Dancer's Enchanted Swords
| Dancer's Enchanted Swords | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Dancer's Grace | 50 | ||
| 50(-/50) | 30 | ||
| N/A | 9.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 77 | 50 | ||
| 33 | 40 | ||
| 33 | 35 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 10 | 26 | ||
| 10 | 10 | ||
Lore
Paired enchanted swords that Pontiff Sulyvahn bestowed upon the Dancer of the Boreal Valley.
These blades, symbolic of the Dancer's vows, are enchanted by dark magic in the right-hand, and fire in the left, mirroring the Pontiff.
The appearance of this weapon is affected by the Dark infusion.
Skill: Dancer's Grace
Unleash the fury of both blades in a dancing spin motion and use strong attack to continue the performance until stamina is exhausted.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Dancer.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 77 | 33 | 33 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 55 | 35 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 56 | 35 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 57 | 35 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 58 | 35 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 59 | 35 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 60 | 35 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 61 | 35 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 62 | 35 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 63 | 35 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 64 | 35 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 98 | 42 | 42 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 65 | 35 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 75 | 25 | 25 | 0 |
| Other Infusions | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 38.5 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +1 | 39.55 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +2 | 40.6 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +3 | 41.65 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +4 | 42.7 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +5 | 43.75 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +6 | 44.8 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +7 | 45.85 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +8 | 46.9 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +9 | 47.95 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
| +10 | 49 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
| +10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 01 Oct 2022 07:09

