Caitha's Chime
Caitha's Chime
Caitha's Chime Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Caitha's Affliction Stability 50
Skill FP Cost 100 Durability 20
Spell Buff 300 Weight 0.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 103.4 Physical Absorption 25
Magic Damage 0 Magic Absorption 15
Fire Damage 0 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 20
Requirements
Strength Requirement 0 Dexterity Requirement 0
Intelligence Requirement 15 Faith Requirement 40

Lore

Sacred chime blessed by Caitha, goddess of tears. Rare even amongst Carim clerics.

Can cast Miracles.
Spell Buff is determined by FTH.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.

Effect: extends the duration of certain effects by 100%.

Skill: Caitha's Affliction
Emit a ravenous swarm of insects, inflicting 60 Bleed and heavy damage.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 40 40 0 200 0
+1 106.22 0 0 0 0 0 0 0 0 40 40 0 200 0
+2 109.04 0 0 0 0 0 0 0 0 40 40 0 200 0
+3 111.86 0 0 0 0 0 0 0 0 40 40 0 200 0
+4 114.68 0 0 0 0 0 0 0 0 40 40 0 200 0
+5 117.5 0 0 0 0 0 0 0 0 40 40 0 200 0
+6 120.32 0 0 0 0 0 0 0 0 40 40 0 200 0
+7 123.14 0 0 0 0 0 0 0 0 40 40 0 200 0
+8 125.96 0 0 0 0 0 0 0 0 40 40 0 200 0
+9 128.78 0 0 0 0 0 0 0 0 40 40 0 200 0
+10 131.6 0 0 0 0 0 0 0 0 40 40 0 200 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 103.4 0 0 0 0 40 40 0 200 0 25 27.5 10 15 20 syntax error near `.*1.05`
+1 106.22 0 0 0 0 40 40 0 200 0 25 28 10 15 20 syntax error near `.*1.07`
+2 109.04 0 0 0 0 40 40 0 200 0 25 28.5 10 15 20 syntax error near `.*1.09`
+3 111.86 0 0 0 0 40 40 0 200 0 25 29 10 15 20 syntax error near `.*1.11`
+4 114.68 0 0 0 0 40 40 0 200 0 25 29.5 10 15 20 syntax error near `.*1.13`
+5 117.5 0 0 0 0 40 40 0 200 0 25 30 10 15 20 syntax error near `.*1.15`
+6 120.32 0 0 0 0 40 40 0 200 0 25 30.5 10 15 20 syntax error near `.*1.17`
+7 123.14 0 0 0 0 40 40 0 200 0 25 31 10 15 20 syntax error near `.*1.19`
+8 125.96 0 0 0 0 40 40 0 200 0 25 31.5 10 15 20 syntax error near `.*1.21`
+9 128.78 0 0 0 0 40 40 0 200 0 25 32 10 15 20 syntax error near `.*1.23`
+10 131.6 0 0 0 0 40 40 0 200 0 25 32.5 10 15 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 103.4 0 0 0 0 0 0 0 0 40 40 0 200 0
Laughing 103.4 0 0 0 0 0 0 0 0 40 40 0 0 200
Unstable 103.4 0 0 0 0 0 0 0 0 50 50 0 250 0
Other Infusions 103.4 0 0 0 0 0 0 0 0 40 40 0 200 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 40 40 0 200 0
+1 106.22 0 0 0 0 0 0 0 0 40 40 0 200 0
+2 109.04 0 0 0 0 0 0 0 0 40 40 0 200 0
+3 111.86 0 0 0 0 0 0 0 0 40 40 0 200 0
+4 114.68 0 0 0 0 0 0 0 0 40 40 0 200 0
+5 117.5 0 0 0 0 0 0 0 0 40 40 0 200 0
+6 120.32 0 0 0 0 0 0 0 0 40 40 0 200 0
+7 123.14 0 0 0 0 0 0 0 0 40 40 0 200 0
+8 125.96 0 0 0 0 0 0 0 0 40 40 0 200 0
+9 128.78 0 0 0 0 0 0 0 0 40 40 0 200 0
+10 131.6 0 0 0 0 0 0 0 0 40 40 0 200 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 40 40 0 200 0
+1 106.22 0 0 0 0 0 0 0 0 40 40 0 200 0
+2 109.04 0 0 0 0 0 0 0 0 40 40 0 200 0
+3 111.86 0 0 0 0 0 0 0 0 40 40 0 200 0
+4 114.68 0 0 0 0 0 0 0 0 40 40 0 200 0
+5 117.5 0 0 0 0 0 0 0 0 40 40 0 200 0
+6 120.32 0 0 0 0 0 0 0 0 40 40 0 200 0
+7 123.14 0 0 0 0 0 0 0 0 40 40 0 200 0
+8 125.96 0 0 0 0 0 0 0 0 40 40 0 200 0
+9 128.78 0 0 0 0 0 0 0 0 40 40 0 200 0
+10 131.6 0 0 0 0 0 0 0 0 40 40 0 200 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 40 40 0 200 0
+1 106.22 0 0 0 0 0 0 0 0 40 40 0 200 0
+2 109.04 0 0 0 0 0 0 0 0 40 40 0 200 0
+3 111.86 0 0 0 0 0 0 0 0 40 40 0 200 0
+4 114.68 0 0 0 0 0 0 0 0 40 40 0 200 0
+5 117.5 0 0 0 0 0 0 0 0 40 40 0 200 0
+6 120.32 0 0 0 0 0 0 0 0 40 40 0 200 0
+7 123.14 0 0 0 0 0 0 0 0 40 40 0 200 0
+8 125.96 0 0 0 0 0 0 0 0 40 40 0 200 0
+9 128.78 0 0 0 0 0 0 0 0 40 40 0 200 0
+10 131.6 0 0 0 0 0 0 0 0 40 40 0 200 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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