Cathedral Knight Greatsword
| Cathedral Knight Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike/Thrust | 0 | ||
| 0 | |||
| 200 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Stomp (1) | 65~80 | ||
| 50(-/80) | 40 | ||
| N/A | 15.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 180.4 | 60~100 | ||
| 0 | 50~80 | ||
| 0 | 40~45 | ||
| 0 | 40~60 | ||
| 0 | 50~80 | ||
| Requirements | |||
| 18 | 0 | ||
| 0 | 0 | ||
Lore
Ultra greatsword wielded by the knights of the Cathedral of the Deep.
Highly destructive if intolerably heavy.
Its blade is flattened for use as a strike weapon, but the point at the end allows for thrusting.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for a spinning slash.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 18,000 Souls after defeating the Deacons of the Deep.
Treasure
- Starting equipment of the Paladin class.
Item drop
- Dropped by a Cathedral Knight found in the Cathedral of the Deep.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +1 | 185.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +2 | 190.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +3 | 195.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +4 | 200.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +5 | 205 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +6 | 209.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +7 | 214.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +8 | 219.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +9 | 224.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +10 | 229.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 180.4 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.05` |
| +1 | 185.32 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.07` |
| +2 | 190.24 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.09` |
| +3 | 195.16 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.11` |
| +4 | 200.08 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.13` |
| +5 | 205 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.15` |
| +6 | 209.92 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.17` |
| +7 | 214.84 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.19` |
| +8 | 219.76 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.21` |
| +9 | 224.68 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.23` |
| +10 | 229.6 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 60~100 | syntax error near `~80+10)*1.` | 40~45 | 40~60 | 50~80 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 50 | 0 | 0 | 0 |
| Other Infusions | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 91.3 | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +1 | 93.79 | 185.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +2 | 96.28 | 190.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +3 | 98.77 | 195.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +4 | 101.26 | 200.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +5 | 103.75 | 205 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +6 | 106.24 | 209.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +7 | 108.73 | 214.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +8 | 111.22 | 219.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +9 | 113.71 | 224.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
| +10 | 116.2 | 229.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +1 | 185.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +2 | 190.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +3 | 195.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +4 | 200.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +5 | 205 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +6 | 209.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +7 | 214.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +8 | 219.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +9 | 224.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +10 | 229.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +1 | 185.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +2 | 190.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +3 | 195.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +4 | 200.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +5 | 205 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +6 | 209.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +7 | 214.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +8 | 219.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +9 | 224.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +10 | 229.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 180.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +1 | 185.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +2 | 190.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +3 | 195.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +4 | 200.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +5 | 205 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +6 | 209.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +7 | 214.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +8 | 219.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +9 | 224.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
| +10 | 229.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 63, last edited: 14 Feb 2022 18:08

