Caitha's Chime
Caitha's Chime
Caitha's Chime Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Caitha's Affliction Stability 50
Skill FP Cost 30 Durability 20
Spell Buff 300 Weight 0.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 103.4 Physical Absorption 25
Magic Damage 0 Magic Absorption 15
Fire Damage 0 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 20
Requirements Scaling
Strength Requirement 0 Base Strength Scaling 40
Dexterity Requirement 0 Base Dexterity Scaling 40
Intelligence Requirement 40 Base Intelligence Scaling 100
Faith Requirement 40 Base Faith Scaling 100
Luck Requirement 0 Base Luck Scaling 0

Lore

Sacred chime blessed by Caitha, goddess of tears. Rare even amongst Carim clerics.

Can cast Hexes, Sorceries, Pyromancies and Miracles.
Spell Buff is determined by INT and FTH.

Effect: extends the duration of certain effects by 100%.

Skill: Caitha's Affliction
Emit a ravenous swarm of insects, inflicting heavy bleed and damage.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 40 40 100 100 0
+1 106.22 0 0 0 0 0 0 0 0 40 40 100 100 0
+2 109.04 0 0 0 0 0 0 0 0 40 40 100 100 0
+3 111.86 0 0 0 0 0 0 0 0 40 40 100 100 0
+4 114.68 0 0 0 0 0 0 0 0 40 40 100 100 0
+5 117.5 0 0 0 0 0 0 0 0 40 40 100 100 0
+6 120.32 0 0 0 0 0 0 0 0 40 40 100 100 0
+7 123.14 0 0 0 0 0 0 0 0 40 40 100 100 0
+8 125.96 0 0 0 0 0 0 0 0 40 40 100 100 0
+9 128.78 0 0 0 0 0 0 0 0 40 40 100 100 0
+10 131.6 0 0 0 0 0 0 0 0 40 40 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 103.4 0 0 0 0 40 40 100 100 0 25 27.5 10 15 20 syntax error near `.*1.05`
+1 106.22 0 0 0 0 40 40 100 100 0 25 28 10 15 20 syntax error near `.*1.07`
+2 109.04 0 0 0 0 40 40 100 100 0 25 28.5 10 15 20 syntax error near `.*1.09`
+3 111.86 0 0 0 0 40 40 100 100 0 25 29 10 15 20 syntax error near `.*1.11`
+4 114.68 0 0 0 0 40 40 100 100 0 25 29.5 10 15 20 syntax error near `.*1.13`
+5 117.5 0 0 0 0 40 40 100 100 0 25 30 10 15 20 syntax error near `.*1.15`
+6 120.32 0 0 0 0 40 40 100 100 0 25 30.5 10 15 20 syntax error near `.*1.17`
+7 123.14 0 0 0 0 40 40 100 100 0 25 31 10 15 20 syntax error near `.*1.19`
+8 125.96 0 0 0 0 40 40 100 100 0 25 31.5 10 15 20 syntax error near `.*1.21`
+9 128.78 0 0 0 0 40 40 100 100 0 25 32 10 15 20 syntax error near `.*1.23`
+10 131.6 0 0 0 0 40 40 100 100 0 25 32.5 10 15 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 103.4 0 0 0 0 0 0 0 0 40 40 100 100 0
Laughing 103.4 0 0 0 0 0 0 0 0 40 40 0 0 200
Other Infusions 103.4 0 0 0 0 0 0 0 0 40 40 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 40 40 100 100 0
+1 106.22 0 0 0 0 0 0 0 0 40 40 100 100 0
+2 109.04 0 0 0 0 0 0 0 0 40 40 100 100 0
+3 111.86 0 0 0 0 0 0 0 0 40 40 100 100 0
+4 114.68 0 0 0 0 0 0 0 0 40 40 100 100 0
+5 117.5 0 0 0 0 0 0 0 0 40 40 100 100 0
+6 120.32 0 0 0 0 0 0 0 0 40 40 100 100 0
+7 123.14 0 0 0 0 0 0 0 0 40 40 100 100 0
+8 125.96 0 0 0 0 0 0 0 0 40 40 100 100 0
+9 128.78 0 0 0 0 0 0 0 0 40 40 100 100 0
+10 131.6 0 0 0 0 0 0 0 0 40 40 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 40 40 100 100 0
+1 106.22 0 0 0 0 0 0 0 0 40 40 100 100 0
+2 109.04 0 0 0 0 0 0 0 0 40 40 100 100 0
+3 111.86 0 0 0 0 0 0 0 0 40 40 100 100 0
+4 114.68 0 0 0 0 0 0 0 0 40 40 100 100 0
+5 117.5 0 0 0 0 0 0 0 0 40 40 100 100 0
+6 120.32 0 0 0 0 0 0 0 0 40 40 100 100 0
+7 123.14 0 0 0 0 0 0 0 0 40 40 100 100 0
+8 125.96 0 0 0 0 0 0 0 0 40 40 100 100 0
+9 128.78 0 0 0 0 0 0 0 0 40 40 100 100 0
+10 131.6 0 0 0 0 0 0 0 0 40 40 100 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.09.

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