Dragon Hunter's Greataxe
| Dragon Hunter's Greataxe | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Dragon Hunter's Rage | 65~80 | ||
| 150 | 40 | ||
| N/A | 18.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 199.1 | 60~100 | ||
| 0 | 40~70 | ||
| 0 | 35~40 | ||
| 0 | 40~65 | ||
| 0 | 45~60 | ||
| Requirements | |||
| 25 | 25 | ||
| 0 | 0 | ||
Lore
An extremely sturdy pitch-black greataxe.
Dragon Hunter Karstark was rumoured to once have been member of a sacred order of guardians, pledged to defend an Ancient Dragon.
Alas, the order is no more, and in an ultimate twist of irony weapons once used to defend a dragon are now used for hunting them.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Dragon Hunter's Rage
Thrust weapon into the ground to unleash the rage of the Dragon Hunter, enabling unique heavy attacks.
Effect
Availability
Merchants
- Sold by the Crestfallen Merchant for 45,000 Souls.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +1 | 204.53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +2 | 209.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +3 | 215.39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +4 | 220.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +5 | 226.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +6 | 231.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +7 | 237.11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +8 | 242.54 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +9 | 247.97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +10 | 253.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 199.1 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.05` |
| +1 | 204.53 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.07` |
| +2 | 209.96 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.09` |
| +3 | 215.39 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.11` |
| +4 | 220.82 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.13` |
| +5 | 226.25 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.15` |
| +6 | 231.68 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.17` |
| +7 | 237.11 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.19` |
| +8 | 242.54 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.21` |
| +9 | 247.97 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.23` |
| +10 | 253.4 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~65 | 45~60 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 87.5 | 100 | 0 | 0 | 0 |
| Other Infusions | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 101.2 | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +1 | 103.96 | 204.53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +2 | 106.72 | 209.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +3 | 109.48 | 215.39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +4 | 112.24 | 220.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +5 | 115 | 226.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +6 | 117.76 | 231.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +7 | 120.52 | 237.11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +8 | 123.28 | 242.54 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +9 | 126.04 | 247.97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
| +10 | 128.8 | 253.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +1 | 204.53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +2 | 209.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +3 | 215.39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +4 | 220.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +5 | 226.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +6 | 231.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +7 | 237.11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +8 | 242.54 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +9 | 247.97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +10 | 253.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +1 | 204.53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +2 | 209.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +3 | 215.39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +4 | 220.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +5 | 226.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +6 | 231.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +7 | 237.11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +8 | 242.54 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +9 | 247.97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +10 | 253.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 199.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +1 | 204.53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +2 | 209.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +3 | 215.39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +4 | 220.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +5 | 226.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +6 | 231.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +7 | 237.11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +8 | 242.54 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +9 | 247.97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
| +10 | 253.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 21, last edited: 14 Feb 2022 17:31
