Crystal Sage's Rapier
Crystal Sage's Rapier
Crystal Sage's Rapier Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Stance (3) Stability 50
Skill FP Cost -(25/75) Durability 15
Spell Buff N/A Weight 2.5
Range N/A Critical Damage 130
Damage Guard Absorption
Physical Damage 0 Physical Absorption 40
Magic Damage 93.5 Magic Absorption 30
Fire Damage 0 Fire Absorption 15
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 20
Requirements
Strength Requirement 0 Dexterity Requirement 20
Intelligence Requirement 40 Faith Requirement 0

Lore

Thrusting sword with tiny crystals scattered across its blade, used by the Crystal Sages for self-defense.

Effect: increases Item Discovery by 25.

Skill: Stance
From stance, use normal attack to back step and execute a surprise attack, or strong attack for consecutive thrusting.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 93.5 0 0 0 0 0 0 0 0 0 200 0 0
+1 0 96.05 0 0 0 0 0 0 0 0 0 200 0 0
+2 0 98.6 0 0 0 0 0 0 0 0 0 200 0 0
+3 0 101.15 0 0 0 0 0 0 0 0 0 200 0 0
+4 0 103.7 0 0 0 0 0 0 0 0 0 200 0 0
+5 0 106.25 0 0 0 0 0 0 0 0 0 200 0 0
+6 0 108.8 0 0 0 0 0 0 0 0 0 200 0 0
+7 0 111.35 0 0 0 0 0 0 0 0 0 200 0 0
+8 0 113.9 0 0 0 0 0 0 0 0 0 200 0 0
+9 0 116.45 0 0 0 0 0 0 0 0 0 200 0 0
+10 0 119 0 0 0 0 0 0 0 0 0 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 0 93.5 0 0 0 0 0 200 0 0 40 44 15 15 20 syntax error near `.*1.05`
+1 0 96.05 0 0 0 0 0 200 0 0 40 44.8 15 15 20 syntax error near `.*1.07`
+2 0 98.6 0 0 0 0 0 200 0 0 40 45.6 15 15 20 syntax error near `.*1.09`
+3 0 101.15 0 0 0 0 0 200 0 0 40 46.4 15 15 20 syntax error near `.*1.11`
+4 0 103.7 0 0 0 0 0 200 0 0 40 47.2 15 15 20 syntax error near `.*1.13`
+5 0 106.25 0 0 0 0 0 200 0 0 40 48 15 15 20 syntax error near `.*1.15`
+6 0 108.8 0 0 0 0 0 200 0 0 40 48.8 15 15 20 syntax error near `.*1.17`
+7 0 111.35 0 0 0 0 0 200 0 0 40 49.6 15 15 20 syntax error near `.*1.19`
+8 0 113.9 0 0 0 0 0 200 0 0 40 50.4 15 15 20 syntax error near `.*1.21`
+9 0 116.45 0 0 0 0 0 200 0 0 40 51.2 15 15 20 syntax error near `.*1.23`
+10 0 119 0 0 0 0 0 200 0 0 40 52 15 15 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 0 93.5 0 0 0 0 0 0 0 0 0 200 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 0 93.5 0 0 0 0 0 0 0 0 0 250 0 0
Other Infusions 0 93.5 0 0 0 0 0 0 0 0 0 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 132 0 0 0 0 0 0 0 0 0 260 0 0
+1 0 135.6 0 0 0 0 0 0 0 0 0 260 0 0
+2 0 139.2 0 0 0 0 0 0 0 0 0 260 0 0
+3 0 142.8 0 0 0 0 0 0 0 0 0 260 0 0
+4 0 146.4 0 0 0 0 0 0 0 0 0 260 0 0
+5 0 150 0 0 0 0 0 0 0 0 0 260 0 0
+6 0 153.6 0 0 0 0 0 0 0 0 0 260 0 0
+7 0 157.2 0 0 0 0 0 0 0 0 0 260 0 0
+8 0 160.8 0 0 0 0 0 0 0 0 0 260 0 0
+9 0 164.4 0 0 0 0 0 0 0 0 0 260 0 0
+10 0 168 0 0 0 0 0 0 0 0 0 260 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 93.5 0 0 0 0 0 0 0 0 0 200 0 0
+1 0 96.05 0 0 0 0 0 0 0 0 0 200 0 0
+2 0 98.6 0 0 0 0 0 0 0 0 0 200 0 0
+3 0 101.15 0 0 0 0 0 0 0 0 0 200 0 0
+4 0 103.7 0 0 0 0 0 0 0 0 0 200 0 0
+5 0 106.25 0 0 0 0 0 0 0 0 0 200 0 0
+6 0 108.8 0 0 0 0 0 0 0 0 0 200 0 0
+7 0 111.35 0 0 0 0 0 0 0 0 0 200 0 0
+8 0 113.9 0 0 0 0 0 0 0 0 0 200 0 0
+9 0 116.45 0 0 0 0 0 0 0 0 0 200 0 0
+10 0 119 0 0 0 0 0 0 0 0 0 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 93.5 0 0 0 0 0 0 0 0 0 200 0 0
+1 0 96.05 0 0 0 0 0 0 0 0 0 200 0 0
+2 0 98.6 0 0 0 0 0 0 0 0 0 200 0 0
+3 0 101.15 0 0 0 0 0 0 0 0 0 200 0 0
+4 0 103.7 0 0 0 0 0 0 0 0 0 200 0 0
+5 0 106.25 0 0 0 0 0 0 0 0 0 200 0 0
+6 0 108.8 0 0 0 0 0 0 0 0 0 200 0 0
+7 0 111.35 0 0 0 0 0 0 0 0 0 200 0 0
+8 0 113.9 0 0 0 0 0 0 0 0 0 200 0 0
+9 0 116.45 0 0 0 0 0 0 0 0 0 200 0 0
+10 0 119 0 0 0 0 0 0 0 0 0 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 93.5 0 0 0 0 0 0 0 0 0 200 0 0
+1 0 96.05 0 0 0 0 0 0 0 0 0 200 0 0
+2 0 98.6 0 0 0 0 0 0 0 0 0 200 0 0
+3 0 101.15 0 0 0 0 0 0 0 0 0 200 0 0
+4 0 103.7 0 0 0 0 0 0 0 0 0 200 0 0
+5 0 106.25 0 0 0 0 0 0 0 0 0 200 0 0
+6 0 108.8 0 0 0 0 0 0 0 0 0 200 0 0
+7 0 111.35 0 0 0 0 0 0 0 0 0 200 0 0
+8 0 113.9 0 0 0 0 0 0 0 0 0 200 0 0
+9 0 116.45 0 0 0 0 0 0 0 0 0 200 0 0
+10 0 119 0 0 0 0 0 0 0 0 0 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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