Consumed King's Staff
Consumed King's Staff | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
50 | 0 | ||
Yes | 0 | ||
Combat | |||
Pestilent Mist | 50 | ||
150 | 20 | ||
290 | 4.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
112.2 | 25 | ||
0 | 25 | ||
0 | 10 | ||
0 | 10 | ||
0 | 15 | ||
Requirements | |||
0 | 0 | ||
38 | 12 |
Lore
A staff used by the consumed king, Oceiros during
his studies into the origins of dragons.
What madness caused Oceiros to appropriate the frightful power
of the ancient dragons into such a staff?
Can cast Sorceries.
Spell Buff is determined by INT.
Affinity for Magic damage. Presence of other catalysts in hand will nullify affinity.
Skill: Pestilent Mist
Expel pestilent mist from the tip of the staff, harming those that step within it, and cursing them slowly.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of Consumed Oceiros.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 112.2 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 38.5 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 115.26 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 39.2 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 118.32 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 39.9 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 121.38 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 40.6 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 124.44 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 41.3 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 127.5 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 42 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 130.56 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 42.7 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 133.62 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 43.4 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 136.68 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 44.1 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 139.74 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 44.8 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 142.8 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 | 25 | 45.5 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
Laughing | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 0 | 0 | 190 |
Unstable | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 25 | 237.5 | 0 | 0 |
Other Infusions | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 20 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 89, last edited: 14 Feb 2022 18:31