Channeler's Trident
| Channeler's Trident | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Channeler's Boon | 55 | ||
| 200 | 25 | ||
| N/A | 5.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 112.2 | 40 | ||
| 0 | 35 | ||
| 0 | 20 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | |||
| 10 | 16 | ||
| 38 | 0 | ||
Lore
Trident of the Six-eyed Channelers,
sorcerers who serve Seath the Scaleless
in collecting human specimens.
Effect: increases max FP by 5%.
Skill: Channeler's Boon
Thrust trident into the air, stirring nearby allies into a bloodthirsty frenzy, boosting attack by 15% for 30 seconds. Effect duration can be extended.
Effect
- Increases max FP by 5%.
Availability
Treasure
- Starting equipment of the Scholar class.
- Found in the Grand Archives.
Moveset
Notes
- Considered an Enchanted Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 112.2 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 49.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
| +1 | 115.26 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 50.4 | 20 | 20 | 25 | syntax error near `.*1.07` |
| +2 | 118.32 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 51.3 | 20 | 20 | 25 | syntax error near `.*1.09` |
| +3 | 121.38 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 52.2 | 20 | 20 | 25 | syntax error near `.*1.11` |
| +4 | 124.44 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 53.1 | 20 | 20 | 25 | syntax error near `.*1.13` |
| +5 | 127.5 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 54 | 20 | 20 | 25 | syntax error near `.*1.15` |
| +6 | 130.56 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 54.9 | 20 | 20 | 25 | syntax error near `.*1.17` |
| +7 | 133.62 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 55.8 | 20 | 20 | 25 | syntax error near `.*1.19` |
| +8 | 136.68 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 56.7 | 20 | 20 | 25 | syntax error near `.*1.21` |
| +9 | 139.74 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 57.6 | 20 | 20 | 25 | syntax error near `.*1.23` |
| +10 | 142.8 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 | 40 | 58.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 100 | 125 | 0 | 0 |
| Other Infusions | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 56.1 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +1 | 57.63 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +2 | 59.16 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +3 | 60.69 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +4 | 62.22 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +5 | 63.75 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +6 | 65.28 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +7 | 66.81 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +8 | 68.34 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +9 | 69.87 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
| +10 | 71.4 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 178 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
| +10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 80 | 100 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 70, last edited: 14 Feb 2022 17:52

