Crypt Blacksword
Crypt Blacksword | |||
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General | Aux Effects | ||
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Strike | ![]() |
0 |
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0 | ||
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150 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Undead Wrath | ![]() |
65~80 |
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150 | ![]() |
40 |
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N/A | ![]() |
16.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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176 | ![]() |
55~100 |
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0 | ![]() |
45~60 |
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0 | ![]() |
40~45 |
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0 | ![]() |
40~45 |
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82.5 | ![]() |
45~100 |
Requirements | |||
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40 | ![]() |
10 |
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20 | ![]() |
20 |
Lore
Ultra greatsword symbolizing guardianship over the Undead Crypt. The sword has never seen the light of day, and is steeped in dark.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Undead Wrath
Stick weapon into earth and emit deep shockwave. Also, similar to Perseverance, temporarily boosts poise and reduces damage received.
Effect
Availability
- Found in the Catacombs of Carthus.
Moveset
Notes
- Dark damage of this weapon has no scaling.
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 176 | 0 | 0 | 0 | 82.5 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.05` |
+1 | 180.8 | 0 | 0 | 0 | 84.75 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.07` |
+2 | 185.6 | 0 | 0 | 0 | 87 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.09` |
+3 | 190.4 | 0 | 0 | 0 | 89.25 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.11` |
+4 | 195.2 | 0 | 0 | 0 | 91.5 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.13` |
+5 | 200 | 0 | 0 | 0 | 93.75 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.15` |
+6 | 204.8 | 0 | 0 | 0 | 96 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.17` |
+7 | 209.6 | 0 | 0 | 0 | 98.25 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.19` |
+8 | 214.4 | 0 | 0 | 0 | 100.5 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.21` |
+9 | 219.2 | 0 | 0 | 0 | 102.75 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.23` |
+10 | 224 | 0 | 0 | 0 | 105 | 120 | 20 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~45 | 40~45 | 45~100 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 176 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 176 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 150 | 25 | 0 | 0 | 0 |
Other Infusions | 176 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+1 | 90.4 | 180.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+2 | 92.8 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+3 | 95.2 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+4 | 97.6 | 195.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+5 | 100 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+6 | 102.4 | 204.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+7 | 104.8 | 209.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+8 | 107.2 | 214.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+9 | 109.6 | 219.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
+10 | 112 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 20 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 120 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 57, last edited: 14 Feb 2022 18:07