Demon's Fist
Demon's Fist | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Flame Whirlwind | 50 | ||
50(-/80) | 40 | ||
N/A | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
77 | - | ||
0 | - | ||
55 | - | ||
0 | - | ||
0 | - | ||
Requirements | |||
20 | 12 | ||
16 | 16 |
Lore
A demonic fist that burns with fiery essence. Its wielder can release this power through use of its Skill.
When two-handed, fists are equipped to each hand. Emits a fireball with charged attacks.
Effect: Reduces Fire absorption by 1% for 5 seconds. Stacks.
Skill: Flame Whirlwind
Spin through opponents with abandon, flaming fists outstretched. Using a strong attack while spinning utilizes your momentum to slam the ground with both fists.
Effect
- Reduces Fire absorption by 1% for 5 seconds. Stacks.
Availability
- Firelink Shrine - Transposed from the Soul of a Demon.
Moveset
Notes
- Fire damage of this weapon has no scaling.
- Shoots fireballs with charged heavy attacks.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+10 | 98 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 77 | 0 | 55 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -11 | - | - | - | syntax error near `.*1.05` |
+1 | 79.1 | 0 | 56.5 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -11.2 | - | - | - | syntax error near `.*1.07` |
+2 | 81.2 | 0 | 58 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -11.4 | - | - | - | syntax error near `.*1.09` |
+3 | 83.3 | 0 | 59.5 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -11.6 | - | - | - | syntax error near `.*1.11` |
+4 | 85.4 | 0 | 61 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -11.8 | - | - | - | syntax error near `.*1.13` |
+5 | 87.5 | 0 | 62.5 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -12 | - | - | - | syntax error near `.*1.15` |
+6 | 89.6 | 0 | 64 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -12.2 | - | - | - | syntax error near `.*1.17` |
+7 | 91.7 | 0 | 65.5 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -12.4 | - | - | - | syntax error near `.*1.19` |
+8 | 93.8 | 0 | 67 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -12.6 | - | - | - | syntax error near `.*1.21` |
+9 | 95.9 | 0 | 68.5 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -12.8 | - | - | - | syntax error near `.*1.23` |
+10 | 98 | 0 | 70 | 0 | 0 | 140 | 60 | 0 | 0 | 0 | - | -13 | - | - | - | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 77 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 77 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 75 | 0 | 0 | 0 |
Other Infusions | 77 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 38.5 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+1 | 39.55 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+2 | 40.6 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+3 | 41.65 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+4 | 42.7 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+5 | 43.75 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+6 | 44.8 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+7 | 45.85 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+8 | 46.9 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+9 | 47.95 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
+10 | 49 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+10 | 98 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+10 | 98 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
+10 | 98 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 74, last edited: 14 Feb 2022 17:23