Dark Sword
Dark Sword
Dark Sword Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 15
Combat
Skill Stomp (2) Stability 55
Skill FP Cost 50(-/80) Durability 25
Spell Buff N/A Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 112.2 Physical Absorption 55
Magic Damage 0 Magic Absorption 35
Fire Damage 0 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 30
Dark Damage 33 Dark Absorption 35
Requirements
Strength Requirement 16 Dexterity Requirement 10
Intelligence Requirement 15 Faith Requirement 15

Lore

Pitch-black straight sword of the Darkwraith, survivor of the land swallowed by darkness.

The Darkwraiths were the first red orb invaders, and originators of a unique sword technique inspired by their thick, broad blades.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for an upward slash.

Effect

Availability

Treasure

Moveset

Notes

  • Dark damage of this weapon has no scaling.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 0 0 0 33 0 0 0 15 80 40 0 0 0
+1 115.26 0 0 0 33.9 0 0 0 15 80 40 0 0 0
+2 118.32 0 0 0 34.8 0 0 0 15 80 40 0 0 0
+3 121.38 0 0 0 35.7 0 0 0 15 80 40 0 0 0
+4 124.44 0 0 0 36.6 0 0 0 15 80 40 0 0 0
+5 127.5 0 0 0 37.5 0 0 0 15 80 40 0 0 0
+6 130.56 0 0 0 38.4 0 0 0 15 80 40 0 0 0
+7 133.62 0 0 0 39.3 0 0 0 15 80 40 0 0 0
+8 136.68 0 0 0 40.2 0 0 0 15 80 40 0 0 0
+9 139.74 0 0 0 41.1 0 0 0 15 80 40 0 0 0
+10 142.8 0 0 0 42 0 0 0 15 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 112.2 0 0 0 33 80 40 0 0 0 55 49.5 30 30 35 syntax error near `.*1.05`
+1 115.26 0 0 0 33.9 80 40 0 0 0 55 50.4 30 30 35 syntax error near `.*1.07`
+2 118.32 0 0 0 34.8 80 40 0 0 0 55 51.3 30 30 35 syntax error near `.*1.09`
+3 121.38 0 0 0 35.7 80 40 0 0 0 55 52.2 30 30 35 syntax error near `.*1.11`
+4 124.44 0 0 0 36.6 80 40 0 0 0 55 53.1 30 30 35 syntax error near `.*1.13`
+5 127.5 0 0 0 37.5 80 40 0 0 0 55 54 30 30 35 syntax error near `.*1.15`
+6 130.56 0 0 0 38.4 80 40 0 0 0 55 54.9 30 30 35 syntax error near `.*1.17`
+7 133.62 0 0 0 39.3 80 40 0 0 0 55 55.8 30 30 35 syntax error near `.*1.19`
+8 136.68 0 0 0 40.2 80 40 0 0 0 55 56.7 30 30 35 syntax error near `.*1.21`
+9 139.74 0 0 0 41.1 80 40 0 0 0 55 57.6 30 30 35 syntax error near `.*1.23`
+10 142.8 0 0 0 42 80 40 0 0 0 55 58.5 30 30 35 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 112.2 0 0 0 33 0 0 0 15 80 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 15 0 0 0 0 0
Unstable 112.2 0 0 0 33 0 0 0 15 100 50 0 0 0
Other Infusions 112.2 0 0 0 33 0 0 0 15 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 56.1 126.5 0 0 0 0 0 0 15 80 40 160 0 0
+1 57.63 129.95 0 0 0 0 0 0 15 80 40 160 0 0
+2 59.16 133.4 0 0 0 0 0 0 15 80 40 160 0 0
+3 60.69 136.85 0 0 0 0 0 0 15 80 40 160 0 0
+4 62.22 140.3 0 0 0 0 0 0 15 80 40 160 0 0
+5 63.75 143.75 0 0 0 0 0 0 15 80 40 160 0 0
+6 65.28 147.2 0 0 0 0 0 0 15 80 40 160 0 0
+7 66.81 150.65 0 0 0 0 0 0 15 80 40 160 0 0
+8 68.34 154.1 0 0 0 0 0 0 15 80 40 160 0 0
+9 69.87 157.55 0 0 0 0 0 0 15 80 40 160 0 0
+10 71.4 161 0 0 0 0 0 0 15 80 40 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 0 0 0 33 0 0 0 15 80 40 0 0 0
+1 115.26 0 0 0 33.9 0 0 0 15 80 40 0 0 0
+2 118.32 0 0 0 34.8 0 0 0 15 80 40 0 0 0
+3 121.38 0 0 0 35.7 0 0 0 15 80 40 0 0 0
+4 124.44 0 0 0 36.6 0 0 0 15 80 40 0 0 0
+5 127.5 0 0 0 37.5 0 0 0 15 80 40 0 0 0
+6 130.56 0 0 0 38.4 0 0 0 15 80 40 0 0 0
+7 133.62 0 0 0 39.3 0 0 0 15 80 40 0 0 0
+8 136.68 0 0 0 40.2 0 0 0 15 80 40 0 0 0
+9 139.74 0 0 0 41.1 0 0 0 15 80 40 0 0 0
+10 142.8 0 0 0 42 0 0 0 15 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 0 0 0 33 0 0 0 15 80 40 0 0 0
+1 115.26 0 0 0 33.9 0 0 0 15 80 40 0 0 0
+2 118.32 0 0 0 34.8 0 0 0 15 80 40 0 0 0
+3 121.38 0 0 0 35.7 0 0 0 15 80 40 0 0 0
+4 124.44 0 0 0 36.6 0 0 0 15 80 40 0 0 0
+5 127.5 0 0 0 37.5 0 0 0 15 80 40 0 0 0
+6 130.56 0 0 0 38.4 0 0 0 15 80 40 0 0 0
+7 133.62 0 0 0 39.3 0 0 0 15 80 40 0 0 0
+8 136.68 0 0 0 40.2 0 0 0 15 80 40 0 0 0
+9 139.74 0 0 0 41.1 0 0 0 15 80 40 0 0 0
+10 142.8 0 0 0 42 0 0 0 15 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 0 0 0 33 0 0 0 15 80 40 0 0 0
+1 115.26 0 0 0 33.9 0 0 0 15 80 40 0 0 0
+2 118.32 0 0 0 34.8 0 0 0 15 80 40 0 0 0
+3 121.38 0 0 0 35.7 0 0 0 15 80 40 0 0 0
+4 124.44 0 0 0 36.6 0 0 0 15 80 40 0 0 0
+5 127.5 0 0 0 37.5 0 0 0 15 80 40 0 0 0
+6 130.56 0 0 0 38.4 0 0 0 15 80 40 0 0 0
+7 133.62 0 0 0 39.3 0 0 0 15 80 40 0 0 0
+8 136.68 0 0 0 40.2 0 0 0 15 80 40 0 0 0
+9 139.74 0 0 0 41.1 0 0 0 15 80 40 0 0 0
+10 142.8 0 0 0 42 0 0 0 15 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License