Dark Flame
Dark Flame
Dark Flame Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Abyssal Grasp Stability 50
Skill FP Cost 100 Durability 20
Spell Buff 300 Weight 0.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 0 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 99 Dark Absorption -
Requirements
Strength Requirement 0 Dexterity Requirement 0
Intelligence Requirement 12 Faith Requirement 12

Lore

Dark flame catalyst used by corrupted pyromancers.

Can cast Pyromancies.
Spell Buff is determined by INT and FTH.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.

Skill: Abyssal Grasp
Creates a powerful black flame in the wielder's hand.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Outcast class.

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 99 0 0 0 0 30 30 100 100 0
+1 0 0 0 0 101.7 0 0 0 0 30 30 100 100 0
+2 0 0 0 0 104.4 0 0 0 0 30 30 100 100 0
+3 0 0 0 0 107.1 0 0 0 0 30 30 100 100 0
+4 0 0 0 0 109.8 0 0 0 0 30 30 100 100 0
+5 0 0 0 0 112.5 0 0 0 0 30 30 100 100 0
+6 0 0 0 0 115.2 0 0 0 0 30 30 100 100 0
+7 0 0 0 0 117.9 0 0 0 0 30 30 100 100 0
+8 0 0 0 0 120.6 0 0 0 0 30 30 100 100 0
+9 0 0 0 0 123.3 0 0 0 0 30 30 100 100 0
+10 0 0 0 0 126 0 0 0 0 30 30 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 0 0 0 0 99 30 30 100 100 0 - -11 - - - syntax error near `.*1.05`
+1 0 0 0 0 101.7 30 30 100 100 0 - -11.2 - - - syntax error near `.*1.07`
+2 0 0 0 0 104.4 30 30 100 100 0 - -11.4 - - - syntax error near `.*1.09`
+3 0 0 0 0 107.1 30 30 100 100 0 - -11.6 - - - syntax error near `.*1.11`
+4 0 0 0 0 109.8 30 30 100 100 0 - -11.8 - - - syntax error near `.*1.13`
+5 0 0 0 0 112.5 30 30 100 100 0 - -12 - - - syntax error near `.*1.15`
+6 0 0 0 0 115.2 30 30 100 100 0 - -12.2 - - - syntax error near `.*1.17`
+7 0 0 0 0 117.9 30 30 100 100 0 - -12.4 - - - syntax error near `.*1.19`
+8 0 0 0 0 120.6 30 30 100 100 0 - -12.6 - - - syntax error near `.*1.21`
+9 0 0 0 0 123.3 30 30 100 100 0 - -12.8 - - - syntax error near `.*1.23`
+10 0 0 0 0 126 30 30 100 100 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 0 0 0 0 99 0 0 0 0 30 30 100 100 0
Laughing 0 0 0 0 99 0 0 0 0 30 30 0 0 170
Unstable 0 0 0 0 99 0 0 0 0 37.5 37.5 125 125 0
Other Infusions 0 0 0 0 99 0 0 0 0 30 30 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 99 0 0 0 0 30 30 100 100 0
+1 0 0 0 0 101.7 0 0 0 0 30 30 100 100 0
+2 0 0 0 0 104.4 0 0 0 0 30 30 100 100 0
+3 0 0 0 0 107.1 0 0 0 0 30 30 100 100 0
+4 0 0 0 0 109.8 0 0 0 0 30 30 100 100 0
+5 0 0 0 0 112.5 0 0 0 0 30 30 100 100 0
+6 0 0 0 0 115.2 0 0 0 0 30 30 100 100 0
+7 0 0 0 0 117.9 0 0 0 0 30 30 100 100 0
+8 0 0 0 0 120.6 0 0 0 0 30 30 100 100 0
+9 0 0 0 0 123.3 0 0 0 0 30 30 100 100 0
+10 0 0 0 0 126 0 0 0 0 30 30 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 99 0 0 0 0 30 30 100 100 0
+1 0 0 0 0 101.7 0 0 0 0 30 30 100 100 0
+2 0 0 0 0 104.4 0 0 0 0 30 30 100 100 0
+3 0 0 0 0 107.1 0 0 0 0 30 30 100 100 0
+4 0 0 0 0 109.8 0 0 0 0 30 30 100 100 0
+5 0 0 0 0 112.5 0 0 0 0 30 30 100 100 0
+6 0 0 0 0 115.2 0 0 0 0 30 30 100 100 0
+7 0 0 0 0 117.9 0 0 0 0 30 30 100 100 0
+8 0 0 0 0 120.6 0 0 0 0 30 30 100 100 0
+9 0 0 0 0 123.3 0 0 0 0 30 30 100 100 0
+10 0 0 0 0 126 0 0 0 0 30 30 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 99 0 0 0 0 30 30 100 100 0
+1 0 0 0 0 101.7 0 0 0 0 30 30 100 100 0
+2 0 0 0 0 104.4 0 0 0 0 30 30 100 100 0
+3 0 0 0 0 107.1 0 0 0 0 30 30 100 100 0
+4 0 0 0 0 109.8 0 0 0 0 30 30 100 100 0
+5 0 0 0 0 112.5 0 0 0 0 30 30 100 100 0
+6 0 0 0 0 115.2 0 0 0 0 30 30 100 100 0
+7 0 0 0 0 117.9 0 0 0 0 30 30 100 100 0
+8 0 0 0 0 120.6 0 0 0 0 30 30 100 100 0
+9 0 0 0 0 123.3 0 0 0 0 30 30 100 100 0
+10 0 0 0 0 126 0 0 0 0 30 30 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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