Carthus Shield
Carthus Shield
Carthus Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 130 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Parry Stability 57
Skill FP Cost - Durability 25
Spell Buff N/A Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 61.6 Physical Absorption 97.5
Magic Damage 0 Magic Absorption 60
Fire Damage 0 Fire Absorption 35
Lightning Damage 0 Lightning Absorption 70
Dark Damage 0 Dark Absorption 75
Requirements
Strength Requirement 8 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

The tattered remnants of a leather shield used by a Carthus swordsman.

The swordsmen of Carthus were particularly agile, and this common shield is surprisingly light for one of medium size.

Effect: reduces weapon stamina consumption by 10%.

Skill: Parry
Repel an attack at the right time to follow up with a critical hit.

Effect

Availability

Merchants

Treasure

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 61.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 63.28 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 64.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 66.64 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 68.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 70 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 71.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 73.36 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 75.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 76.72 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 78.4 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 61.6 0 0 0 0 60 0 0 0 0 97.5 77 35 70 75 57.75
+1 63.28 0 0 0 0 60 0 0 0 0 97.5 78.4 35 70 75 58.85
+2 64.96 0 0 0 0 60 0 0 0 0 97.5 79.8 35 70 75 59.95
+3 66.64 0 0 0 0 60 0 0 0 0 97.5 81.2 35 70 75 61.05
+4 68.32 0 0 0 0 60 0 0 0 0 97.5 82.6 35 70 75 62.15
+5 70 0 0 0 0 60 0 0 0 0 97.5 84 35 70 75 63.25
+6 71.68 0 0 0 0 60 0 0 0 0 97.5 85.4 35 70 75 64.35
+7 73.36 0 0 0 0 60 0 0 0 0 97.5 86.8 35 70 75 65.45
+8 75.04 0 0 0 0 60 0 0 0 0 97.5 88.2 35 70 75 66.55
+9 76.72 0 0 0 0 60 0 0 0 0 97.5 89.6 35 70 75 67.65
+10 78.4 0 0 0 0 60 0 0 0 0 97.5 91 35 70 75 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 61.6 0 0 0 0 0 0 0 0 60 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 61.6 0 0 0 0 0 0 0 0 75 0 0 0 0
Other Infusions 61.6 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 61.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 63.28 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 64.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 66.64 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 68.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 70 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 71.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 73.36 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 75.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 76.72 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 78.4 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 61.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 63.28 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 64.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 66.64 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 68.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 70 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 71.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 73.36 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 75.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 76.72 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 78.4 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 61.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 63.28 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 64.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 66.64 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 68.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 70 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 71.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 73.36 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 75.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 76.72 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 78.4 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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