Dragonhead Shield
Dragonhead Shield | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
500 | 0 | ||
Yes | 0 | ||
Combat | |||
Dragon Breath | 52 | ||
100 | 30 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
116.6 | 100 | ||
0 | 70 | ||
12.1 | 90 | ||
0 | 50 | ||
0 | 70 | ||
Requirements | |||
12 | 0 | ||
11 | 12 |
Lore
This shield, as hard as a great boulder, is formed by the head of the descendant of an Archdragon. The Ringed Knights, by command of the gods, stood amongst the ranks who set out to slay the dragons, but their contributions were never lauded.
Skill: Dragon Breath
Even the descendant of an Archdragon perishes not, and use of this skill restores its former strength, sweeping foes with a frontal exhalation of dragon breath.
Effect
Availability
- Dropped by a Ringed Knight found in the The Ringed City.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 12.1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+1 | 119.78 | 0 | 12.43 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+2 | 122.96 | 0 | 12.76 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+3 | 126.14 | 0 | 13.09 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+4 | 129.32 | 0 | 13.42 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+5 | 132.5 | 0 | 13.75 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+6 | 135.68 | 0 | 14.08 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+7 | 138.86 | 0 | 14.41 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+8 | 142.04 | 0 | 14.74 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+9 | 145.22 | 0 | 15.07 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+10 | 148.4 | 0 | 15.4 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 116.6 | 0 | 12.1 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 88 | 90 | 50 | 70 | 52.5 |
+1 | 119.78 | 0 | 12.43 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 89.6 | 90 | 50 | 70 | 53.5 |
+2 | 122.96 | 0 | 12.76 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 91.2 | 90 | 50 | 70 | 54.5 |
+3 | 126.14 | 0 | 13.09 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 92.8 | 90 | 50 | 70 | 55.5 |
+4 | 129.32 | 0 | 13.42 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 94.4 | 90 | 50 | 70 | 56.5 |
+5 | 132.5 | 0 | 13.75 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 96 | 90 | 50 | 70 | 57.5 |
+6 | 135.68 | 0 | 14.08 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 97.6 | 90 | 50 | 70 | 58.5 |
+7 | 138.86 | 0 | 14.41 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 99.2 | 90 | 50 | 70 | 59.5 |
+8 | 142.04 | 0 | 14.74 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 100.8 | 90 | 50 | 70 | 60.5 |
+9 | 145.22 | 0 | 15.07 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 102.4 | 90 | 50 | 70 | 61.5 |
+10 | 148.4 | 0 | 15.4 | 0 | 0 | 42 | 0 | 12 | 32 | 0 | 100 | 104 | 90 | 50 | 70 | 62.5 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 116.6 | 0 | 12.1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 116.6 | 0 | 12.1 | 0 | 0 | 0 | 0 | 0 | 0 | 52.5 | 0 | 15 | 40 | 0 |
Other Infusions | 116.6 | 0 | 12.1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 12.1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+1 | 119.78 | 0 | 12.43 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+2 | 122.96 | 0 | 12.76 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+3 | 126.14 | 0 | 13.09 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+4 | 129.32 | 0 | 13.42 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+5 | 132.5 | 0 | 13.75 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+6 | 135.68 | 0 | 14.08 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+7 | 138.86 | 0 | 14.41 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+8 | 142.04 | 0 | 14.74 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+9 | 145.22 | 0 | 15.07 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+10 | 148.4 | 0 | 15.4 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 12.1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+1 | 119.78 | 0 | 12.43 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+2 | 122.96 | 0 | 12.76 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+3 | 126.14 | 0 | 13.09 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+4 | 129.32 | 0 | 13.42 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+5 | 132.5 | 0 | 13.75 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+6 | 135.68 | 0 | 14.08 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+7 | 138.86 | 0 | 14.41 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+8 | 142.04 | 0 | 14.74 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+9 | 145.22 | 0 | 15.07 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+10 | 148.4 | 0 | 15.4 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 12.1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+1 | 119.78 | 0 | 12.43 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+2 | 122.96 | 0 | 12.76 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+3 | 126.14 | 0 | 13.09 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+4 | 129.32 | 0 | 13.42 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+5 | 132.5 | 0 | 13.75 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+6 | 135.68 | 0 | 14.08 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+7 | 138.86 | 0 | 14.41 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+8 | 142.04 | 0 | 14.74 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+9 | 145.22 | 0 | 15.07 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
+10 | 148.4 | 0 | 15.4 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 12 | 32 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 44, last edited: 14 Feb 2022 18:13