Dragonslayer Spear
Dragonslayer Spear
Dragonslayer Spear Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Lightning Charge Stability 55
Skill FP Cost 50(-/80) Durability 30
Spell Buff N/A Weight 9.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 115.5 Physical Absorption 50
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 60.5 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 18 Dexterity Requirement 24
Intelligence Requirement 0 Faith Requirement 30

Lore

Cross spear associated with Ornstein the Dragonslayer. A weapon of the gods imbued with the strength of lightning.

Two-handed thrust utilizes the support of the cross and requires great might, but can pierce deep into the flesh of dragons, and send mere men flying.

Launches a lightning spear with one-handed charged attacks.

Skill: Lightning Charge
Charge with spear at waist to enwreathe it with lightning, adding adding 60 Lightning damage for 60 seconds, then release bolts with final thrust.

Effect

Availability

Moveset

Notes

  • Shoots a lightning spear with charged heavy attacks.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 115.5 0 0 60.5 0 0 0 0 0 20 80 0 80 0
+1 118.65 0 0 62.15 0 0 0 0 0 20 80 0 80 0
+2 121.8 0 0 63.8 0 0 0 0 0 20 80 0 80 0
+3 124.95 0 0 65.45 0 0 0 0 0 20 80 0 80 0
+4 128.1 0 0 67.1 0 0 0 0 0 20 80 0 80 0
+5 131.25 0 0 68.75 0 0 0 0 0 20 80 0 80 0
+6 134.4 0 0 70.4 0 0 0 0 0 20 80 0 80 0
+7 137.55 0 0 72.05 0 0 0 0 0 20 80 0 80 0
+8 140.7 0 0 73.7 0 0 0 0 0 20 80 0 80 0
+9 143.85 0 0 75.35 0 0 0 0 0 20 80 0 80 0
+10 147 0 0 77 0 0 0 0 0 20 80 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 115.5 0 0 60.5 0 20 80 0 80 0 50 44 25 25 30 syntax error near `.*1.05`
+1 118.65 0 0 62.15 0 20 80 0 80 0 50 44.8 25 25 30 syntax error near `.*1.07`
+2 121.8 0 0 63.8 0 20 80 0 80 0 50 45.6 25 25 30 syntax error near `.*1.09`
+3 124.95 0 0 65.45 0 20 80 0 80 0 50 46.4 25 25 30 syntax error near `.*1.11`
+4 128.1 0 0 67.1 0 20 80 0 80 0 50 47.2 25 25 30 syntax error near `.*1.13`
+5 131.25 0 0 68.75 0 20 80 0 80 0 50 48 25 25 30 syntax error near `.*1.15`
+6 134.4 0 0 70.4 0 20 80 0 80 0 50 48.8 25 25 30 syntax error near `.*1.17`
+7 137.55 0 0 72.05 0 20 80 0 80 0 50 49.6 25 25 30 syntax error near `.*1.19`
+8 140.7 0 0 73.7 0 20 80 0 80 0 50 50.4 25 25 30 syntax error near `.*1.21`
+9 143.85 0 0 75.35 0 20 80 0 80 0 50 51.2 25 25 30 syntax error near `.*1.23`
+10 147 0 0 77 0 20 80 0 80 0 50 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 115.5 0 0 60.5 0 0 0 0 0 15 60 0 60 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 115.5 0 0 60.5 0 0 0 0 0 15 60 0 60 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 61.6 143 0 0 0 0 0 0 0 20 80 180 0 0
+1 63.28 146.9 0 0 0 0 0 0 0 20 80 180 0 0
+2 64.96 150.8 0 0 0 0 0 0 0 20 80 180 0 0
+3 66.64 154.7 0 0 0 0 0 0 0 20 80 180 0 0
+4 68.32 158.6 0 0 0 0 0 0 0 20 80 180 0 0
+5 70 162.5 0 0 0 0 0 0 0 20 80 180 0 0
+6 71.68 166.4 0 0 0 0 0 0 0 20 80 180 0 0
+7 73.36 170.3 0 0 0 0 0 0 0 20 80 180 0 0
+8 75.04 174.2 0 0 0 0 0 0 0 20 80 180 0 0
+9 76.72 178.1 0 0 0 0 0 0 0 20 80 180 0 0
+10 78.4 182 0 0 0 0 0 0 0 20 80 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 115.5 0 0 60.5 0 0 0 0 0 20 80 0 80 0
+1 118.65 0 0 62.15 0 0 0 0 0 20 80 0 80 0
+2 121.8 0 0 63.8 0 0 0 0 0 20 80 0 80 0
+3 124.95 0 0 65.45 0 0 0 0 0 20 80 0 80 0
+4 128.1 0 0 67.1 0 0 0 0 0 20 80 0 80 0
+5 131.25 0 0 68.75 0 0 0 0 0 20 80 0 80 0
+6 134.4 0 0 70.4 0 0 0 0 0 20 80 0 80 0
+7 137.55 0 0 72.05 0 0 0 0 0 20 80 0 80 0
+8 140.7 0 0 73.7 0 0 0 0 0 20 80 0 80 0
+9 143.85 0 0 75.35 0 0 0 0 0 20 80 0 80 0
+10 147 0 0 77 0 0 0 0 0 20 80 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 115.5 0 0 60.5 0 0 0 0 0 20 80 0 80 0
+1 118.65 0 0 62.15 0 0 0 0 0 20 80 0 80 0
+2 121.8 0 0 63.8 0 0 0 0 0 20 80 0 80 0
+3 124.95 0 0 65.45 0 0 0 0 0 20 80 0 80 0
+4 128.1 0 0 67.1 0 0 0 0 0 20 80 0 80 0
+5 131.25 0 0 68.75 0 0 0 0 0 20 80 0 80 0
+6 134.4 0 0 70.4 0 0 0 0 0 20 80 0 80 0
+7 137.55 0 0 72.05 0 0 0 0 0 20 80 0 80 0
+8 140.7 0 0 73.7 0 0 0 0 0 20 80 0 80 0
+9 143.85 0 0 75.35 0 0 0 0 0 20 80 0 80 0
+10 147 0 0 77 0 0 0 0 0 20 80 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 115.5 0 0 60.5 0 0 0 0 0 15 60 0 60 0
+1 118.65 0 0 62.15 0 0 0 0 0 15 60 0 60 0
+2 121.8 0 0 63.8 0 0 0 0 0 15 60 0 60 0
+3 124.95 0 0 65.45 0 0 0 0 0 15 60 0 60 0
+4 128.1 0 0 67.1 0 0 0 0 0 15 60 0 60 0
+5 131.25 0 0 68.75 0 0 0 0 0 15 60 0 60 0
+6 134.4 0 0 70.4 0 0 0 0 0 15 60 0 60 0
+7 137.55 0 0 72.05 0 0 0 0 0 15 60 0 60 0
+8 140.7 0 0 73.7 0 0 0 0 0 15 60 0 60 0
+9 143.85 0 0 75.35 0 0 0 0 0 15 60 0 60 0
+10 147 0 0 77 0 0 0 0 0 15 60 0 60 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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