Demon King's Greataxe
Demon King's Greataxe | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Demonic Flare | 65~85 | ||
150 | 50 | ||
N/A | 20.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
165 | 50~100 | ||
0 | 40~50 | ||
88 | 35~100 | ||
0 | 35~40 | ||
0 | 40~45 | ||
Requirements | |||
40 | 0 | ||
20 | 20 |
Lore
This greataxe, a favorite among demons, contains the strength of fire.
The demons, born of Chaos, harbor fire, and yet they are twisted and malformed, such that they were never meant to be.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Demonic Flare
Briefly cause flame within to flare, and smash it upon earth and foes. Imbues weapon with fire, adding 100 fire damage for 60 seconds.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Old Demon King.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 165 | 0 | 88 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.05` |
+1 | 169.5 | 0 | 90.4 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.07` |
+2 | 174 | 0 | 92.8 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.09` |
+3 | 178.5 | 0 | 95.2 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.11` |
+4 | 183 | 0 | 97.6 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.13` |
+5 | 187.5 | 0 | 100 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.15` |
+6 | 192 | 0 | 102.4 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.17` |
+7 | 196.5 | 0 | 104.8 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.19` |
+8 | 201 | 0 | 107.2 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.21` |
+9 | 205.5 | 0 | 109.6 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.23` |
+10 | 210 | 0 | 112 | 0 | 0 | 100 | 20 | 20 | 20 | 0 | 50~100 | syntax error near `~50+10)*1.` | 35~100 | 35~40 | 40~45 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 25 | 25 | 25 | 0 |
Other Infusions | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+1 | 84.75 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+2 | 87 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+3 | 89.25 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+4 | 91.5 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+5 | 93.75 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+6 | 96 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+7 | 98.25 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+8 | 100.5 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+9 | 102.75 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+10 | 105 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
+10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 72, last edited: 25 Sep 2022 07:47