Ciaran's Tracers
Ciaran's Tracers
Ciaran's Tracers Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 10
Poison Damage 15
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Ciaran's Dance Stability 50
Skill FP Cost 50(-/50) Durability 25
Spell Buff N/A Weight 8.0
Range N/A Critical Damage 110
Damage Guard Absorption
Physical Damage 77 Physical Absorption 45
Magic Damage 0 Magic Absorption 35
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 12 Dexterity Requirement 28
Intelligence Requirement 0 Faith Requirement 0

Lore

A pair of characteristic curved swords, each serving a distinct purpose.

The right is embedded with thorns, designed to wound and wither the opponent.
During that instant, the left is used to finish them with its superior cutting ability.
A deadly onslaught with this weapon will strike fear into one's enemies.

Skill: Ciaran's Dance
Slice into foes with a large spinning motion.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 0 0 0 10 15 0 0 40 160 0 0 0
+1 79.1 0 0 0 0 10 15 0 0 40 160 0 0 0
+2 81.2 0 0 0 0 10 15 0 0 40 160 0 0 0
+3 83.3 0 0 0 0 10 15 0 0 40 160 0 0 0
+4 85.4 0 0 0 0 10 15 0 0 40 160 0 0 0
+5 87.5 0 0 0 0 10 15 0 0 40 160 0 0 0
+6 89.6 0 0 0 0 10 15 0 0 40 160 0 0 0
+7 91.7 0 0 0 0 10 15 0 0 40 160 0 0 0
+8 93.8 0 0 0 0 10 15 0 0 40 160 0 0 0
+9 95.9 0 0 0 0 10 15 0 0 40 160 0 0 0
+10 98 0 0 0 0 10 15 0 0 40 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 77 0 0 0 0 40 160 0 0 0 45 49.5 25 25 30 syntax error near `.*1.05`
+1 79.1 0 0 0 0 40 160 0 0 0 45 50.4 25 25 30 syntax error near `.*1.07`
+2 81.2 0 0 0 0 40 160 0 0 0 45 51.3 25 25 30 syntax error near `.*1.09`
+3 83.3 0 0 0 0 40 160 0 0 0 45 52.2 25 25 30 syntax error near `.*1.11`
+4 85.4 0 0 0 0 40 160 0 0 0 45 53.1 25 25 30 syntax error near `.*1.13`
+5 87.5 0 0 0 0 40 160 0 0 0 45 54 25 25 30 syntax error near `.*1.15`
+6 89.6 0 0 0 0 40 160 0 0 0 45 54.9 25 25 30 syntax error near `.*1.17`
+7 91.7 0 0 0 0 40 160 0 0 0 45 55.8 25 25 30 syntax error near `.*1.19`
+8 93.8 0 0 0 0 40 160 0 0 0 45 56.7 25 25 30 syntax error near `.*1.21`
+9 95.9 0 0 0 0 40 160 0 0 0 45 57.6 25 25 30 syntax error near `.*1.23`
+10 98 0 0 0 0 40 160 0 0 0 45 58.5 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 77 0 0 0 0 10 15 0 0 40 160 0 0 0
Laughing 0 0 0 0 0 10 15 0 0 0 0 0 0 0
Unstable 77 0 0 0 0 10 15 0 0 50 200 0 0 0
Other Infusions 77 0 0 0 0 10 15 0 0 40 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 38.5 77 0 0 0 10 15 0 0 40 160 240 0 0
+1 39.55 79.1 0 0 0 10 15 0 0 40 160 240 0 0
+2 40.6 81.2 0 0 0 10 15 0 0 40 160 240 0 0
+3 41.65 83.3 0 0 0 10 15 0 0 40 160 240 0 0
+4 42.7 85.4 0 0 0 10 15 0 0 40 160 240 0 0
+5 43.75 87.5 0 0 0 10 15 0 0 40 160 240 0 0
+6 44.8 89.6 0 0 0 10 15 0 0 40 160 240 0 0
+7 45.85 91.7 0 0 0 10 15 0 0 40 160 240 0 0
+8 46.9 93.8 0 0 0 10 15 0 0 40 160 240 0 0
+9 47.95 95.9 0 0 0 10 15 0 0 40 160 240 0 0
+10 49 98 0 0 0 10 15 0 0 40 160 240 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 0 0 0 10 15 0 0 40 160 0 0 0
+1 79.1 0 0 0 0 10 15 0 0 40 160 0 0 0
+2 81.2 0 0 0 0 10 15 0 0 40 160 0 0 0
+3 83.3 0 0 0 0 10 15 0 0 40 160 0 0 0
+4 85.4 0 0 0 0 10 15 0 0 40 160 0 0 0
+5 87.5 0 0 0 0 10 15 0 0 40 160 0 0 0
+6 89.6 0 0 0 0 10 15 0 0 40 160 0 0 0
+7 91.7 0 0 0 0 10 15 0 0 40 160 0 0 0
+8 93.8 0 0 0 0 10 15 0 0 40 160 0 0 0
+9 95.9 0 0 0 0 10 15 0 0 40 160 0 0 0
+10 98 0 0 0 0 10 15 0 0 40 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 0 0 0 10 15 0 0 40 160 0 0 0
+1 79.1 0 0 0 0 10 15 0 0 40 160 0 0 0
+2 81.2 0 0 0 0 10 15 0 0 40 160 0 0 0
+3 83.3 0 0 0 0 10 15 0 0 40 160 0 0 0
+4 85.4 0 0 0 0 10 15 0 0 40 160 0 0 0
+5 87.5 0 0 0 0 10 15 0 0 40 160 0 0 0
+6 89.6 0 0 0 0 10 15 0 0 40 160 0 0 0
+7 91.7 0 0 0 0 10 15 0 0 40 160 0 0 0
+8 93.8 0 0 0 0 10 15 0 0 40 160 0 0 0
+9 95.9 0 0 0 0 10 15 0 0 40 160 0 0 0
+10 98 0 0 0 0 10 15 0 0 40 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 0 0 0 10 15 0 0 40 160 0 0 0
+1 79.1 0 0 0 0 10 15 0 0 40 160 0 0 0
+2 81.2 0 0 0 0 10 15 0 0 40 160 0 0 0
+3 83.3 0 0 0 0 10 15 0 0 40 160 0 0 0
+4 85.4 0 0 0 0 10 15 0 0 40 160 0 0 0
+5 87.5 0 0 0 0 10 15 0 0 40 160 0 0 0
+6 89.6 0 0 0 0 10 15 0 0 40 160 0 0 0
+7 91.7 0 0 0 0 10 15 0 0 40 160 0 0 0
+8 93.8 0 0 0 0 10 15 0 0 40 160 0 0 0
+9 95.9 0 0 0 0 10 15 0 0 40 160 0 0 0
+10 98 0 0 0 0 10 15 0 0 40 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Information here is accurate for version 2.15.

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