Cathedral Knight Greatsword
Cathedral Knight Greatsword
Cathedral Knight Greatsword Image
General Aux Effects
Physical Damage Type Strike/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 200 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Stomp (1) Stability 65~80
Skill FP Cost 50(-/80) Durability 40
Spell Buff N/A Weight 15.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 180.4 Physical Absorption 60~100
Magic Damage 0 Magic Absorption 50~80
Fire Damage 0 Fire Absorption 40~45
Lightning Damage 0 Lightning Absorption 40~60
Dark Damage 0 Dark Absorption 50~80
Requirements
Strength Requirement 18 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Ultra greatsword wielded by the knights of the Cathedral of the Deep.

Highly destructive if intolerably heavy.

Its blade is flattened for use as a strike weapon, but the point at the end allows for thrusting.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for a spinning slash.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Paladin class.

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 180.4 0 0 0 0 0 0 0 0 140 40 0 0 0
+1 185.32 0 0 0 0 0 0 0 0 140 40 0 0 0
+2 190.24 0 0 0 0 0 0 0 0 140 40 0 0 0
+3 195.16 0 0 0 0 0 0 0 0 140 40 0 0 0
+4 200.08 0 0 0 0 0 0 0 0 140 40 0 0 0
+5 205 0 0 0 0 0 0 0 0 140 40 0 0 0
+6 209.92 0 0 0 0 0 0 0 0 140 40 0 0 0
+7 214.84 0 0 0 0 0 0 0 0 140 40 0 0 0
+8 219.76 0 0 0 0 0 0 0 0 140 40 0 0 0
+9 224.68 0 0 0 0 0 0 0 0 140 40 0 0 0
+10 229.6 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 180.4 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.05`
+1 185.32 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.07`
+2 190.24 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.09`
+3 195.16 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.11`
+4 200.08 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.13`
+5 205 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.15`
+6 209.92 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.17`
+7 214.84 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.19`
+8 219.76 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.21`
+9 224.68 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.23`
+10 229.6 0 0 0 0 140 40 0 0 0 60~100 syntax error near `~80+10)*1.` 40~45 40~60 50~80 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 180.4 0 0 0 0 0 0 0 0 140 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 180.4 0 0 0 0 0 0 0 0 175 50 0 0 0
Other Infusions 180.4 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 91.3 180.4 0 0 0 0 0 0 0 140 40 200 0 0
+1 93.79 185.32 0 0 0 0 0 0 0 140 40 200 0 0
+2 96.28 190.24 0 0 0 0 0 0 0 140 40 200 0 0
+3 98.77 195.16 0 0 0 0 0 0 0 140 40 200 0 0
+4 101.26 200.08 0 0 0 0 0 0 0 140 40 200 0 0
+5 103.75 205 0 0 0 0 0 0 0 140 40 200 0 0
+6 106.24 209.92 0 0 0 0 0 0 0 140 40 200 0 0
+7 108.73 214.84 0 0 0 0 0 0 0 140 40 200 0 0
+8 111.22 219.76 0 0 0 0 0 0 0 140 40 200 0 0
+9 113.71 224.68 0 0 0 0 0 0 0 140 40 200 0 0
+10 116.2 229.6 0 0 0 0 0 0 0 140 40 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 180.4 0 0 0 0 0 0 0 0 140 40 0 0 0
+1 185.32 0 0 0 0 0 0 0 0 140 40 0 0 0
+2 190.24 0 0 0 0 0 0 0 0 140 40 0 0 0
+3 195.16 0 0 0 0 0 0 0 0 140 40 0 0 0
+4 200.08 0 0 0 0 0 0 0 0 140 40 0 0 0
+5 205 0 0 0 0 0 0 0 0 140 40 0 0 0
+6 209.92 0 0 0 0 0 0 0 0 140 40 0 0 0
+7 214.84 0 0 0 0 0 0 0 0 140 40 0 0 0
+8 219.76 0 0 0 0 0 0 0 0 140 40 0 0 0
+9 224.68 0 0 0 0 0 0 0 0 140 40 0 0 0
+10 229.6 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 180.4 0 0 0 0 0 0 0 0 140 40 0 0 0
+1 185.32 0 0 0 0 0 0 0 0 140 40 0 0 0
+2 190.24 0 0 0 0 0 0 0 0 140 40 0 0 0
+3 195.16 0 0 0 0 0 0 0 0 140 40 0 0 0
+4 200.08 0 0 0 0 0 0 0 0 140 40 0 0 0
+5 205 0 0 0 0 0 0 0 0 140 40 0 0 0
+6 209.92 0 0 0 0 0 0 0 0 140 40 0 0 0
+7 214.84 0 0 0 0 0 0 0 0 140 40 0 0 0
+8 219.76 0 0 0 0 0 0 0 0 140 40 0 0 0
+9 224.68 0 0 0 0 0 0 0 0 140 40 0 0 0
+10 229.6 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 180.4 0 0 0 0 0 0 0 0 140 40 0 0 0
+1 185.32 0 0 0 0 0 0 0 0 140 40 0 0 0
+2 190.24 0 0 0 0 0 0 0 0 140 40 0 0 0
+3 195.16 0 0 0 0 0 0 0 0 140 40 0 0 0
+4 200.08 0 0 0 0 0 0 0 0 140 40 0 0 0
+5 205 0 0 0 0 0 0 0 0 140 40 0 0 0
+6 209.92 0 0 0 0 0 0 0 0 140 40 0 0 0
+7 214.84 0 0 0 0 0 0 0 0 140 40 0 0 0
+8 219.76 0 0 0 0 0 0 0 0 140 40 0 0 0
+9 224.68 0 0 0 0 0 0 0 0 140 40 0 0 0
+10 229.6 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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