Crescent Moon Sword
| Crescent Moon Sword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Crescent Blade | 50 | ||
| 75 | 25 | ||
| N/A | 2.5 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 88 | 40 | ||
| 55 | 30 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 10 | 16 | ||
| 28 | 0 | ||
Lore
Ringfinger Leonhard's weapon of choice, a type of shotel imbued with the power of the moon.
Leonhard set out on a journey of rebirth, but decided instead to serve the goddess as a knight, and inherited this weapon.
Skill: Crescent Blade
Assume a broad stance and fire off crescent moon blades.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 30,000 Souls after defeating Aldrich, Devourer of Gods.
Item drop
- Dropped by Ringfinger Leonhard in Anor Londo when killed after using the Black Eye Orb. Requires progression through his questline.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +1 | 90.4 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +2 | 92.8 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +3 | 95.2 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +4 | 97.6 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +5 | 100 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +6 | 102.4 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +7 | 104.8 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +8 | 107.2 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +9 | 109.6 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +10 | 112 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 88 | 55 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 90.4 | 56.5 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 92.8 | 58 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 95.2 | 59.5 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 97.6 | 61 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 100 | 62.5 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 102.4 | 64 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 104.8 | 65.5 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 107.2 | 67 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 109.6 | 68.5 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 112 | 70 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 | 40 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 88 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 88 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 75 | 125 | 0 | 0 |
| Other Infusions | 88 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 44 | 116.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +1 | 45.2 | 119.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +2 | 46.4 | 122.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +3 | 47.6 | 126.14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +4 | 48.8 | 129.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +5 | 50 | 132.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +6 | 51.2 | 135.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +7 | 52.4 | 138.86 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +8 | 53.6 | 142.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +9 | 54.8 | 145.22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
| +10 | 56 | 148.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 220 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +1 | 90.4 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +2 | 92.8 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +3 | 95.2 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +4 | 97.6 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +5 | 100 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +6 | 102.4 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +7 | 104.8 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +8 | 107.2 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +9 | 109.6 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +10 | 112 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +1 | 90.4 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +2 | 92.8 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +3 | 95.2 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +4 | 97.6 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +5 | 100 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +6 | 102.4 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +7 | 104.8 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +8 | 107.2 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +9 | 109.6 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +10 | 112 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +1 | 90.4 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +2 | 92.8 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +3 | 95.2 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +4 | 97.6 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +5 | 100 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +6 | 102.4 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +7 | 104.8 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +8 | 107.2 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +9 | 109.6 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
| +10 | 112 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 60 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:10

