Darkdrift
Darkdrift | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 15 | ||
0 | |||
500 | 0 | ||
Yes | 30 | ||
Combat | |||
Darkdrift | 55 | ||
100 | 25 | ||
N/A | 3.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
110 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
55 | 25 | ||
Requirements | |||
12 | 18 | ||
15 | 15 |
Lore
A cursed sword with an unseen blade,
the choice weapon of Yuria of Londor.
Yuria, a mentor of the Sable Church and accomplished swordswoman, is said to have claimed a hundred lives with this weapon.
Skill: Darkdrift
Aim carefully, and pierce with a large forward lunge. The unseen blade penetrates straight through shields, for nothing can defend from Darkdrift.
Effect
Availability
Item drop
- Dropped by Yuria of Londor
- Lothric Castle - Dropped by Luyila of Londor.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+1 | 113 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+2 | 116 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+3 | 119 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+4 | 122 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+5 | 125 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+6 | 128 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+7 | 131 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+8 | 134 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+9 | 137 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+10 | 140 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 110 | 0 | 0 | 0 | 55 | 20 | 100 | 40 | 40 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 113 | 0 | 0 | 0 | 56.5 | 20 | 100 | 40 | 40 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 116 | 0 | 0 | 0 | 58 | 20 | 100 | 40 | 40 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 119 | 0 | 0 | 0 | 59.5 | 20 | 100 | 40 | 40 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 122 | 0 | 0 | 0 | 61 | 20 | 100 | 40 | 40 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 125 | 0 | 0 | 0 | 62.5 | 20 | 100 | 40 | 40 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 128 | 0 | 0 | 0 | 64 | 20 | 100 | 40 | 40 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 131 | 0 | 0 | 0 | 65.5 | 20 | 100 | 40 | 40 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 134 | 0 | 0 | 0 | 67 | 20 | 100 | 40 | 40 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 137 | 0 | 0 | 0 | 68.5 | 20 | 100 | 40 | 40 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 140 | 0 | 0 | 0 | 70 | 20 | 100 | 40 | 40 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 110 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 |
Unstable | 110 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 30 | 25 | 125 | 50 | 50 | 0 |
Other Infusions | 110 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 143 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+1 | 56.5 | 146.9 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+2 | 58 | 150.8 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+3 | 59.5 | 154.7 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+4 | 61 | 158.6 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+5 | 62.5 | 162.5 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+6 | 64 | 166.4 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+7 | 65.5 | 170.3 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+8 | 67 | 174.2 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+9 | 68.5 | 178.1 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
+10 | 70 | 182 | 0 | 0 | 0 | 15 | 0 | 0 | 30 | 20 | 100 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+1 | 113 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+2 | 116 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+3 | 119 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+4 | 122 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+5 | 125 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+6 | 128 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+7 | 131 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+8 | 134 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+9 | 137 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+10 | 140 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+1 | 113 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+2 | 116 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+3 | 119 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+4 | 122 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+5 | 125 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+6 | 128 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+7 | 131 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+8 | 134 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+9 | 137 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+10 | 140 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+1 | 113 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+2 | 116 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+3 | 119 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+4 | 122 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+5 | 125 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+6 | 128 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+7 | 131 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+8 | 134 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+9 | 137 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
+10 | 140 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 30 | 20 | 100 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 76, last edited: 14 Feb 2022 17:45