Dragonslayer's Axe
Dragonslayer's Axe | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Warcry (1) | 55 | ||
200 | 25 | ||
N/A | 4 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
118.8 | 45 | ||
0 | 30 | ||
0 | 25 | ||
55 | 25 | ||
0 | 30 | ||
Requirements | |||
18 | 14 | ||
0 | 28 |
Lore
Axe favored by Creighton the Wanderer, infamous deserter of the Knights of Mirrah.
Called Dragonslayer's Axe for the lightning that pulsates within its blade, but Creighton used it to slay men.
Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds.
Effect
Availability
Merchants
- Rosaria's Fingers transposition in exchange for 10 Pale Tongue and 16,000 Souls.
Item drop
- From the Church of Yorshka bonfire in Irithyll of the Boreal Valley, head towards the graveyard area to the left. From here head towards a tree containing an item, sticking to the right. Make sure you are in Lord of Cinder Mode by using an Ember. You will be invaded by Creighton the Wanderer and he will drop the weapon. You may not be invaded if you have defeated Pontiff Sulyvahn.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 118.8 | 0 | 0 | 55 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 125.28 | 0 | 0 | 58 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 131.76 | 0 | 0 | 61 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 135 | 0 | 0 | 62.5 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 138.24 | 0 | 0 | 64 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 144.72 | 0 | 0 | 67 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 151.2 | 0 | 0 | 70 | 0 | 80 | 40 | 0 | 40 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 100 | 50 | 0 | 50 | 0 |
Other Infusions | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+1 | 67.8 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+2 | 69.6 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+3 | 71.4 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+4 | 73.2 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+5 | 75 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+6 | 76.8 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+7 | 78.6 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+8 | 80.4 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+9 | 82.2 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
+10 | 84 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 65, last edited: 14 Feb 2022 16:57