Butcher Knife
Butcher Knife | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 15 | ||
0 | |||
500 | 0 | ||
Yes | 0 | ||
Combat | |||
Sharpen (1) | 55 | ||
200 | 25 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
121 | 60 | ||
0 | 40 | ||
0 | 30 | ||
0 | 30 | ||
0 | 40 | ||
Requirements | |||
25 | 0 | ||
0 | 0 |
Lore
Butcher's knife with an oddly large blade wielded by the madwoman haunting the Road of Sacrifices.
Squarely-landed hits restore HP. The amount varies with the attack used.
Back in the Undead Settlement, the woman acquired a taste for human flesh, of which she took glee in partaking.
Skill: Sharpen
Sharpening the blade increases HP restored with each successful hit.
Effect
Availability
Item drop
- Dropped by Isabella the Mad alongside the Blight Ring found in the gulley in the area between the Road of Sacrifices bonfire and the Halfway Fortress bonfire.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 121 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 55 | 30 | 30 | 40 | syntax error near `.*1.05` |
+1 | 124.3 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 56 | 30 | 30 | 40 | syntax error near `.*1.07` |
+2 | 127.6 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 57 | 30 | 30 | 40 | syntax error near `.*1.09` |
+3 | 130.9 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 58 | 30 | 30 | 40 | syntax error near `.*1.11` |
+4 | 134.2 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 59 | 30 | 30 | 40 | syntax error near `.*1.13` |
+5 | 137.5 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 40 | syntax error near `.*1.15` |
+6 | 140.8 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 61 | 30 | 30 | 40 | syntax error near `.*1.17` |
+7 | 144.1 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 62 | 30 | 30 | 40 | syntax error near `.*1.19` |
+8 | 147.4 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 63 | 30 | 30 | 40 | syntax error near `.*1.21` |
+9 | 150.7 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 64 | 30 | 30 | 40 | syntax error near `.*1.23` |
+10 | 154 | 0 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 | 60 | 65 | 30 | 30 | 40 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 225 | 0 | 0 | 0 | 0 |
Other Infusions | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 60.5 | 132 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+1 | 62.15 | 135.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+2 | 63.8 | 139.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+3 | 65.45 | 142.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+4 | 67.1 | 146.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+5 | 68.75 | 150 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+6 | 70.4 | 153.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+7 | 72.05 | 157.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+8 | 73.7 | 160.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+9 | 75.35 | 164.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
+10 | 77 | 168 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 180 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 79, last edited: 14 Feb 2022 16:57