Dragon Hunter's Great Hammer
| Dragon Hunter's Great Hammer | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Dragon Hunter's Wrath | 65~80 | ||
| 30(-/75) | 50 | ||
| N/A | 15.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 189.2 | 60~100 | ||
| 0 | 40~70 | ||
| 0 | 35~40 | ||
| 0 | 40~70 | ||
| 0 | 45~60 | ||
| Requirements | |||
| 45 | 0 | ||
| 0 | 0 | ||
Lore
An extremely sturdy pitch-black great hammer.
Dragon Hunter Karstark was rumoured to once have been member of a sacred order of guardians, pledged to defend an Ancient Dragon.
Alas, the order is no more, and in an ultimate twist of irony weapons once used to defend a dragon are now used for hunting them.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Dragon Hunter's Wrath
Charge at foes with great wrath, use heavy attack while charging to slam down on top of foes with great force.
Effect
Availability
Merchants
- Sold by the Crestfallen Merchant for 42,000 Souls.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +1 | 194.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +2 | 199.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +3 | 204.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +4 | 209.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +5 | 215 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +6 | 220.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +7 | 225.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +8 | 230.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +9 | 235.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +10 | 240.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 189.2 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.05` |
| +1 | 194.36 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.07` |
| +2 | 199.52 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.09` |
| +3 | 204.68 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.11` |
| +4 | 209.84 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.13` |
| +5 | 215 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.15` |
| +6 | 220.16 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.17` |
| +7 | 225.32 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.19` |
| +8 | 230.48 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.21` |
| +9 | 235.64 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.23` |
| +10 | 240.8 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 60~100 | syntax error near `~70+10)*1.` | 35~40 | 40~70 | 45~60 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 200 | 0 | 0 | 0 | 0 |
| Other Infusions | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 96.8 | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +1 | 99.44 | 194.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +2 | 102.08 | 199.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +3 | 104.72 | 204.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +4 | 107.36 | 209.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +5 | 110 | 215 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +6 | 112.64 | 220.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +7 | 115.28 | 225.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +8 | 117.92 | 230.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +9 | 120.56 | 235.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
| +10 | 123.2 | 240.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +1 | 194.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +2 | 199.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +3 | 204.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +4 | 209.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +5 | 215 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +6 | 220.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +7 | 225.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +8 | 230.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +9 | 235.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +10 | 240.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +1 | 194.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +2 | 199.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +3 | 204.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +4 | 209.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +5 | 215 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +6 | 220.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +7 | 225.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +8 | 230.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +9 | 235.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +10 | 240.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 189.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +1 | 194.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +2 | 199.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +3 | 204.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +4 | 209.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +5 | 215 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +6 | 220.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +7 | 225.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +8 | 230.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +9 | 235.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
| +10 | 240.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 12, last edited: 14 Feb 2022 17:27
