Dragon Tooth
Dragon Tooth
Dragon Tooth Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Perseverance (1) Stability 65~85
Skill FP Cost 150 Durability 999
Spell Buff N/A Weight 20.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 231 Physical Absorption 60~100
Magic Damage 0 Magic Absorption 45~85
Fire Damage 0 Fire Absorption 40~85
Lightning Damage 0 Lightning Absorption 40~45
Dark Damage 0 Dark Absorption 45~50
Requirements
Strength Requirement 40 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Created from an everlasting dragon tooth that will never break.

Left by Havel himself, along with his boulder-like great shield. Grants its wielder resistance to magic and fire.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Effect: increases Fire and Magic absorptions by 12.5%.

Skill: Perseverance
Anchor weapon in earth to temporarily boost poise. Damage reduced while activated.

Effect

  • Increases Magic and Fire absorptions by 12,5%.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 231 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 237.3 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 243.6 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 249.9 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 256.2 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 262.5 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 268.8 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 275.1 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 281.4 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 287.7 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 294 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 231 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.05`
+1 237.3 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.07`
+2 243.6 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.09`
+3 249.9 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.11`
+4 256.2 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.13`
+5 262.5 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.15`
+6 268.8 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.17`
+7 275.1 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.19`
+8 281.4 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.21`
+9 287.7 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.23`
+10 294 0 0 0 0 120 0 0 0 0 60~100 syntax error near `~85+10)*1.` 40~85 40~45 45~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 231 0 0 0 0 0 0 0 0 120 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 231 0 0 0 0 0 0 0 0 150 0 0 0 0
Other Infusions 231 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 115.5 231 0 0 0 0 0 0 0 120 0 140 0 0
+1 118.65 237.3 0 0 0 0 0 0 0 120 0 140 0 0
+2 121.8 243.6 0 0 0 0 0 0 0 120 0 140 0 0
+3 124.95 249.9 0 0 0 0 0 0 0 120 0 140 0 0
+4 128.1 256.2 0 0 0 0 0 0 0 120 0 140 0 0
+5 131.25 262.5 0 0 0 0 0 0 0 120 0 140 0 0
+6 134.4 268.8 0 0 0 0 0 0 0 120 0 140 0 0
+7 137.55 275.1 0 0 0 0 0 0 0 120 0 140 0 0
+8 140.7 281.4 0 0 0 0 0 0 0 120 0 140 0 0
+9 143.85 287.7 0 0 0 0 0 0 0 120 0 140 0 0
+10 147 294 0 0 0 0 0 0 0 120 0 140 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 231 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 237.3 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 243.6 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 249.9 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 256.2 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 262.5 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 268.8 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 275.1 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 281.4 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 287.7 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 294 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 231 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 237.3 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 243.6 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 249.9 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 256.2 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 262.5 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 268.8 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 275.1 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 281.4 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 287.7 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 294 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 231 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 237.3 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 243.6 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 249.9 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 256.2 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 262.5 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 268.8 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 275.1 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 281.4 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 287.7 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 294 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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