Dragonhead Greatshield
Dragonhead Greatshield
Dragonhead Greatshield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Dragon Roar Stability 73
Skill FP Cost 100 Durability 40
Spell Buff N/A Weight 18.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 145.2 Physical Absorption 100
Magic Damage 0 Magic Absorption 55
Fire Damage 0 Fire Absorption 95
Lightning Damage 0 Lightning Absorption 30
Dark Damage 0 Dark Absorption 55
Requirements
Strength Requirement 35 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 15

Lore

This shield, as hard as a great boulder, is formed by the head of the descendant of an Archdragon.

Skill: Dragon Roar
Even the descendant of an Archdragon perishes not, and use of this skill restores its former strength, sending surrounding foes flying with a dragon roar.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 145.2 0 0 0 0 0 0 0 0 70 0 0 20 0
+1 149.16 0 0 0 0 0 0 0 0 70 0 0 20 0
+2 153.12 0 0 0 0 0 0 0 0 70 0 0 20 0
+3 157.08 0 0 0 0 0 0 0 0 70 0 0 20 0
+4 161.04 0 0 0 0 0 0 0 0 70 0 0 20 0
+5 165 0 0 0 0 0 0 0 0 70 0 0 20 0
+6 168.96 0 0 0 0 0 0 0 0 70 0 0 20 0
+7 172.92 0 0 0 0 0 0 0 0 70 0 0 20 0
+8 176.88 0 0 0 0 0 0 0 0 70 0 0 20 0
+9 180.84 0 0 0 0 0 0 0 0 70 0 0 20 0
+10 184.8 0 0 0 0 0 0 0 0 70 0 0 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 145.2 0 0 0 0 70 0 0 20 0 100 71.5 95 30 55 73.5
+1 149.16 0 0 0 0 70 0 0 20 0 100 72.8 95 30 55 74.9
+2 153.12 0 0 0 0 70 0 0 20 0 100 74.1 95 30 55 76.3
+3 157.08 0 0 0 0 70 0 0 20 0 100 75.4 95 30 55 77.7
+4 161.04 0 0 0 0 70 0 0 20 0 100 76.7 95 30 55 79.1
+5 165 0 0 0 0 70 0 0 20 0 100 78 95 30 55 80.5
+6 168.96 0 0 0 0 70 0 0 20 0 100 79.3 95 30 55 81.9
+7 172.92 0 0 0 0 70 0 0 20 0 100 80.6 95 30 55 83.3
+8 176.88 0 0 0 0 70 0 0 20 0 100 81.9 95 30 55 84.7
+9 180.84 0 0 0 0 70 0 0 20 0 100 83.2 95 30 55 86.1
+10 184.8 0 0 0 0 70 0 0 20 0 100 84.5 95 30 55 87.5
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 145.2 0 0 0 0 0 0 0 0 70 0 0 20 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 145.2 0 0 0 0 0 0 0 0 87.5 0 0 25 0
Other Infusions 145.2 0 0 0 0 0 0 0 0 70 0 0 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 145.2 0 0 0 0 0 0 0 0 70 0 0 20 0
+1 149.16 0 0 0 0 0 0 0 0 70 0 0 20 0
+2 153.12 0 0 0 0 0 0 0 0 70 0 0 20 0
+3 157.08 0 0 0 0 0 0 0 0 70 0 0 20 0
+4 161.04 0 0 0 0 0 0 0 0 70 0 0 20 0
+5 165 0 0 0 0 0 0 0 0 70 0 0 20 0
+6 168.96 0 0 0 0 0 0 0 0 70 0 0 20 0
+7 172.92 0 0 0 0 0 0 0 0 70 0 0 20 0
+8 176.88 0 0 0 0 0 0 0 0 70 0 0 20 0
+9 180.84 0 0 0 0 0 0 0 0 70 0 0 20 0
+10 184.8 0 0 0 0 0 0 0 0 70 0 0 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 145.2 0 0 0 0 0 0 0 0 70 0 0 20 0
+1 149.16 0 0 0 0 0 0 0 0 70 0 0 20 0
+2 153.12 0 0 0 0 0 0 0 0 70 0 0 20 0
+3 157.08 0 0 0 0 0 0 0 0 70 0 0 20 0
+4 161.04 0 0 0 0 0 0 0 0 70 0 0 20 0
+5 165 0 0 0 0 0 0 0 0 70 0 0 20 0
+6 168.96 0 0 0 0 0 0 0 0 70 0 0 20 0
+7 172.92 0 0 0 0 0 0 0 0 70 0 0 20 0
+8 176.88 0 0 0 0 0 0 0 0 70 0 0 20 0
+9 180.84 0 0 0 0 0 0 0 0 70 0 0 20 0
+10 184.8 0 0 0 0 0 0 0 0 70 0 0 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 145.2 0 0 0 0 0 0 0 0 70 0 0 20 0
+1 149.16 0 0 0 0 0 0 0 0 70 0 0 20 0
+2 153.12 0 0 0 0 0 0 0 0 70 0 0 20 0
+3 157.08 0 0 0 0 0 0 0 0 70 0 0 20 0
+4 161.04 0 0 0 0 0 0 0 0 70 0 0 20 0
+5 165 0 0 0 0 0 0 0 0 70 0 0 20 0
+6 168.96 0 0 0 0 0 0 0 0 70 0 0 20 0
+7 172.92 0 0 0 0 0 0 0 0 70 0 0 20 0
+8 176.88 0 0 0 0 0 0 0 0 70 0 0 20 0
+9 180.84 0 0 0 0 0 0 0 0 70 0 0 20 0
+10 184.8 0 0 0 0 0 0 0 0 70 0 0 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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