Court Sorcerer's Staff
Court Sorcerer's Staff | |||
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General | Aux Effects | ||
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Strike | ![]() |
0 |
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0 | ||
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800 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Homing Soulmass | ![]() |
50 |
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100 | ![]() |
20 |
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270 | ![]() |
3.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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103.4 | ![]() |
25 |
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0 | ![]() |
20 |
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0 | ![]() |
10 |
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0 | ![]() |
10 |
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0 | ![]() |
15 |
Requirements | |||
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0 | ![]() |
0 |
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40 | ![]() |
0 |
Lore
Catalyst used by the court sorcerers of the Profaned Capital. Very powerful when wielded by an exceptionally intelligent sorcerer.
The court sorcerers laid claim to the legacy of the renowned Big Hat Logan, going so far as to emulate him with copies of the staff he used.
Can cast Sorceries.
Spell Buff is determined by INT.
Affinity for Magic damage. Presence of other catalysts in hand will nullify affinity.
Skill: Homing Soulmass
Releases a homing soulmass, drawn from the magical properties of the staff.
Effect
Availability
Merchants
- Vinheim Scholars transposition in exchange for 10 Crystal Fragment and 20,000 Souls.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 106.22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 109.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 111.86 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 114.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 117.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 120.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 123.14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 125.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 128.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 131.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 103.4 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 33 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 106.22 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 33.6 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 109.04 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 34.2 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 111.86 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 34.8 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 114.68 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 35.4 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 117.5 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 36 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 120.32 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 36.6 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 123.14 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 37.2 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 125.96 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 37.8 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 128.78 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 38.4 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 131.6 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 25 | 39 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
Laughing | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 0 | 170 |
Unstable | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 212.5 | 0 | 0 |
Other Infusions | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 106.22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 109.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 111.86 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 114.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 117.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 120.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 123.14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 125.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 128.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 131.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 106.22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 109.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 111.86 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 114.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 117.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 120.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 123.14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 125.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 128.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 131.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 103.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 106.22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 109.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 111.86 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 114.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 117.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 120.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 123.14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 125.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 128.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 131.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 111, last edited: 14 Feb 2022 18:31