Caestus
Caestus
Caestus Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Brawler's Stance Stability 50
Skill FP Cost -(30/75) Durability 40
Spell Buff N/A Weight 0.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 93.5 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 10 Dexterity Requirement 10
Intelligence Requirement 0 Faith Requirement 0

Lore

A fistfighter's weapon made from thick straps of leather studded with iron rivets.

When two-handed, caesti are equipped to each hand.

Skill: Brawler's Stance
While in stance, use normal attack to slide across the ground, dodging enemy attacks and repositioning yourself, or strong attack to throw out a devastating charged punch. Increased range when locked on.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Brawler class.

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 150 50 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 150 50 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 150 50 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 150 50 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 150 50 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 150 50 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 150 50 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 150 50 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 150 50 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 150 50 0 0 0
+10 119 0 0 0 0 0 0 0 0 150 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 93.5 0 0 0 0 150 50 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 96.05 0 0 0 0 150 50 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 98.6 0 0 0 0 150 50 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 101.15 0 0 0 0 150 50 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 103.7 0 0 0 0 150 50 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 106.25 0 0 0 0 150 50 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 108.8 0 0 0 0 150 50 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 111.35 0 0 0 0 150 50 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 113.9 0 0 0 0 150 50 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 116.45 0 0 0 0 150 50 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 119 0 0 0 0 150 50 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 93.5 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 93.5 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 46.2 104.5 0 0 0 0 0 0 0 150 50 210 0 0
+1 47.46 107.35 0 0 0 0 0 0 0 150 50 210 0 0
+2 48.72 110.2 0 0 0 0 0 0 0 150 50 210 0 0
+3 49.98 113.05 0 0 0 0 0 0 0 150 50 210 0 0
+4 51.24 115.9 0 0 0 0 0 0 0 150 50 210 0 0
+5 52.5 118.75 0 0 0 0 0 0 0 150 50 210 0 0
+6 53.76 121.6 0 0 0 0 0 0 0 150 50 210 0 0
+7 55.02 124.45 0 0 0 0 0 0 0 150 50 210 0 0
+8 56.28 127.3 0 0 0 0 0 0 0 150 50 210 0 0
+9 57.54 130.15 0 0 0 0 0 0 0 150 50 210 0 0
+10 58.8 133 0 0 0 0 0 0 0 150 50 210 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 150 50 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 150 50 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 150 50 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 150 50 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 150 50 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 150 50 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 150 50 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 150 50 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 150 50 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 150 50 0 0 0
+10 119 0 0 0 0 0 0 0 0 150 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 150 50 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 150 50 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 150 50 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 150 50 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 150 50 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 150 50 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 150 50 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 150 50 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 150 50 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 150 50 0 0 0
+10 119 0 0 0 0 0 0 0 0 150 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
+10 119 0 0 0 0 0 0 0 0 112.5 37.5 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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