Dragonhead Shield
Dragonhead Shield
Dragonhead Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Dragon Breath Stability 52
Skill FP Cost 100 Durability 30
Spell Buff N/A Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 116.6 Physical Absorption 100
Magic Damage 0 Magic Absorption 70
Fire Damage 12.1 Fire Absorption 90
Lightning Damage 0 Lightning Absorption 50
Dark Damage 0 Dark Absorption 70
Requirements
Strength Requirement 12 Dexterity Requirement 0
Intelligence Requirement 11 Faith Requirement 12

Lore

This shield, as hard as a great boulder, is formed by the head of the descendant of an Archdragon. The Ringed Knights, by command of the gods, stood amongst the ranks who set out to slay the dragons, but their contributions were never lauded.

Skill: Dragon Breath
Even the descendant of an Archdragon perishes not, and use of this skill restores its former strength, sweeping foes with a frontal exhalation of dragon breath.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 116.6 0 12.1 0 0 0 0 0 0 42 0 12 32 0
+1 119.78 0 12.43 0 0 0 0 0 0 42 0 12 32 0
+2 122.96 0 12.76 0 0 0 0 0 0 42 0 12 32 0
+3 126.14 0 13.09 0 0 0 0 0 0 42 0 12 32 0
+4 129.32 0 13.42 0 0 0 0 0 0 42 0 12 32 0
+5 132.5 0 13.75 0 0 0 0 0 0 42 0 12 32 0
+6 135.68 0 14.08 0 0 0 0 0 0 42 0 12 32 0
+7 138.86 0 14.41 0 0 0 0 0 0 42 0 12 32 0
+8 142.04 0 14.74 0 0 0 0 0 0 42 0 12 32 0
+9 145.22 0 15.07 0 0 0 0 0 0 42 0 12 32 0
+10 148.4 0 15.4 0 0 0 0 0 0 42 0 12 32 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 116.6 0 12.1 0 0 42 0 12 32 0 100 88 90 50 70 52.5
+1 119.78 0 12.43 0 0 42 0 12 32 0 100 89.6 90 50 70 53.5
+2 122.96 0 12.76 0 0 42 0 12 32 0 100 91.2 90 50 70 54.5
+3 126.14 0 13.09 0 0 42 0 12 32 0 100 92.8 90 50 70 55.5
+4 129.32 0 13.42 0 0 42 0 12 32 0 100 94.4 90 50 70 56.5
+5 132.5 0 13.75 0 0 42 0 12 32 0 100 96 90 50 70 57.5
+6 135.68 0 14.08 0 0 42 0 12 32 0 100 97.6 90 50 70 58.5
+7 138.86 0 14.41 0 0 42 0 12 32 0 100 99.2 90 50 70 59.5
+8 142.04 0 14.74 0 0 42 0 12 32 0 100 100.8 90 50 70 60.5
+9 145.22 0 15.07 0 0 42 0 12 32 0 100 102.4 90 50 70 61.5
+10 148.4 0 15.4 0 0 42 0 12 32 0 100 104 90 50 70 62.5
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 116.6 0 12.1 0 0 0 0 0 0 42 0 12 32 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 116.6 0 12.1 0 0 0 0 0 0 52.5 0 15 40 0
Other Infusions 116.6 0 12.1 0 0 0 0 0 0 42 0 12 32 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 116.6 0 12.1 0 0 0 0 0 0 42 0 12 32 0
+1 119.78 0 12.43 0 0 0 0 0 0 42 0 12 32 0
+2 122.96 0 12.76 0 0 0 0 0 0 42 0 12 32 0
+3 126.14 0 13.09 0 0 0 0 0 0 42 0 12 32 0
+4 129.32 0 13.42 0 0 0 0 0 0 42 0 12 32 0
+5 132.5 0 13.75 0 0 0 0 0 0 42 0 12 32 0
+6 135.68 0 14.08 0 0 0 0 0 0 42 0 12 32 0
+7 138.86 0 14.41 0 0 0 0 0 0 42 0 12 32 0
+8 142.04 0 14.74 0 0 0 0 0 0 42 0 12 32 0
+9 145.22 0 15.07 0 0 0 0 0 0 42 0 12 32 0
+10 148.4 0 15.4 0 0 0 0 0 0 42 0 12 32 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 116.6 0 12.1 0 0 0 0 0 0 42 0 12 32 0
+1 119.78 0 12.43 0 0 0 0 0 0 42 0 12 32 0
+2 122.96 0 12.76 0 0 0 0 0 0 42 0 12 32 0
+3 126.14 0 13.09 0 0 0 0 0 0 42 0 12 32 0
+4 129.32 0 13.42 0 0 0 0 0 0 42 0 12 32 0
+5 132.5 0 13.75 0 0 0 0 0 0 42 0 12 32 0
+6 135.68 0 14.08 0 0 0 0 0 0 42 0 12 32 0
+7 138.86 0 14.41 0 0 0 0 0 0 42 0 12 32 0
+8 142.04 0 14.74 0 0 0 0 0 0 42 0 12 32 0
+9 145.22 0 15.07 0 0 0 0 0 0 42 0 12 32 0
+10 148.4 0 15.4 0 0 0 0 0 0 42 0 12 32 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 116.6 0 12.1 0 0 0 0 0 0 42 0 12 32 0
+1 119.78 0 12.43 0 0 0 0 0 0 42 0 12 32 0
+2 122.96 0 12.76 0 0 0 0 0 0 42 0 12 32 0
+3 126.14 0 13.09 0 0 0 0 0 0 42 0 12 32 0
+4 129.32 0 13.42 0 0 0 0 0 0 42 0 12 32 0
+5 132.5 0 13.75 0 0 0 0 0 0 42 0 12 32 0
+6 135.68 0 14.08 0 0 0 0 0 0 42 0 12 32 0
+7 138.86 0 14.41 0 0 0 0 0 0 42 0 12 32 0
+8 142.04 0 14.74 0 0 0 0 0 0 42 0 12 32 0
+9 145.22 0 15.07 0 0 0 0 0 0 42 0 12 32 0
+10 148.4 0 15.4 0 0 0 0 0 0 42 0 12 32 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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