Ciaran's Tracers
Ciaran's Tracers | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 10 | ||
15 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Ciaran's Dance | 50 | ||
50(-/50) | 25 | ||
N/A | 8.0 | ||
N/A | 110 | ||
Damage | Guard Absorption | ||
77 | 45 | ||
0 | 35 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
12 | 28 | ||
0 | 0 |
Lore
A pair of characteristic curved swords, each serving a distinct purpose.
The right is embedded with thorns, designed to wound and wither the opponent.
During that instant, the left is used to finish them with its superior cutting ability.
A deadly onslaught with this weapon will strike fear into one's enemies.
Skill: Ciaran's Dance
Slice into foes with a large spinning motion.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Lordran Remnants.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 77 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 49.5 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 79.1 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 81.2 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 51.3 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 83.3 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 52.2 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 85.4 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 53.1 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 87.5 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 54 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 89.6 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 54.9 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 91.7 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 55.8 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 93.8 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 56.7 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 95.9 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 57.6 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 98 | 0 | 0 | 0 | 0 | 40 | 160 | 0 | 0 | 0 | 45 | 58.5 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 77 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 77 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 50 | 200 | 0 | 0 | 0 |
Other Infusions | 77 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 38.5 | 77 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+1 | 39.55 | 79.1 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+2 | 40.6 | 81.2 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+3 | 41.65 | 83.3 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+4 | 42.7 | 85.4 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+5 | 43.75 | 87.5 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+6 | 44.8 | 89.6 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+7 | 45.85 | 91.7 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+8 | 46.9 | 93.8 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+9 | 47.95 | 95.9 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
+10 | 49 | 98 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+1 | 79.1 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+2 | 81.2 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+3 | 83.3 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+4 | 85.4 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+5 | 87.5 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+6 | 89.6 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+7 | 91.7 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+8 | 93.8 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+9 | 95.9 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
+10 | 98 | 0 | 0 | 0 | 0 | 10 | 15 | 0 | 0 | 40 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Information here is accurate for version 2.15.
page revision: 73, last edited: 14 Feb 2022 18:11