Carthus Shotel
Carthus Shotel | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 15 | ||
0 | |||
150 | 0 | ||
Yes | 0 | ||
Combat | |||
Carthus Cunning | 50 | ||
40(30/50) | 25 | ||
N/A | 3.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 40 | ||
0 | 35 | ||
0 | 25 | ||
0 | 25 | ||
0 | 35 | ||
Requirements | |||
12 | 18 | ||
0 | 0 |
Lore
Strangely curved sword crafted to cause bleeding, wielded by Carthus swordsmen.
Shaped to sneak around the defenses of shields, this sword requires ample dexterity to wield effectively.
Skill: Carthus Cunning
Leap into the air and throw four lacerating knives at foes, inflicting 15 Bleed build up for each knife, can be followed up with a light attack to unleash two more knives, or a heavy attack to lunge at foes and pierce defences.
"In the eyes of the warriors of Carthus, no path to victory was dishonorable".
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 5,000 Souls after defeating High Lord Wolnir.
Treasure
- Starting equipment of the Carthus Warrior class.
Item drop
- Dropped by a Grave Warden Skeleton found in the Catacombs of Carthus.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 49.5 | 25 | 25 | 35 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 50.4 | 25 | 25 | 35 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 51.3 | 25 | 25 | 35 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 52.2 | 25 | 25 | 35 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 53.1 | 25 | 25 | 35 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 54 | 25 | 25 | 35 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 54.9 | 25 | 25 | 35 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 55.8 | 25 | 25 | 35 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 56.7 | 25 | 25 | 35 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 57.6 | 25 | 25 | 35 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 58.5 | 25 | 25 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 50 | 175 | 0 | 0 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 110 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+1 | 50.85 | 113 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+2 | 52.2 | 116 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+3 | 53.55 | 119 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+4 | 54.9 | 122 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+5 | 56.25 | 125 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+6 | 57.6 | 128 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+7 | 58.95 | 131 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+8 | 60.3 | 134 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+9 | 61.65 | 137 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
+10 | 63 | 140 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 72, last edited: 24 Sep 2022 08:09