Dark Sword
Dark Sword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
500 | 0 | ||
Yes | 15 | ||
Combat | |||
Stomp (2) | 55 | ||
50(-/80) | 25 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
112.2 | 55 | ||
0 | 35 | ||
0 | 30 | ||
0 | 30 | ||
33 | 35 | ||
Requirements | |||
16 | 10 | ||
15 | 15 |
Lore
Pitch-black straight sword of the Darkwraith, survivor of the land swallowed by darkness.
The Darkwraiths were the first red orb invaders, and originators of a unique sword technique inspired by their thick, broad blades.
Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for an upward slash.
Effect
Availability
Treasure
- Dropped by a Darkwraith found in Farron Keep.
Moveset
Notes
- Dark damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 112.2 | 0 | 0 | 0 | 33 | 80 | 40 | 0 | 0 | 0 | 55 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 115.26 | 0 | 0 | 0 | 33.9 | 80 | 40 | 0 | 0 | 0 | 55 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 118.32 | 0 | 0 | 0 | 34.8 | 80 | 40 | 0 | 0 | 0 | 55 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 121.38 | 0 | 0 | 0 | 35.7 | 80 | 40 | 0 | 0 | 0 | 55 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 124.44 | 0 | 0 | 0 | 36.6 | 80 | 40 | 0 | 0 | 0 | 55 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 127.5 | 0 | 0 | 0 | 37.5 | 80 | 40 | 0 | 0 | 0 | 55 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 130.56 | 0 | 0 | 0 | 38.4 | 80 | 40 | 0 | 0 | 0 | 55 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 133.62 | 0 | 0 | 0 | 39.3 | 80 | 40 | 0 | 0 | 0 | 55 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 136.68 | 0 | 0 | 0 | 40.2 | 80 | 40 | 0 | 0 | 0 | 55 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 139.74 | 0 | 0 | 0 | 41.1 | 80 | 40 | 0 | 0 | 0 | 55 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 142.8 | 0 | 0 | 0 | 42 | 80 | 40 | 0 | 0 | 0 | 55 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 112.2 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
Unstable | 112.2 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 15 | 100 | 50 | 0 | 0 | 0 |
Other Infusions | 112.2 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 56.1 | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+1 | 57.63 | 129.95 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+2 | 59.16 | 133.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+3 | 60.69 | 136.85 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+4 | 62.22 | 140.3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+5 | 63.75 | 143.75 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+6 | 65.28 | 147.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+7 | 66.81 | 150.65 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+8 | 68.34 | 154.1 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+9 | 69.87 | 157.55 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
+10 | 71.4 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 15 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 70, last edited: 14 Feb 2022 17:55