Darkmoon Longbow
Darkmoon Longbow
Darkmoon Longbow Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Darkmoon Arrow Stability -
Skill FP Cost -(100/100) Durability 40
Spell Buff N/A Weight 4.5
Range 50 Critical Damage 100
Damage Guard Absorption
Physical Damage 88 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 10 Dexterity Requirement 18
Intelligence Requirement 32 Faith Requirement 0

Lore

Longbow of Darkmoon Gwyndolin, who was gradually devoured by Aldrich.

This golden bow is imbued with powerful magic and is most impressive with Moonlight Arrows.

Skill: Darkmoon Arrow
Unleash a powerful magical arrow, piercing through all enemies in its path.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 20 80 160 0 0
+1 90.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+2 92.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+3 95.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+4 97.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+5 100 0 0 0 0 0 0 0 0 20 80 160 0 0
+6 102.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+7 104.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+8 107.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+9 109.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+10 112 0 0 0 0 0 0 0 0 20 80 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 88 0 0 0 0 20 80 160 0 0 - -11 - - - syntax error near `.*1.05`
+1 90.4 0 0 0 0 20 80 160 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 92.8 0 0 0 0 20 80 160 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 95.2 0 0 0 0 20 80 160 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 97.6 0 0 0 0 20 80 160 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 100 0 0 0 0 20 80 160 0 0 - -12 - - - syntax error near `.*1.15`
+6 102.4 0 0 0 0 20 80 160 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 104.8 0 0 0 0 20 80 160 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 107.2 0 0 0 0 20 80 160 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 109.6 0 0 0 0 20 80 160 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 112 0 0 0 0 20 80 160 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 88 0 0 0 0 0 0 0 0 20 80 160 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 88 0 0 0 0 0 0 0 0 25 100 200 0 0
Other Infusions 88 0 0 0 0 0 0 0 0 20 80 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 20 80 160 0 0
+1 90.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+2 92.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+3 95.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+4 97.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+5 100 0 0 0 0 0 0 0 0 20 80 160 0 0
+6 102.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+7 104.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+8 107.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+9 109.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+10 112 0 0 0 0 0 0 0 0 20 80 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 20 80 160 0 0
+1 90.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+2 92.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+3 95.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+4 97.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+5 100 0 0 0 0 0 0 0 0 20 80 160 0 0
+6 102.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+7 104.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+8 107.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+9 109.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+10 112 0 0 0 0 0 0 0 0 20 80 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 20 80 160 0 0
+1 90.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+2 92.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+3 95.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+4 97.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+5 100 0 0 0 0 0 0 0 0 20 80 160 0 0
+6 102.4 0 0 0 0 0 0 0 0 20 80 160 0 0
+7 104.8 0 0 0 0 0 0 0 0 20 80 160 0 0
+8 107.2 0 0 0 0 0 0 0 0 20 80 160 0 0
+9 109.6 0 0 0 0 0 0 0 0 20 80 160 0 0
+10 112 0 0 0 0 0 0 0 0 20 80 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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