Cleric's Parma
Cleric's Parma
Cleric's Parma Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spell Parry Stability 52
Skill FP Cost - Durability 20
Spell Buff N/A Weight 1.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 79.2 Physical Absorption 90
Magic Damage 0 Magic Absorption 55
Fire Damage 0 Fire Absorption 50
Lightning Damage 0 Lightning Absorption 65
Dark Damage 0 Dark Absorption 55
Requirements
Strength Requirement 7 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A parma used by clerics on pilgrimage.
Enchanted with a somewhat fragile blessing that
allows spells to be deflected by parrying. Unfortunately, the shield provides very little physical defense, and is more of a lucky charm than a proper shield.

Skill: Spell Parry
Repel an attack at the right time to follow up with a critical hit. Also deflects spells.

Effect

Availability

Merchants

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 0 0 0 0 0 40 0 0 0 0
+1 81.36 0 0 0 0 0 0 0 0 40 0 0 0 0
+2 83.52 0 0 0 0 0 0 0 0 40 0 0 0 0
+3 85.68 0 0 0 0 0 0 0 0 40 0 0 0 0
+4 87.84 0 0 0 0 0 0 0 0 40 0 0 0 0
+5 90 0 0 0 0 0 0 0 0 40 0 0 0 0
+6 92.16 0 0 0 0 0 0 0 0 40 0 0 0 0
+7 94.32 0 0 0 0 0 0 0 0 40 0 0 0 0
+8 96.48 0 0 0 0 0 0 0 0 40 0 0 0 0
+9 98.64 0 0 0 0 0 0 0 0 40 0 0 0 0
+10 100.8 0 0 0 0 0 0 0 0 40 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 79.2 0 0 0 0 40 0 0 0 0 90 71.5 50 65 55 52.5
+1 81.36 0 0 0 0 40 0 0 0 0 90 72.8 50 65 55 53.5
+2 83.52 0 0 0 0 40 0 0 0 0 90 74.1 50 65 55 54.5
+3 85.68 0 0 0 0 40 0 0 0 0 90 75.4 50 65 55 55.5
+4 87.84 0 0 0 0 40 0 0 0 0 90 76.7 50 65 55 56.5
+5 90 0 0 0 0 40 0 0 0 0 90 78 50 65 55 57.5
+6 92.16 0 0 0 0 40 0 0 0 0 90 79.3 50 65 55 58.5
+7 94.32 0 0 0 0 40 0 0 0 0 90 80.6 50 65 55 59.5
+8 96.48 0 0 0 0 40 0 0 0 0 90 81.9 50 65 55 60.5
+9 98.64 0 0 0 0 40 0 0 0 0 90 83.2 50 65 55 61.5
+10 100.8 0 0 0 0 40 0 0 0 0 90 84.5 50 65 55 62.5
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 79.2 0 0 0 0 0 0 0 0 40 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 79.2 0 0 0 0 0 0 0 0 50 0 0 0 0
Other Infusions 79.2 0 0 0 0 0 0 0 0 40 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 0 0 0 0 0 40 0 0 0 0
+1 81.36 0 0 0 0 0 0 0 0 40 0 0 0 0
+2 83.52 0 0 0 0 0 0 0 0 40 0 0 0 0
+3 85.68 0 0 0 0 0 0 0 0 40 0 0 0 0
+4 87.84 0 0 0 0 0 0 0 0 40 0 0 0 0
+5 90 0 0 0 0 0 0 0 0 40 0 0 0 0
+6 92.16 0 0 0 0 0 0 0 0 40 0 0 0 0
+7 94.32 0 0 0 0 0 0 0 0 40 0 0 0 0
+8 96.48 0 0 0 0 0 0 0 0 40 0 0 0 0
+9 98.64 0 0 0 0 0 0 0 0 40 0 0 0 0
+10 100.8 0 0 0 0 0 0 0 0 40 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 0 0 0 0 0 40 0 0 0 0
+1 81.36 0 0 0 0 0 0 0 0 40 0 0 0 0
+2 83.52 0 0 0 0 0 0 0 0 40 0 0 0 0
+3 85.68 0 0 0 0 0 0 0 0 40 0 0 0 0
+4 87.84 0 0 0 0 0 0 0 0 40 0 0 0 0
+5 90 0 0 0 0 0 0 0 0 40 0 0 0 0
+6 92.16 0 0 0 0 0 0 0 0 40 0 0 0 0
+7 94.32 0 0 0 0 0 0 0 0 40 0 0 0 0
+8 96.48 0 0 0 0 0 0 0 0 40 0 0 0 0
+9 98.64 0 0 0 0 0 0 0 0 40 0 0 0 0
+10 100.8 0 0 0 0 0 0 0 0 40 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 0 0 0 0 0 40 0 0 0 0
+1 81.36 0 0 0 0 0 0 0 0 40 0 0 0 0
+2 83.52 0 0 0 0 0 0 0 0 40 0 0 0 0
+3 85.68 0 0 0 0 0 0 0 0 40 0 0 0 0
+4 87.84 0 0 0 0 0 0 0 0 40 0 0 0 0
+5 90 0 0 0 0 0 0 0 0 40 0 0 0 0
+6 92.16 0 0 0 0 0 0 0 0 40 0 0 0 0
+7 94.32 0 0 0 0 0 0 0 0 40 0 0 0 0
+8 96.48 0 0 0 0 0 0 0 0 40 0 0 0 0
+9 98.64 0 0 0 0 0 0 0 0 40 0 0 0 0
+10 100.8 0 0 0 0 0 0 0 0 40 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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