Curse Ward Greatshield
Curse Ward Greatshield
Curse Ward Greatshield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Weapon Skill Stability 73
Skill FP Cost - Durability 35
Spell Buff N/A Weight 25.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 125.4 Physical Absorption 100
Magic Damage 0 Magic Absorption 80
Fire Damage 0 Fire Absorption 80
Lightning Damage 0 Lightning Absorption 70
Dark Damage 0 Dark Absorption 90
Requirements
Strength Requirement 34 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Greatshield given to those who resisted the curse long ago.

Skill: Weapon Skill
Equipping this shield in the left hand allows one to perform the Skill of the right hand weapon.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 125.4 0 0 0 0 70 0 0 0 0 100 99 80 70 90 73.5
+1 128.82 0 0 0 0 70 0 0 0 0 100 100.8 80 70 90 74.9
+2 132.24 0 0 0 0 70 0 0 0 0 100 102.6 80 70 90 76.3
+3 135.66 0 0 0 0 70 0 0 0 0 100 104.4 80 70 90 77.7
+4 139.08 0 0 0 0 70 0 0 0 0 100 106.2 80 70 90 79.1
+5 142.5 0 0 0 0 70 0 0 0 0 100 108 80 70 90 80.5
+6 145.92 0 0 0 0 70 0 0 0 0 100 109.8 80 70 90 81.9
+7 149.34 0 0 0 0 70 0 0 0 0 100 111.6 80 70 90 83.3
+8 152.76 0 0 0 0 70 0 0 0 0 100 113.4 80 70 90 84.7
+9 156.18 0 0 0 0 70 0 0 0 0 100 115.2 80 70 90 86.1
+10 159.6 0 0 0 0 70 0 0 0 0 100 117 80 70 90 87.5
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 125.4 0 0 0 0 0 0 0 0 70 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 125.4 0 0 0 0 0 0 0 0 87.5 0 0 0 0
Other Infusions 125.4 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 70 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 70 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 70 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 70 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 70 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 70 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 70 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 70 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 70 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 70 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 70 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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