Chaos Blade
Chaos Blade | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 15 | ||
0 | |||
500 | 0 | ||
Yes | 0 | ||
Combat | |||
Mushin | 55 | ||
150 | 25 | ||
N/A | 6.0 | ||
N/A | 150 | ||
Damage | Guard Absorption | ||
143 | 45 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
0 | 32 | ||
0 | 0 |
Lore
A cursed sword of unknown origin bearing uncanny streaks on its blade.
The sword is not unlike a thing misshapen, granted life, but never welcome in this world. In other words, chaos itself.
Effect: attacks also damage its wielder, dealing 1.5% of HP per hit.
Skill: Mushin
Let go of your mind and be one with sword, allowing the cursed blade to take control. Heavy attacks now unleash cursed ancient sword techniques and damage is boosted by 15% for 20 seconds.
Effect
- Self inflicts 1 + 1.5% of max HP as damage on hit.
Availability
Treasure
- Found in the Untended Graves.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 143 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 146.9 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 150.8 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 154.7 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 158.6 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 162.5 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 166.4 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 170.3 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 174.2 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 178.1 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 182 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 45 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 143 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 143 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 25 | 175 | 0 | 0 | 0 |
Other Infusions | 143 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 154 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+1 | 73.45 | 158.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+2 | 75.4 | 162.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+3 | 77.35 | 166.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+4 | 79.3 | 170.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+5 | 81.25 | 175 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+6 | 83.2 | 179.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+7 | 85.15 | 183.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+8 | 87.1 | 187.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+9 | 89.05 | 191.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+10 | 91 | 196 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 143 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 146.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 150.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 154.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 158.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 162.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 166.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 170.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 174.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 178.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 182 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:45