Dragonrider Halberd
Dragonrider Halberd | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Stance (5) | 60 | ||
-(30/75) | 25 | ||
N/A | 8.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
93.5 | 40 | ||
66 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
18 | 16 | ||
32 | 0 |
Lore
Halberd of the Dragonriders, King Vendrick's royal guard. A highly versatile weapon that can slash, sweep, and thrust when wielded nimbly, and is also imbued with magic.
Demands great skill of its wielder, and thus served to test the worthiness of those who aspire to join the Dragonriders.
Skill: Stance
While in stance, use normal attack to lunge at foes with a crushing downward slam, or strong attack that can strike through shields with a great thrust.
Effect
Availability
Merchants
- Way of Blue transposition in exchange for 15 Grateful Soul and 1,500 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 93.5 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+1 | 96.05 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+2 | 98.6 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+3 | 101.15 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+4 | 103.7 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+5 | 106.25 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+6 | 108.8 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+7 | 111.35 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+8 | 113.9 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+9 | 116.45 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+10 | 119 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 93.5 | 66 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 96.05 | 67.8 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 98.6 | 69.6 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 101.15 | 71.4 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 103.7 | 73.2 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 106.25 | 75 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 108.8 | 76.8 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 111.35 | 78.6 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 113.9 | 80.4 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 116.45 | 82.2 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 119 | 84 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 93.5 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 93.5 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 150 | 0 | 0 |
Other Infusions | 93.5 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 46.2 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+1 | 47.46 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+2 | 48.72 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+3 | 49.98 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+4 | 51.24 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+5 | 52.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+6 | 53.76 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+7 | 55.02 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+8 | 56.28 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+9 | 57.54 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
+10 | 58.8 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 93.5 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+1 | 96.05 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+2 | 98.6 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+3 | 101.15 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+4 | 103.7 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+5 | 106.25 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+6 | 108.8 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+7 | 111.35 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+8 | 113.9 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+9 | 116.45 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+10 | 119 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 93.5 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+1 | 96.05 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+2 | 98.6 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+3 | 101.15 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+4 | 103.7 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+5 | 106.25 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+6 | 108.8 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+7 | 111.35 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+8 | 113.9 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+9 | 116.45 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+10 | 119 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 93.5 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+1 | 96.05 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+2 | 98.6 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+3 | 101.15 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+4 | 103.7 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+5 | 106.25 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+6 | 108.8 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+7 | 111.35 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+8 | 113.9 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+9 | 116.45 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
+10 | 119 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 63, last edited: 14 Feb 2022 17:38