Channeler's Trident
Channeler's Trident | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Channeler's Boon | 55 | ||
200 | 25 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
112.2 | 40 | ||
0 | 35 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
10 | 16 | ||
38 | 0 |
Lore
Trident of the Six-eyed Channelers,
sorcerers who serve Seath the Scaleless
in collecting human specimens.
Effect: increases max FP by 5%.
Skill: Channeler's Boon
Thrust trident into the air, stirring nearby allies into a bloodthirsty frenzy, boosting attack by 15% for 30 seconds. Effect duration can be extended.
Effect
- Increases max FP by 5%.
Availability
Treasure
- Starting equipment of the Scholar class.
- Found in the Grand Archives.
Moveset
Notes
- Considered an Enchanted Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 112.2 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 49.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 115.26 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 50.4 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 118.32 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 51.3 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 121.38 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 52.2 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 124.44 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 53.1 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 127.5 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 54 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 130.56 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 54.9 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 133.62 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 55.8 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 136.68 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 56.7 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 139.74 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 57.6 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 142.8 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 58.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 100 | 125 | 0 | 0 |
Other Infusions | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 56.1 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+1 | 57.63 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+2 | 59.16 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+3 | 60.69 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+4 | 62.22 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+5 | 63.75 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+6 | 65.28 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+7 | 66.81 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+8 | 68.34 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+9 | 69.87 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
+10 | 71.4 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 70, last edited: 14 Feb 2022 17:52