Dancer's Enchanted Swords
Dancer's Enchanted Swords | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Dancer's Grace | 50 | ||
50(-/50) | 30 | ||
N/A | 9.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
77 | 50 | ||
33 | 40 | ||
33 | 35 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
10 | 26 | ||
10 | 10 |
Lore
Paired enchanted swords that Pontiff Sulyvahn bestowed upon the Dancer of the Boreal Valley.
These blades, symbolic of the Dancer's vows, are enchanted by dark magic in the right-hand, and fire in the left, mirroring the Pontiff.
The appearance of this weapon is affected by the Dark infusion.
Skill: Dancer's Grace
Unleash the fury of both blades in a dancing spin motion and use strong attack to continue the performance until stamina is exhausted.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Dancer.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 77 | 33 | 33 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 55 | 35 | 25 | 30 | syntax error near `.*1.05` |
+1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 56 | 35 | 25 | 30 | syntax error near `.*1.07` |
+2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 57 | 35 | 25 | 30 | syntax error near `.*1.09` |
+3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 58 | 35 | 25 | 30 | syntax error near `.*1.11` |
+4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 59 | 35 | 25 | 30 | syntax error near `.*1.13` |
+5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 60 | 35 | 25 | 30 | syntax error near `.*1.15` |
+6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 61 | 35 | 25 | 30 | syntax error near `.*1.17` |
+7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 62 | 35 | 25 | 30 | syntax error near `.*1.19` |
+8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 63 | 35 | 25 | 30 | syntax error near `.*1.21` |
+9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 64 | 35 | 25 | 30 | syntax error near `.*1.23` |
+10 | 98 | 42 | 42 | 0 | 0 | 20 | 60 | 20 | 20 | 0 | 50 | 65 | 35 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 75 | 25 | 25 | 0 |
Other Infusions | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 38.5 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+1 | 39.55 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+2 | 40.6 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+3 | 41.65 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+4 | 42.7 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+5 | 43.75 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+6 | 44.8 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+7 | 45.85 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+8 | 46.9 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+9 | 47.95 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
+10 | 49 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 33 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+1 | 79.1 | 33.9 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+2 | 81.2 | 34.8 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+3 | 83.3 | 35.7 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+4 | 85.4 | 36.6 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+5 | 87.5 | 37.5 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+6 | 89.6 | 38.4 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+7 | 91.7 | 39.3 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+8 | 93.8 | 40.2 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+9 | 95.9 | 41.1 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
+10 | 98 | 42 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 01 Oct 2022 07:09