Crucifix of the Mad King
Crucifix of the Mad King | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Strike | 0 | ||
0 | |||
800 | 0 | ||
Yes | 30 | ||
Combat | |||
Mad King's Folly | 65 | ||
-(-/120) | 30 | ||
N/A | 12.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
136.4 | 45 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
88 | 30 | ||
Requirements | |||
15 | 0 | ||
20 | 20 |
Lore
A cross spear hung with a malformed corpse.
Once, a mad king was born to the pygmy royalty, and Shira, knight of Filianore, put him to rest.
But Shira's cross spear, unable to kill the undying king, only pinned itself to him. Shira delivered them together to the darkroom, where she stayed and held them close.
Skill: Mad King's Folly
Slam malformed corpse into the ground to briefly awaken it, then follow with strong attack to trigger a roar, a blessing, or vexation.
Effect
Availability
Item drop
- Obtained by killing Shira, Knight of Filianore in the last area of the The Ringed City.
Moveset
Notes
- Dark damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 136.4 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+1 | 140.12 | 0 | 0 | 0 | 90.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+2 | 143.84 | 0 | 0 | 0 | 92.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+3 | 147.56 | 0 | 0 | 0 | 95.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+4 | 151.28 | 0 | 0 | 0 | 97.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+5 | 155 | 0 | 0 | 0 | 100 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+6 | 158.72 | 0 | 0 | 0 | 102.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+7 | 162.44 | 0 | 0 | 0 | 104.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+8 | 166.16 | 0 | 0 | 0 | 107.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+9 | 169.88 | 0 | 0 | 0 | 109.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+10 | 173.6 | 0 | 0 | 0 | 112 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 136.4 | 0 | 0 | 0 | 88 | 80 | 40 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 140.12 | 0 | 0 | 0 | 90.4 | 80 | 40 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 143.84 | 0 | 0 | 0 | 92.8 | 80 | 40 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 147.56 | 0 | 0 | 0 | 95.2 | 80 | 40 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 151.28 | 0 | 0 | 0 | 97.6 | 80 | 40 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 155 | 0 | 0 | 0 | 100 | 80 | 40 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 158.72 | 0 | 0 | 0 | 102.4 | 80 | 40 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 162.44 | 0 | 0 | 0 | 104.8 | 80 | 40 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 166.16 | 0 | 0 | 0 | 107.2 | 80 | 40 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 169.88 | 0 | 0 | 0 | 109.6 | 80 | 40 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 173.6 | 0 | 0 | 0 | 112 | 80 | 40 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 136.4 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 |
Unstable | 136.4 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 30 | 100 | 50 | 0 | 0 | 0 |
Other Infusions | 136.4 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 68.2 | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+1 | 70.06 | 189.84 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+2 | 71.92 | 194.88 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+3 | 73.78 | 199.92 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+4 | 75.64 | 204.96 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+5 | 77.5 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+6 | 79.36 | 215.04 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+7 | 81.22 | 220.08 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+8 | 83.08 | 225.12 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+9 | 84.94 | 230.16 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
+10 | 86.8 | 235.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 136.4 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+1 | 140.12 | 0 | 0 | 0 | 90.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+2 | 143.84 | 0 | 0 | 0 | 92.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+3 | 147.56 | 0 | 0 | 0 | 95.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+4 | 151.28 | 0 | 0 | 0 | 97.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+5 | 155 | 0 | 0 | 0 | 100 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+6 | 158.72 | 0 | 0 | 0 | 102.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+7 | 162.44 | 0 | 0 | 0 | 104.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+8 | 166.16 | 0 | 0 | 0 | 107.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+9 | 169.88 | 0 | 0 | 0 | 109.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+10 | 173.6 | 0 | 0 | 0 | 112 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 136.4 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+1 | 140.12 | 0 | 0 | 0 | 90.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+2 | 143.84 | 0 | 0 | 0 | 92.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+3 | 147.56 | 0 | 0 | 0 | 95.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+4 | 151.28 | 0 | 0 | 0 | 97.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+5 | 155 | 0 | 0 | 0 | 100 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+6 | 158.72 | 0 | 0 | 0 | 102.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+7 | 162.44 | 0 | 0 | 0 | 104.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+8 | 166.16 | 0 | 0 | 0 | 107.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+9 | 169.88 | 0 | 0 | 0 | 109.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+10 | 173.6 | 0 | 0 | 0 | 112 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 136.4 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+1 | 140.12 | 0 | 0 | 0 | 90.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+2 | 143.84 | 0 | 0 | 0 | 92.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+3 | 147.56 | 0 | 0 | 0 | 95.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+4 | 151.28 | 0 | 0 | 0 | 97.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+5 | 155 | 0 | 0 | 0 | 100 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+6 | 158.72 | 0 | 0 | 0 | 102.4 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+7 | 162.44 | 0 | 0 | 0 | 104.8 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+8 | 166.16 | 0 | 0 | 0 | 107.2 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+9 | 169.88 | 0 | 0 | 0 | 109.6 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
+10 | 173.6 | 0 | 0 | 0 | 112 | 0 | 0 | 0 | 30 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 14 Feb 2022 17:39