Dragonslayer Spear
| Dragonslayer Spear | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Lightning Charge | 55 | ||
| 50(-/80) | 30 | ||
| N/A | 9.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 115.5 | 50 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 60.5 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 18 | 24 | ||
| 0 | 30 | ||
Lore
Cross spear associated with Ornstein the Dragonslayer. A weapon of the gods imbued with the strength of lightning.
Two-handed thrust utilizes the support of the cross and requires great might, but can pierce deep into the flesh of dragons, and send mere men flying.
Launches a lightning spear with one-handed charged attacks.
Skill: Lightning Charge
Charge with spear at waist to enwreathe it with lightning, adding adding 60 Lightning damage for 60 seconds, then release bolts with final thrust.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Lordran Remnants.
Moveset
Notes
- Shoots a lightning spear with charged heavy attacks.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +1 | 118.65 | 0 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +2 | 121.8 | 0 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +3 | 124.95 | 0 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +4 | 128.1 | 0 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +5 | 131.25 | 0 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +6 | 134.4 | 0 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +7 | 137.55 | 0 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +8 | 140.7 | 0 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +9 | 143.85 | 0 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +10 | 147 | 0 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 115.5 | 0 | 0 | 60.5 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 118.65 | 0 | 0 | 62.15 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 121.8 | 0 | 0 | 63.8 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 124.95 | 0 | 0 | 65.45 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 128.1 | 0 | 0 | 67.1 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 131.25 | 0 | 0 | 68.75 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 134.4 | 0 | 0 | 70.4 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 137.55 | 0 | 0 | 72.05 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 140.7 | 0 | 0 | 73.7 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 143.85 | 0 | 0 | 75.35 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 147 | 0 | 0 | 77 | 0 | 20 | 80 | 0 | 80 | 0 | 50 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 115.5 | 0 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 115.5 | 0 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 25 | 100 | 0 | 100 | 0 |
| Other Infusions | 115.5 | 0 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 61.6 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +1 | 63.28 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +2 | 64.96 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +3 | 66.64 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +4 | 68.32 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +5 | 70 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +6 | 71.68 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +7 | 73.36 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +8 | 75.04 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +9 | 76.72 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
| +10 | 78.4 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +1 | 118.65 | 0 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +2 | 121.8 | 0 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +3 | 124.95 | 0 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +4 | 128.1 | 0 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +5 | 131.25 | 0 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +6 | 134.4 | 0 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +7 | 137.55 | 0 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +8 | 140.7 | 0 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +9 | 143.85 | 0 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +10 | 147 | 0 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +1 | 118.65 | 0 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +2 | 121.8 | 0 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +3 | 124.95 | 0 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +4 | 128.1 | 0 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +5 | 131.25 | 0 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +6 | 134.4 | 0 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +7 | 137.55 | 0 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +8 | 140.7 | 0 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +9 | 143.85 | 0 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +10 | 147 | 0 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +1 | 118.65 | 0 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +2 | 121.8 | 0 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +3 | 124.95 | 0 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +4 | 128.1 | 0 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +5 | 131.25 | 0 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +6 | 134.4 | 0 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +7 | 137.55 | 0 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +8 | 140.7 | 0 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +9 | 143.85 | 0 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
| +10 | 147 | 0 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 63, last edited: 14 Feb 2022 17:52
