Dragonslayer Greataxe
Dragonslayer Greataxe
Dragonslayer Greataxe Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Falling Bolt (1) Stability 65~85
Skill FP Cost 150 Durability 40
Spell Buff N/A Weight 20.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 189.2 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 45~50
Fire Damage 0 Fire Absorption 40~80
Lightning Damage 66 Lightning Absorption 40~80
Dark Damage 0 Dark Absorption 45~50
Requirements
Strength Requirement 40 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 40

Lore

Melted iron greataxe that once formed part of the Dragonslayer Armour.

Thickly imbued with the power of lightning. Use skill to draw upon the techniques used to slay the archdragons.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Falling Bolt
Hold axe high in air to gather fierce lightning, and smash ground to whip the bolts to the ground.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 189.2 0 0 66 0 0 0 0 0 100 0 0 80 0
+1 194.36 0 0 67.8 0 0 0 0 0 100 0 0 80 0
+2 199.52 0 0 69.6 0 0 0 0 0 100 0 0 80 0
+3 204.68 0 0 71.4 0 0 0 0 0 100 0 0 80 0
+4 209.84 0 0 73.2 0 0 0 0 0 100 0 0 80 0
+5 215 0 0 75 0 0 0 0 0 100 0 0 80 0
+6 220.16 0 0 76.8 0 0 0 0 0 100 0 0 80 0
+7 225.32 0 0 78.6 0 0 0 0 0 100 0 0 80 0
+8 230.48 0 0 80.4 0 0 0 0 0 100 0 0 80 0
+9 235.64 0 0 82.2 0 0 0 0 0 100 0 0 80 0
+10 240.8 0 0 84 0 0 0 0 0 100 0 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 189.2 0 0 66 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.05`
+1 194.36 0 0 67.8 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.07`
+2 199.52 0 0 69.6 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.09`
+3 204.68 0 0 71.4 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.11`
+4 209.84 0 0 73.2 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.13`
+5 215 0 0 75 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.15`
+6 220.16 0 0 76.8 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.17`
+7 225.32 0 0 78.6 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.19`
+8 230.48 0 0 80.4 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.21`
+9 235.64 0 0 82.2 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.23`
+10 240.8 0 0 84 0 100 0 0 80 0 55~100 syntax error near `~50+10)*1.` 40~80 40~80 45~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 189.2 0 0 66 0 0 0 0 0 100 0 0 80 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 189.2 0 0 66 0 0 0 0 0 125 0 0 100 0
Other Infusions 189.2 0 0 66 0 0 0 0 0 100 0 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 189.2 0 0 0 0 0 0 0 100 0 200 0 0
+1 97.18 194.36 0 0 0 0 0 0 0 100 0 200 0 0
+2 99.76 199.52 0 0 0 0 0 0 0 100 0 200 0 0
+3 102.34 204.68 0 0 0 0 0 0 0 100 0 200 0 0
+4 104.92 209.84 0 0 0 0 0 0 0 100 0 200 0 0
+5 107.5 215 0 0 0 0 0 0 0 100 0 200 0 0
+6 110.08 220.16 0 0 0 0 0 0 0 100 0 200 0 0
+7 112.66 225.32 0 0 0 0 0 0 0 100 0 200 0 0
+8 115.24 230.48 0 0 0 0 0 0 0 100 0 200 0 0
+9 117.82 235.64 0 0 0 0 0 0 0 100 0 200 0 0
+10 120.4 240.8 0 0 0 0 0 0 0 100 0 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 189.2 0 0 66 0 0 0 0 0 100 0 0 80 0
+1 194.36 0 0 67.8 0 0 0 0 0 100 0 0 80 0
+2 199.52 0 0 69.6 0 0 0 0 0 100 0 0 80 0
+3 204.68 0 0 71.4 0 0 0 0 0 100 0 0 80 0
+4 209.84 0 0 73.2 0 0 0 0 0 100 0 0 80 0
+5 215 0 0 75 0 0 0 0 0 100 0 0 80 0
+6 220.16 0 0 76.8 0 0 0 0 0 100 0 0 80 0
+7 225.32 0 0 78.6 0 0 0 0 0 100 0 0 80 0
+8 230.48 0 0 80.4 0 0 0 0 0 100 0 0 80 0
+9 235.64 0 0 82.2 0 0 0 0 0 100 0 0 80 0
+10 240.8 0 0 84 0 0 0 0 0 100 0 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 189.2 0 0 66 0 0 0 0 0 100 0 0 80 0
+1 194.36 0 0 67.8 0 0 0 0 0 100 0 0 80 0
+2 199.52 0 0 69.6 0 0 0 0 0 100 0 0 80 0
+3 204.68 0 0 71.4 0 0 0 0 0 100 0 0 80 0
+4 209.84 0 0 73.2 0 0 0 0 0 100 0 0 80 0
+5 215 0 0 75 0 0 0 0 0 100 0 0 80 0
+6 220.16 0 0 76.8 0 0 0 0 0 100 0 0 80 0
+7 225.32 0 0 78.6 0 0 0 0 0 100 0 0 80 0
+8 230.48 0 0 80.4 0 0 0 0 0 100 0 0 80 0
+9 235.64 0 0 82.2 0 0 0 0 0 100 0 0 80 0
+10 240.8 0 0 84 0 0 0 0 0 100 0 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 189.2 0 0 66 0 0 0 0 0 100 0 0 80 0
+1 194.36 0 0 67.8 0 0 0 0 0 100 0 0 80 0
+2 199.52 0 0 69.6 0 0 0 0 0 100 0 0 80 0
+3 204.68 0 0 71.4 0 0 0 0 0 100 0 0 80 0
+4 209.84 0 0 73.2 0 0 0 0 0 100 0 0 80 0
+5 215 0 0 75 0 0 0 0 0 100 0 0 80 0
+6 220.16 0 0 76.8 0 0 0 0 0 100 0 0 80 0
+7 225.32 0 0 78.6 0 0 0 0 0 100 0 0 80 0
+8 230.48 0 0 80.4 0 0 0 0 0 100 0 0 80 0
+9 235.64 0 0 82.2 0 0 0 0 0 100 0 0 80 0
+10 240.8 0 0 84 0 0 0 0 0 100 0 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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