Corvian Longstaff
Corvian Longstaff
Corvian Longstaff Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 30
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Poison Spores Stability 60
Skill FP Cost 150 Durability 25
Spell Buff N/A Weight 4.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 127.6 Physical Absorption 25
Magic Damage 0 Magic Absorption 20
Fire Damage 0 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 10
Dark Damage 0 Dark Absorption 15
Requirements
Strength Requirement 8 Dexterity Requirement 12
Intelligence Requirement 0 Faith Requirement 0

Lore

The battlestaff of a corvian storyteller.
Tainted by the noxious sludge found in Farron Keep.
The appearance and effect of the noxious cloud is affected by the Blood, Curse and Frost infusions.

Skill: Poison Spores
Expel noxious spores from the formless, parasitical things that inhabit the staff.

Effect

Availability

Merchants

Treasure

Moveset

Notes

  • Infusing this weapon with Bleed, Curse or Frost will change the cloud emited by the weapon art and cause the respective status effects.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 127.6 0 0 0 0 0 30 0 0 40 120 0 0 0
+1 131.08 0 0 0 0 0 30 0 0 40 120 0 0 0
+2 134.56 0 0 0 0 0 30 0 0 40 120 0 0 0
+3 138.04 0 0 0 0 0 30 0 0 40 120 0 0 0
+4 141.52 0 0 0 0 0 30 0 0 40 120 0 0 0
+5 145 0 0 0 0 0 30 0 0 40 120 0 0 0
+6 148.48 0 0 0 0 0 30 0 0 40 120 0 0 0
+7 151.96 0 0 0 0 0 30 0 0 40 120 0 0 0
+8 155.44 0 0 0 0 0 30 0 0 40 120 0 0 0
+9 158.92 0 0 0 0 0 30 0 0 40 120 0 0 0
+10 162.4 0 0 0 0 0 30 0 0 40 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 127.6 0 0 0 0 40 120 0 0 0 25 33 10 10 15 syntax error near `.*1.05`
+1 131.08 0 0 0 0 40 120 0 0 0 25 33.6 10 10 15 syntax error near `.*1.07`
+2 134.56 0 0 0 0 40 120 0 0 0 25 34.2 10 10 15 syntax error near `.*1.09`
+3 138.04 0 0 0 0 40 120 0 0 0 25 34.8 10 10 15 syntax error near `.*1.11`
+4 141.52 0 0 0 0 40 120 0 0 0 25 35.4 10 10 15 syntax error near `.*1.13`
+5 145 0 0 0 0 40 120 0 0 0 25 36 10 10 15 syntax error near `.*1.15`
+6 148.48 0 0 0 0 40 120 0 0 0 25 36.6 10 10 15 syntax error near `.*1.17`
+7 151.96 0 0 0 0 40 120 0 0 0 25 37.2 10 10 15 syntax error near `.*1.19`
+8 155.44 0 0 0 0 40 120 0 0 0 25 37.8 10 10 15 syntax error near `.*1.21`
+9 158.92 0 0 0 0 40 120 0 0 0 25 38.4 10 10 15 syntax error near `.*1.23`
+10 162.4 0 0 0 0 40 120 0 0 0 25 39 10 10 15 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 127.6 0 0 0 0 0 30 0 0 40 120 0 0 0
Laughing 0 0 0 0 0 0 30 0 0 0 0 0 0 0
Unstable 127.6 0 0 0 0 0 30 0 0 50 150 0 0 0
Other Infusions 127.6 0 0 0 0 0 30 0 0 40 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 63.8 137.5 0 0 0 0 30 0 0 40 120 170 0 0
+1 65.54 141.25 0 0 0 0 30 0 0 40 120 170 0 0
+2 67.28 145 0 0 0 0 30 0 0 40 120 170 0 0
+3 69.02 148.75 0 0 0 0 30 0 0 40 120 170 0 0
+4 70.76 152.5 0 0 0 0 30 0 0 40 120 170 0 0
+5 72.5 156.25 0 0 0 0 30 0 0 40 120 170 0 0
+6 74.24 160 0 0 0 0 30 0 0 40 120 170 0 0
+7 75.98 163.75 0 0 0 0 30 0 0 40 120 170 0 0
+8 77.72 167.5 0 0 0 0 30 0 0 40 120 170 0 0
+9 79.46 171.25 0 0 0 0 30 0 0 40 120 170 0 0
+10 81.2 175 0 0 0 0 30 0 0 40 120 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 127.6 0 0 0 0 0 30 0 0 40 120 0 0 0
+1 131.08 0 0 0 0 0 30 0 0 40 120 0 0 0
+2 134.56 0 0 0 0 0 30 0 0 40 120 0 0 0
+3 138.04 0 0 0 0 0 30 0 0 40 120 0 0 0
+4 141.52 0 0 0 0 0 30 0 0 40 120 0 0 0
+5 145 0 0 0 0 0 30 0 0 40 120 0 0 0
+6 148.48 0 0 0 0 0 30 0 0 40 120 0 0 0
+7 151.96 0 0 0 0 0 30 0 0 40 120 0 0 0
+8 155.44 0 0 0 0 0 30 0 0 40 120 0 0 0
+9 158.92 0 0 0 0 0 30 0 0 40 120 0 0 0
+10 162.4 0 0 0 0 0 30 0 0 40 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 127.6 0 0 0 0 0 30 0 0 40 120 0 0 0
+1 131.08 0 0 0 0 0 30 0 0 40 120 0 0 0
+2 134.56 0 0 0 0 0 30 0 0 40 120 0 0 0
+3 138.04 0 0 0 0 0 30 0 0 40 120 0 0 0
+4 141.52 0 0 0 0 0 30 0 0 40 120 0 0 0
+5 145 0 0 0 0 0 30 0 0 40 120 0 0 0
+6 148.48 0 0 0 0 0 30 0 0 40 120 0 0 0
+7 151.96 0 0 0 0 0 30 0 0 40 120 0 0 0
+8 155.44 0 0 0 0 0 30 0 0 40 120 0 0 0
+9 158.92 0 0 0 0 0 30 0 0 40 120 0 0 0
+10 162.4 0 0 0 0 0 30 0 0 40 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 127.6 0 0 0 0 0 30 0 0 40 120 0 0 0
+1 131.08 0 0 0 0 0 30 0 0 40 120 0 0 0
+2 134.56 0 0 0 0 0 30 0 0 40 120 0 0 0
+3 138.04 0 0 0 0 0 30 0 0 40 120 0 0 0
+4 141.52 0 0 0 0 0 30 0 0 40 120 0 0 0
+5 145 0 0 0 0 0 30 0 0 40 120 0 0 0
+6 148.48 0 0 0 0 0 30 0 0 40 120 0 0 0
+7 151.96 0 0 0 0 0 30 0 0 40 120 0 0 0
+8 155.44 0 0 0 0 0 30 0 0 40 120 0 0 0
+9 158.92 0 0 0 0 0 30 0 0 40 120 0 0 0
+10 162.4 0 0 0 0 0 30 0 0 40 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

  • Cinders Mod

Information here is accurate for version 2.15.

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