Carthus Curved Sword
Carthus Curved Sword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 15 | ||
0 | |||
150 | 0 | ||
Yes | 0 | ||
Combat | |||
Spin Slash (1) | 55 | ||
30(-/60) | 25 | ||
N/A | 5.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
116.6 | 55 | ||
0 | 35 | ||
0 | 30 | ||
0 | 30 | ||
0 | 35 | ||
Requirements | |||
12 | 18 | ||
0 | 0 |
Lore
Curved sword of Carthus swordsmen.
This weapon's thick, heavy blade is crafted to cause bleeding, and requires ample strength and dexterity to wield effectively, suggesting that the swordsmen of Carthus were amongst the mightiest.
Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into strong attack.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 4,000 Souls after defeating High Lord Wolnir.
Treasure
- Starting equipment of the Carthus Warrior class.
Item drop
- Dropped by a Carthus Swordsman found in the Catacombs of Carthus.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 119.78 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 122.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 126.14 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 129.32 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 132.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 135.68 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 138.86 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 142.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 145.22 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 148.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 116.6 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 119.78 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 122.96 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 126.14 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 129.32 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 132.5 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 135.68 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 138.86 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 142.04 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 145.22 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 148.4 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 55 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 116.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 116.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 25 | 150 | 0 | 0 | 0 |
Other Infusions | 116.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 58.3 | 125.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+1 | 59.89 | 128.82 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+2 | 61.48 | 132.24 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+3 | 63.07 | 135.66 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+4 | 64.66 | 139.08 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+5 | 66.25 | 142.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+6 | 67.84 | 145.92 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+7 | 69.43 | 149.34 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+8 | 71.02 | 152.76 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+9 | 72.61 | 156.18 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+10 | 74.2 | 159.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 119.78 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 122.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 126.14 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 129.32 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 132.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 135.68 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 138.86 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 142.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 145.22 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 148.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 119.78 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 122.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 126.14 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 129.32 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 132.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 135.68 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 138.86 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 142.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 145.22 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 148.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 116.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 119.78 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 122.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 126.14 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 129.32 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 132.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 135.68 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 138.86 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 142.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 145.22 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 148.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 70, last edited: 14 Feb 2022 17:11