Dragon Bone Fist
Dragon Bone Fist
Dragon Bone Fist Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Flurry of Fists Stability 50
Skill FP Cost 100 Durability 999
Spell Buff N/A Weight 10.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 176 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 40 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A weapon forged from the remains of the iron golem,
said to be the guardian of Sen's Fortress who repelled
countless heroes who sought passage to Anor Londo.

Effect: increases Fire absorption by 5%.

Skill: Flurry of Fists
Launch into a tornado of consecutive attacks.

Effect

  • Increases Fire absorption by 5%.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 200 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 224 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 176 0 0 0 0 60 0 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 180.8 0 0 0 0 60 0 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 185.6 0 0 0 0 60 0 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 190.4 0 0 0 0 60 0 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 195.2 0 0 0 0 60 0 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 200 0 0 0 0 60 0 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 204.8 0 0 0 0 60 0 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 209.6 0 0 0 0 60 0 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 214.4 0 0 0 0 60 0 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 219.2 0 0 0 0 60 0 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 224 0 0 0 0 60 0 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 176 0 0 0 0 0 0 0 0 60 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 176 0 0 0 0 0 0 0 0 75 0 0 0 0
Other Infusions 176 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 176 0 0 0 0 0 0 0 60 0 80 0 0
+1 90.4 180.8 0 0 0 0 0 0 0 60 0 80 0 0
+2 92.8 185.6 0 0 0 0 0 0 0 60 0 80 0 0
+3 95.2 190.4 0 0 0 0 0 0 0 60 0 80 0 0
+4 97.6 195.2 0 0 0 0 0 0 0 60 0 80 0 0
+5 100 200 0 0 0 0 0 0 0 60 0 80 0 0
+6 102.4 204.8 0 0 0 0 0 0 0 60 0 80 0 0
+7 104.8 209.6 0 0 0 0 0 0 0 60 0 80 0 0
+8 107.2 214.4 0 0 0 0 0 0 0 60 0 80 0 0
+9 109.6 219.2 0 0 0 0 0 0 0 60 0 80 0 0
+10 112 224 0 0 0 0 0 0 0 60 0 80 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 200 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 224 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 200 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 224 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 200 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 224 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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