Cleric's Candlestick
Cleric's Candlestick | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Guiding Light (2) | 55 | ||
120 | 20 | ||
260 | 2.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
33 | 40 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
82.5 | 30 | ||
Requirements | |||
10 | 10 | ||
16 | 16 |
Lore
Candle stick used as both sword and catalyst. Used for worship by the Deacons of the Deep. The deacons, under the guidance of Archdeacon McDonnell, became both clergymen and sorcerers.
Can cast Sorceries, Pyromancies and Miracles.
Spell Buff is determined by INT and FTH.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.
Skill: Guiding Light
A candle provides a temporary source of light which reveals additional guidance and boosts all spell damage by 10% for 60 seconds.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Deacons of the Deep.
Moveset
Notes
- Has Affinity for Dark damage.
- Can cast Sorceries, Pyromancies and Miracles.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+1 | 33.9 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+2 | 34.8 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+3 | 35.7 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+4 | 36.6 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+5 | 37.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+6 | 38.4 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+7 | 39.3 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+8 | 40.2 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+9 | 41.1 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+10 | 42 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 33 | 0 | 0 | 0 | 82.5 | 60 | 60 | 80 | 80 | 0 | 40 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 33.9 | 0 | 0 | 0 | 84.75 | 60 | 60 | 80 | 80 | 0 | 40 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 34.8 | 0 | 0 | 0 | 87 | 60 | 60 | 80 | 80 | 0 | 40 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 35.7 | 0 | 0 | 0 | 89.25 | 60 | 60 | 80 | 80 | 0 | 40 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 36.6 | 0 | 0 | 0 | 91.5 | 60 | 60 | 80 | 80 | 0 | 40 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 37.5 | 0 | 0 | 0 | 93.75 | 60 | 60 | 80 | 80 | 0 | 40 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 38.4 | 0 | 0 | 0 | 96 | 60 | 60 | 80 | 80 | 0 | 40 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 39.3 | 0 | 0 | 0 | 98.25 | 60 | 60 | 80 | 80 | 0 | 40 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 40.2 | 0 | 0 | 0 | 100.5 | 60 | 60 | 80 | 80 | 0 | 40 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 41.1 | 0 | 0 | 0 | 102.75 | 60 | 60 | 80 | 80 | 0 | 40 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 42 | 0 | 0 | 0 | 105 | 60 | 60 | 80 | 80 | 0 | 40 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
Laughing | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 0 | 160 |
Unstable | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 75 | 75 | 100 | 100 | 0 |
Other Infusions | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+1 | 33.9 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+2 | 34.8 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+3 | 35.7 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+4 | 36.6 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+5 | 37.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+6 | 38.4 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+7 | 39.3 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+8 | 40.2 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+9 | 41.1 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+10 | 42 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+1 | 33.9 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+2 | 34.8 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+3 | 35.7 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+4 | 36.6 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+5 | 37.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+6 | 38.4 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+7 | 39.3 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+8 | 40.2 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+9 | 41.1 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+10 | 42 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+1 | 33.9 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+2 | 34.8 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+3 | 35.7 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+4 | 36.6 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+5 | 37.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+6 | 38.4 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+7 | 39.3 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+8 | 40.2 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+9 | 41.1 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
+10 | 42 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 60 | 60 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 114, last edited: 26 Jan 2022 00:13