Demon's Fist
Demon's Fist
Demon's Fist Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Flame Whirlwind Stability 50
Skill FP Cost 50(-/80) Durability 40
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 77 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 55 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 20 Dexterity Requirement 12
Intelligence Requirement 16 Faith Requirement 16

Lore

A demonic fist that burns with fiery essence. Its wielder can release this power through use of its Skill.

When two-handed, fists are equipped to each hand. Emits a fireball with charged attacks.

Effect: Reduces Fire absorption by 1% for 5 seconds. Stacks.

Skill: Flame Whirlwind
Spin through opponents with abandon, flaming fists outstretched. Using a strong attack while spinning utilizes your momentum to slam the ground with both fists.

Effect

  • Reduces Fire absorption by 1% for 5 seconds. Stacks.

Availability

Moveset

Notes

  • Fire damage of this weapon has no scaling.
  • Shoots fireballs with charged heavy attacks.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 55 0 0 0 0 0 0 140 60 0 0 0
+1 79.1 0 56.5 0 0 0 0 0 0 140 60 0 0 0
+2 81.2 0 58 0 0 0 0 0 0 140 60 0 0 0
+3 83.3 0 59.5 0 0 0 0 0 0 140 60 0 0 0
+4 85.4 0 61 0 0 0 0 0 0 140 60 0 0 0
+5 87.5 0 62.5 0 0 0 0 0 0 140 60 0 0 0
+6 89.6 0 64 0 0 0 0 0 0 140 60 0 0 0
+7 91.7 0 65.5 0 0 0 0 0 0 140 60 0 0 0
+8 93.8 0 67 0 0 0 0 0 0 140 60 0 0 0
+9 95.9 0 68.5 0 0 0 0 0 0 140 60 0 0 0
+10 98 0 70 0 0 0 0 0 0 140 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 77 0 55 0 0 140 60 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 79.1 0 56.5 0 0 140 60 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 81.2 0 58 0 0 140 60 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 83.3 0 59.5 0 0 140 60 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 85.4 0 61 0 0 140 60 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 87.5 0 62.5 0 0 140 60 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 89.6 0 64 0 0 140 60 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 91.7 0 65.5 0 0 140 60 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 93.8 0 67 0 0 140 60 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 95.9 0 68.5 0 0 140 60 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 98 0 70 0 0 140 60 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 77 0 55 0 0 0 0 0 0 140 60 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 77 0 55 0 0 0 0 0 0 175 75 0 0 0
Other Infusions 77 0 55 0 0 0 0 0 0 140 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 38.5 132 0 0 0 0 0 0 0 140 60 160 0 0
+1 39.55 135.6 0 0 0 0 0 0 0 140 60 160 0 0
+2 40.6 139.2 0 0 0 0 0 0 0 140 60 160 0 0
+3 41.65 142.8 0 0 0 0 0 0 0 140 60 160 0 0
+4 42.7 146.4 0 0 0 0 0 0 0 140 60 160 0 0
+5 43.75 150 0 0 0 0 0 0 0 140 60 160 0 0
+6 44.8 153.6 0 0 0 0 0 0 0 140 60 160 0 0
+7 45.85 157.2 0 0 0 0 0 0 0 140 60 160 0 0
+8 46.9 160.8 0 0 0 0 0 0 0 140 60 160 0 0
+9 47.95 164.4 0 0 0 0 0 0 0 140 60 160 0 0
+10 49 168 0 0 0 0 0 0 0 140 60 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 55 0 0 0 0 0 0 140 60 0 0 0
+1 79.1 0 56.5 0 0 0 0 0 0 140 60 0 0 0
+2 81.2 0 58 0 0 0 0 0 0 140 60 0 0 0
+3 83.3 0 59.5 0 0 0 0 0 0 140 60 0 0 0
+4 85.4 0 61 0 0 0 0 0 0 140 60 0 0 0
+5 87.5 0 62.5 0 0 0 0 0 0 140 60 0 0 0
+6 89.6 0 64 0 0 0 0 0 0 140 60 0 0 0
+7 91.7 0 65.5 0 0 0 0 0 0 140 60 0 0 0
+8 93.8 0 67 0 0 0 0 0 0 140 60 0 0 0
+9 95.9 0 68.5 0 0 0 0 0 0 140 60 0 0 0
+10 98 0 70 0 0 0 0 0 0 140 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 55 0 0 0 0 0 0 140 60 0 0 0
+1 79.1 0 56.5 0 0 0 0 0 0 140 60 0 0 0
+2 81.2 0 58 0 0 0 0 0 0 140 60 0 0 0
+3 83.3 0 59.5 0 0 0 0 0 0 140 60 0 0 0
+4 85.4 0 61 0 0 0 0 0 0 140 60 0 0 0
+5 87.5 0 62.5 0 0 0 0 0 0 140 60 0 0 0
+6 89.6 0 64 0 0 0 0 0 0 140 60 0 0 0
+7 91.7 0 65.5 0 0 0 0 0 0 140 60 0 0 0
+8 93.8 0 67 0 0 0 0 0 0 140 60 0 0 0
+9 95.9 0 68.5 0 0 0 0 0 0 140 60 0 0 0
+10 98 0 70 0 0 0 0 0 0 140 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 55 0 0 0 0 0 0 140 60 0 0 0
+1 79.1 0 56.5 0 0 0 0 0 0 140 60 0 0 0
+2 81.2 0 58 0 0 0 0 0 0 140 60 0 0 0
+3 83.3 0 59.5 0 0 0 0 0 0 140 60 0 0 0
+4 85.4 0 61 0 0 0 0 0 0 140 60 0 0 0
+5 87.5 0 62.5 0 0 0 0 0 0 140 60 0 0 0
+6 89.6 0 64 0 0 0 0 0 0 140 60 0 0 0
+7 91.7 0 65.5 0 0 0 0 0 0 140 60 0 0 0
+8 93.8 0 67 0 0 0 0 0 0 140 60 0 0 0
+9 95.9 0 68.5 0 0 0 0 0 0 140 60 0 0 0
+10 98 0 70 0 0 0 0 0 0 140 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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