Burial Blade
| Burial Blade | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 150 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Whirlwind Fury | 55 | ||
| 30(-/60) | 25 | ||
| N/A | 6.0 | ||
| N/A | 120 | ||
| Damage | Guard Absorption | ||
| 105.6 | 55 | ||
| 0 | 35 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 20 | 14 | ||
| 0 | 0 | ||
Lore
A masterful weapon, used by a decrepit hunter to fight back against a harrowing nightmare.
Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.
Skill: Whirlwind Fury
A chain attack that wedges below foes and swings upward,breaking their guard.Follow with strong attack to slice the foe in a cross-cut pattern.
Effect
- Changes the roll animation to Bloodborne's dodge while equipped.
Availability
Merchants
- Sold by Master Benjin for 32,000 souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 120 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 62.5 | 0 | 0 | 0 |
| Other Infusions | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 52.8 | 114.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +1 | 54.24 | 117.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +2 | 55.68 | 120.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +3 | 57.12 | 123.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +4 | 58.56 | 126.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +5 | 60 | 130 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +6 | 61.44 | 133.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +7 | 62.88 | 136.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +8 | 64.32 | 139.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +9 | 65.76 | 142.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +10 | 67.2 | 145.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 14 Feb 2022 17:10
