knight class.
Moveset
Notes
- Lightning damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 77 | 0 | 0 | 55 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11 | - | - | - | syntax error near `.*1.05` |
| +1 | 79.1 | 0 | 0 | 56.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.2 | - | - | - | syntax error near `.*1.07` |
| +2 | 81.2 | 0 | 0 | 58 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.4 | - | - | - | syntax error near `.*1.09` |
| +3 | 83.3 | 0 | 0 | 59.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.6 | - | - | - | syntax error near `.*1.11` |
| +4 | 85.4 | 0 | 0 | 61 | 0 | 60 | 140 | 0 | 0 | 0 | - | -11.8 | - | - | - | syntax error near `.*1.13` |
| +5 | 87.5 | 0 | 0 | 62.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12 | - | - | - | syntax error near `.*1.15` |
| +6 | 89.6 | 0 | 0 | 64 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.2 | - | - | - | syntax error near `.*1.17` |
| +7 | 91.7 | 0 | 0 | 65.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.4 | - | - | - | syntax error near `.*1.19` |
| +8 | 93.8 | 0 | 0 | 67 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.6 | - | - | - | syntax error near `.*1.21` |
| +9 | 95.9 | 0 | 0 | 68.5 | 0 | 60 | 140 | 0 | 0 | 0 | - | -12.8 | - | - | - | syntax error near `.*1.23` |
| +10 | 98 | 0 | 0 | 70 | 0 | 60 | 140 | 0 | 0 | 0 | - | -13 | - | - | - | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 75 | 175 | 0 | 0 | 0 |
| Other Infusions | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 44 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +1 | 45.2 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +2 | 46.4 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +3 | 47.6 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +4 | 48.8 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +5 | 50 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +6 | 51.2 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +7 | 52.4 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +8 | 53.6 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +9 | 54.8 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
| +10 | 56 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 79.1 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 81.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 83.3 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 85.4 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 87.5 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 89.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 91.7 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 93.8 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 95.9 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 98 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 74, last edited: 14 Feb 2022 17:23
