Crucifix of the Mad King
Crucifix of the Mad King
Crucifix of the Mad King Image
General Aux Effects
Physical Damage Type Standard/Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 800 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 30
Combat
Skill Mad King's Folly Stability 65
Skill FP Cost -(-/120) Durability 30
Spell Buff N/A Weight 12.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 136.4 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 88 Dark Absorption 30
Requirements
Strength Requirement 15 Dexterity Requirement 0
Intelligence Requirement 20 Faith Requirement 20

Lore

A cross spear hung with a malformed corpse.

Once, a mad king was born to the pygmy royalty, and Shira, knight of Filianore, put him to rest.
But Shira's cross spear, unable to kill the undying king, only pinned itself to him. Shira delivered them together to the darkroom, where she stayed and held them close.

Skill: Mad King's Folly
Slam malformed corpse into the ground to briefly awaken it, then follow with strong attack to trigger a roar, a blessing, or vexation.

Effect

Availability

Item drop

Moveset

Notes

  • Dark damage of this weapon has no scaling.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 136.4 0 0 0 88 0 0 0 30 80 40 0 0 0
+1 140.12 0 0 0 90.4 0 0 0 30 80 40 0 0 0
+2 143.84 0 0 0 92.8 0 0 0 30 80 40 0 0 0
+3 147.56 0 0 0 95.2 0 0 0 30 80 40 0 0 0
+4 151.28 0 0 0 97.6 0 0 0 30 80 40 0 0 0
+5 155 0 0 0 100 0 0 0 30 80 40 0 0 0
+6 158.72 0 0 0 102.4 0 0 0 30 80 40 0 0 0
+7 162.44 0 0 0 104.8 0 0 0 30 80 40 0 0 0
+8 166.16 0 0 0 107.2 0 0 0 30 80 40 0 0 0
+9 169.88 0 0 0 109.6 0 0 0 30 80 40 0 0 0
+10 173.6 0 0 0 112 0 0 0 30 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 136.4 0 0 0 88 80 40 0 0 0 45 44 25 25 30 syntax error near `.*1.05`
+1 140.12 0 0 0 90.4 80 40 0 0 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 143.84 0 0 0 92.8 80 40 0 0 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 147.56 0 0 0 95.2 80 40 0 0 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 151.28 0 0 0 97.6 80 40 0 0 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 155 0 0 0 100 80 40 0 0 0 45 48 25 25 30 syntax error near `.*1.15`
+6 158.72 0 0 0 102.4 80 40 0 0 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 162.44 0 0 0 104.8 80 40 0 0 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 166.16 0 0 0 107.2 80 40 0 0 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 169.88 0 0 0 109.6 80 40 0 0 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 173.6 0 0 0 112 80 40 0 0 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 136.4 0 0 0 88 0 0 0 30 80 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 30 0 0 0 0 0
Unstable 136.4 0 0 0 88 0 0 0 30 100 50 0 0 0
Other Infusions 136.4 0 0 0 88 0 0 0 30 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 68.2 184.8 0 0 0 0 0 0 30 80 40 160 0 0
+1 70.06 189.84 0 0 0 0 0 0 30 80 40 160 0 0
+2 71.92 194.88 0 0 0 0 0 0 30 80 40 160 0 0
+3 73.78 199.92 0 0 0 0 0 0 30 80 40 160 0 0
+4 75.64 204.96 0 0 0 0 0 0 30 80 40 160 0 0
+5 77.5 210 0 0 0 0 0 0 30 80 40 160 0 0
+6 79.36 215.04 0 0 0 0 0 0 30 80 40 160 0 0
+7 81.22 220.08 0 0 0 0 0 0 30 80 40 160 0 0
+8 83.08 225.12 0 0 0 0 0 0 30 80 40 160 0 0
+9 84.94 230.16 0 0 0 0 0 0 30 80 40 160 0 0
+10 86.8 235.2 0 0 0 0 0 0 30 80 40 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 136.4 0 0 0 88 0 0 0 30 80 40 0 0 0
+1 140.12 0 0 0 90.4 0 0 0 30 80 40 0 0 0
+2 143.84 0 0 0 92.8 0 0 0 30 80 40 0 0 0
+3 147.56 0 0 0 95.2 0 0 0 30 80 40 0 0 0
+4 151.28 0 0 0 97.6 0 0 0 30 80 40 0 0 0
+5 155 0 0 0 100 0 0 0 30 80 40 0 0 0
+6 158.72 0 0 0 102.4 0 0 0 30 80 40 0 0 0
+7 162.44 0 0 0 104.8 0 0 0 30 80 40 0 0 0
+8 166.16 0 0 0 107.2 0 0 0 30 80 40 0 0 0
+9 169.88 0 0 0 109.6 0 0 0 30 80 40 0 0 0
+10 173.6 0 0 0 112 0 0 0 30 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 136.4 0 0 0 88 0 0 0 30 80 40 0 0 0
+1 140.12 0 0 0 90.4 0 0 0 30 80 40 0 0 0
+2 143.84 0 0 0 92.8 0 0 0 30 80 40 0 0 0
+3 147.56 0 0 0 95.2 0 0 0 30 80 40 0 0 0
+4 151.28 0 0 0 97.6 0 0 0 30 80 40 0 0 0
+5 155 0 0 0 100 0 0 0 30 80 40 0 0 0
+6 158.72 0 0 0 102.4 0 0 0 30 80 40 0 0 0
+7 162.44 0 0 0 104.8 0 0 0 30 80 40 0 0 0
+8 166.16 0 0 0 107.2 0 0 0 30 80 40 0 0 0
+9 169.88 0 0 0 109.6 0 0 0 30 80 40 0 0 0
+10 173.6 0 0 0 112 0 0 0 30 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 136.4 0 0 0 88 0 0 0 30 80 40 0 0 0
+1 140.12 0 0 0 90.4 0 0 0 30 80 40 0 0 0
+2 143.84 0 0 0 92.8 0 0 0 30 80 40 0 0 0
+3 147.56 0 0 0 95.2 0 0 0 30 80 40 0 0 0
+4 151.28 0 0 0 97.6 0 0 0 30 80 40 0 0 0
+5 155 0 0 0 100 0 0 0 30 80 40 0 0 0
+6 158.72 0 0 0 102.4 0 0 0 30 80 40 0 0 0
+7 162.44 0 0 0 104.8 0 0 0 30 80 40 0 0 0
+8 166.16 0 0 0 107.2 0 0 0 30 80 40 0 0 0
+9 169.88 0 0 0 109.6 0 0 0 30 80 40 0 0 0
+10 173.6 0 0 0 112 0 0 0 30 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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