Burial Scythe
| Burial Scythe | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 15 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Hunter's Reaping | 55 | ||
| 30(-/75) | 25 | ||
| N/A | 9.0 | ||
| N/A | 120 | ||
| Damage | Guard Absorption | ||
| 121 | 40 | ||
| 0 | 25 | ||
| 0 | 20 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | |||
| 16 | 28 | ||
| 0 | 0 | ||
Lore
A masterful weapon, used by a decrepit hunter to fight back against a harrowing nightmare.
Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.
Skill: Hunter's Reaping
Slice into foes with a large spinning motion, then leap out of harm's way and follow with strong attack.
Effect
- Changes the roll animation to Bloodborne's dodge while equipped.
Availability
Merchants
- Sold by Master Benjin for 32,000 souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 121 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
| +10 | 154 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 75 | 150 | 0 | 0 | 0 |
| Other Infusions | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 60.5 | 127.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +1 | 62.15 | 131.08 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +2 | 63.8 | 134.56 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +3 | 65.45 | 138.04 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +4 | 67.1 | 141.52 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +5 | 68.75 | 145 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +6 | 70.4 | 148.48 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +7 | 72.05 | 151.96 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +8 | 73.7 | 155.44 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +9 | 75.35 | 158.92 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
| +10 | 77 | 162.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 84, last edited: 14 Feb 2022 17:49
