Dragonslayer Swordspear
Dragonslayer Swordspear | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Falling Bolt (2) | 55 | ||
150 | 30 | ||
N/A | 10.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
104.5 | 55 | ||
0 | 35 | ||
0 | 30 | ||
55 | 30 | ||
0 | 35 | ||
Requirements | |||
12 | 30 | ||
0 | 40 |
Lore
A dragon hunting weapon from the age of the gods. The earliest form of the cross spear, serving as both sword and spear.
Its owner was the Nameless King and deific hunter of dragons. The swordspear is imbued with lightning, of which he was the heir.
Skill: Falling Bolt
Hold swordspear high in the air to summon fierce lightning that descends upon distant foes. Imbues weapon, adding 80 Lightning damage for 30 seconds.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Nameless King.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 104.5 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+1 | 107.35 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+2 | 110.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+3 | 113.05 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+4 | 115.9 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+5 | 118.75 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+6 | 121.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+7 | 124.45 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+8 | 127.3 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+9 | 130.15 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+10 | 133 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 104.5 | 0 | 0 | 55 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 107.35 | 0 | 0 | 56.5 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 110.2 | 0 | 0 | 58 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 113.05 | 0 | 0 | 59.5 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 115.9 | 0 | 0 | 61 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 118.75 | 0 | 0 | 62.5 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 121.6 | 0 | 0 | 64 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 124.45 | 0 | 0 | 65.5 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 127.3 | 0 | 0 | 67 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 130.15 | 0 | 0 | 68.5 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 133 | 0 | 0 | 70 | 0 | 20 | 100 | 0 | 100 | 0 | 55 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 104.5 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 104.5 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 25 | 125 | 0 | 125 | 0 |
Other Infusions | 104.5 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 63.8 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+1 | 65.54 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+2 | 67.28 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+3 | 69.02 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+4 | 70.76 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+5 | 72.5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+6 | 74.24 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+7 | 75.98 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+8 | 77.72 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+9 | 79.46 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+10 | 81.2 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 104.5 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+1 | 107.35 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+2 | 110.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+3 | 113.05 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+4 | 115.9 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+5 | 118.75 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+6 | 121.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+7 | 124.45 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+8 | 127.3 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+9 | 130.15 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+10 | 133 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 104.5 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+1 | 107.35 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+2 | 110.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+3 | 113.05 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+4 | 115.9 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+5 | 118.75 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+6 | 121.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+7 | 124.45 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+8 | 127.3 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+9 | 130.15 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+10 | 133 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 104.5 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+1 | 107.35 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+2 | 110.2 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+3 | 113.05 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+4 | 115.9 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+5 | 118.75 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+6 | 121.6 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+7 | 124.45 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+8 | 127.3 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+9 | 130.15 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
+10 | 133 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 60, last edited: 14 Feb 2022 17:53