Disc Chime
Disc Chime | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,500 | 0 | ||
Yes | 0 | ||
Combat | |||
Spell Cast | 52 | ||
- | 25 | ||
250 | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
71.5 | 90 | ||
0 | 70 | ||
0 | 60 | ||
49.5 | 90 | ||
0 | 50 | ||
Requirements | |||
10 | 0 | ||
0 | 30 |
Lore
A rare sacred chime of unknown origin. Can be used as a shield.
This chime, likely brought here by a visiting saint, slightly augments the effects of miracles.
Effect: increases max FP by 5%.
Can cast Miracles.
Spell Buff is determined by FTH.
Affinity for Lightning damage. Presence of other catalysts in hand will nullify affinity.
Skill: Spell Cast
Allows spell casting.
Effect
- Increases max FP by 5%.
Availability
- Way of White transposition in exchange for 10 Holy Fragment and 10,000 Souls.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+1 | 73.45 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+2 | 75.4 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+3 | 77.35 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+4 | 79.3 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+5 | 81.25 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+6 | 83.2 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+7 | 85.15 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+8 | 87.1 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+9 | 89.05 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+10 | 91 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 71.5 | 0 | 0 | 49.5 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 88 | 60 | 90 | 50 | 52.5 |
+1 | 73.45 | 0 | 0 | 50.85 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 89.6 | 60 | 90 | 50 | 53.5 |
+2 | 75.4 | 0 | 0 | 52.2 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 91.2 | 60 | 90 | 50 | 54.5 |
+3 | 77.35 | 0 | 0 | 53.55 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 92.8 | 60 | 90 | 50 | 55.5 |
+4 | 79.3 | 0 | 0 | 54.9 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 94.4 | 60 | 90 | 50 | 56.5 |
+5 | 81.25 | 0 | 0 | 56.25 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 96 | 60 | 90 | 50 | 57.5 |
+6 | 83.2 | 0 | 0 | 57.6 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 97.6 | 60 | 90 | 50 | 58.5 |
+7 | 85.15 | 0 | 0 | 58.95 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 99.2 | 60 | 90 | 50 | 59.5 |
+8 | 87.1 | 0 | 0 | 60.3 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 100.8 | 60 | 90 | 50 | 60.5 |
+9 | 89.05 | 0 | 0 | 61.65 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 102.4 | 60 | 90 | 50 | 61.5 |
+10 | 91 | 0 | 0 | 63 | 0 | 42 | 0 | 0 | 150 | 0 | 90 | 104 | 60 | 90 | 50 | 62.5 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 71.5 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 71.5 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 0 | 52.5 | 0 | 0 | 187.5 | 0 |
Other Infusions | 71.5 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+1 | 73.45 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+2 | 75.4 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+3 | 77.35 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+4 | 79.3 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+5 | 81.25 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+6 | 83.2 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+7 | 85.15 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+8 | 87.1 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+9 | 89.05 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+10 | 91 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+1 | 73.45 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+2 | 75.4 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+3 | 77.35 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+4 | 79.3 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+5 | 81.25 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+6 | 83.2 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+7 | 85.15 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+8 | 87.1 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+9 | 89.05 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+10 | 91 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+1 | 73.45 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+2 | 75.4 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+3 | 77.35 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+4 | 79.3 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+5 | 81.25 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+6 | 83.2 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+7 | 85.15 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+8 | 87.1 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+9 | 89.05 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
+10 | 91 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 150 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 5, last edited: 14 Feb 2022 18:37