Butcher Knife
Butcher Knife
Butcher Knife Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 15
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Sharpen (1) Stability 55
Skill FP Cost 200 Durability 25
Spell Buff N/A Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 121 Physical Absorption 60
Magic Damage 0 Magic Absorption 40
Fire Damage 0 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 30
Dark Damage 0 Dark Absorption 40
Requirements
Strength Requirement 25 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Butcher's knife with an oddly large blade wielded by the madwoman haunting the Road of Sacrifices.

Squarely-landed hits restore HP. The amount varies with the attack used.

Back in the Undead Settlement, the woman acquired a taste for human flesh, of which she took glee in partaking.

Skill: Sharpen
Sharpening the blade increases HP restored with each successful hit.

Effect

  • Light/run/roll/plunge attacks heal 1 + 0.1% HP on hit.
  • Uncharged heavy attack heals (1 + 0.1%) + (3 + 0.5%) HP on hit.
  • Charged heavy attack heals (1 + 0.1%) + (7 + 1%) HP on hit.
  • Healing is the same for one-handed and two-handed attacks.
  • Healing stacks with its own Weapon Art and the Dark infusion.

Availability

Item drop

  • Dropped by Isabella the Mad alongside the Blight Ring found in the gulley in the area between the Road of Sacrifices bonfire and the Halfway Fortress bonfire.

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 15 0 0 0 180 0 0 0 0
+1 124.3 0 0 0 0 15 0 0 0 180 0 0 0 0
+2 127.6 0 0 0 0 15 0 0 0 180 0 0 0 0
+3 130.9 0 0 0 0 15 0 0 0 180 0 0 0 0
+4 134.2 0 0 0 0 15 0 0 0 180 0 0 0 0
+5 137.5 0 0 0 0 15 0 0 0 180 0 0 0 0
+6 140.8 0 0 0 0 15 0 0 0 180 0 0 0 0
+7 144.1 0 0 0 0 15 0 0 0 180 0 0 0 0
+8 147.4 0 0 0 0 15 0 0 0 180 0 0 0 0
+9 150.7 0 0 0 0 15 0 0 0 180 0 0 0 0
+10 154 0 0 0 0 15 0 0 0 180 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 121 0 0 0 0 180 0 0 0 0 60 55 30 30 40 syntax error near `.*1.05`
+1 124.3 0 0 0 0 180 0 0 0 0 60 56 30 30 40 syntax error near `.*1.07`
+2 127.6 0 0 0 0 180 0 0 0 0 60 57 30 30 40 syntax error near `.*1.09`
+3 130.9 0 0 0 0 180 0 0 0 0 60 58 30 30 40 syntax error near `.*1.11`
+4 134.2 0 0 0 0 180 0 0 0 0 60 59 30 30 40 syntax error near `.*1.13`
+5 137.5 0 0 0 0 180 0 0 0 0 60 60 30 30 40 syntax error near `.*1.15`
+6 140.8 0 0 0 0 180 0 0 0 0 60 61 30 30 40 syntax error near `.*1.17`
+7 144.1 0 0 0 0 180 0 0 0 0 60 62 30 30 40 syntax error near `.*1.19`
+8 147.4 0 0 0 0 180 0 0 0 0 60 63 30 30 40 syntax error near `.*1.21`
+9 150.7 0 0 0 0 180 0 0 0 0 60 64 30 30 40 syntax error near `.*1.23`
+10 154 0 0 0 0 180 0 0 0 0 60 65 30 30 40 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 121 0 0 0 0 15 0 0 0 135 0 0 0 0
Laughing 0 0 0 0 0 15 0 0 0 0 0 0 0 0
Other Infusions 121 0 0 0 0 15 0 0 0 135 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 60.5 132 0 0 0 15 0 0 0 180 0 190 0 0
+1 62.15 135.6 0 0 0 15 0 0 0 180 0 190 0 0
+2 63.8 139.2 0 0 0 15 0 0 0 180 0 190 0 0
+3 65.45 142.8 0 0 0 15 0 0 0 180 0 190 0 0
+4 67.1 146.4 0 0 0 15 0 0 0 180 0 190 0 0
+5 68.75 150 0 0 0 15 0 0 0 180 0 190 0 0
+6 70.4 153.6 0 0 0 15 0 0 0 180 0 190 0 0
+7 72.05 157.2 0 0 0 15 0 0 0 180 0 190 0 0
+8 73.7 160.8 0 0 0 15 0 0 0 180 0 190 0 0
+9 75.35 164.4 0 0 0 15 0 0 0 180 0 190 0 0
+10 77 168 0 0 0 15 0 0 0 180 0 190 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 15 0 0 0 180 0 0 0 0
+1 124.3 0 0 0 0 15 0 0 0 180 0 0 0 0
+2 127.6 0 0 0 0 15 0 0 0 180 0 0 0 0
+3 130.9 0 0 0 0 15 0 0 0 180 0 0 0 0
+4 134.2 0 0 0 0 15 0 0 0 180 0 0 0 0
+5 137.5 0 0 0 0 15 0 0 0 180 0 0 0 0
+6 140.8 0 0 0 0 15 0 0 0 180 0 0 0 0
+7 144.1 0 0 0 0 15 0 0 0 180 0 0 0 0
+8 147.4 0 0 0 0 15 0 0 0 180 0 0 0 0
+9 150.7 0 0 0 0 15 0 0 0 180 0 0 0 0
+10 154 0 0 0 0 15 0 0 0 180 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 15 0 0 0 180 0 0 0 0
+1 124.3 0 0 0 0 15 0 0 0 180 0 0 0 0
+2 127.6 0 0 0 0 15 0 0 0 180 0 0 0 0
+3 130.9 0 0 0 0 15 0 0 0 180 0 0 0 0
+4 134.2 0 0 0 0 15 0 0 0 180 0 0 0 0
+5 137.5 0 0 0 0 15 0 0 0 180 0 0 0 0
+6 140.8 0 0 0 0 15 0 0 0 180 0 0 0 0
+7 144.1 0 0 0 0 15 0 0 0 180 0 0 0 0
+8 147.4 0 0 0 0 15 0 0 0 180 0 0 0 0
+9 150.7 0 0 0 0 15 0 0 0 180 0 0 0 0
+10 154 0 0 0 0 15 0 0 0 180 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 15 0 0 0 135 0 0 0 0
+1 124.3 0 0 0 0 15 0 0 0 135 0 0 0 0
+2 127.6 0 0 0 0 15 0 0 0 135 0 0 0 0
+3 130.9 0 0 0 0 15 0 0 0 135 0 0 0 0
+4 134.2 0 0 0 0 15 0 0 0 135 0 0 0 0
+5 137.5 0 0 0 0 15 0 0 0 135 0 0 0 0
+6 140.8 0 0 0 0 15 0 0 0 135 0 0 0 0
+7 144.1 0 0 0 0 15 0 0 0 135 0 0 0 0
+8 147.4 0 0 0 0 15 0 0 0 135 0 0 0 0
+9 150.7 0 0 0 0 15 0 0 0 135 0 0 0 0
+10 154 0 0 0 0 15 0 0 0 135 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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