Chariot Lance
| Chariot Lance | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 35 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Executioner's Torment | 60 | ||
| 180 | 40 | ||
| N/A | 15.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 99 | 60 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 35 | 15 | ||
| 0 | 0 | ||
Lore
A lance forged from a chariot that was used by an Executioner to mercilessly hunt undead down, a truly perverse design designed to inflict as much pain as possible on whatever victim he came across.
Skill: Executioner's Torment
Thrust the lance deep into your own body to satiate the twisted lances thirst for blood, boosting attack by 20% for 30 seconds and enabling unique heavy attacks.
Effect
Availability
- Mound Makers transposition in exchange for 15 Vertebra Shackle and 21,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 99 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 38.5 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 39.2 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 39.9 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 40.6 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 41.3 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 42 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 42.7 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 43.4 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 44.1 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 126 | 0 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 | 60 | 45.5 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 99 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 99 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 262.5 | 25 | 0 | 0 | 0 |
| Other Infusions | 99 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 46.2 | 118.8 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +1 | 47.46 | 122.04 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +2 | 48.72 | 125.28 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +3 | 49.98 | 128.52 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +4 | 51.24 | 131.76 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +5 | 52.5 | 135 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +6 | 53.76 | 138.24 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +7 | 55.02 | 141.48 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +8 | 56.28 | 144.72 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +9 | 57.54 | 147.96 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
| +10 | 58.8 | 151.2 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 220 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 210 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 8, last edited: 14 Feb 2022 17:47
