Brigand Twindaggers
Brigand Twindaggers | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Quickstep | 50 | ||
30 | 25 | ||
N/A | 2.5 | ||
N/A | 130 | ||
Damage | Guard Absorption | ||
57.2 | 35 | ||
0 | 20 | ||
0 | 15 | ||
0 | 15 | ||
0 | 20 | ||
Requirements | |||
10 | 18 | ||
0 | 0 |
Lore
These paired daggers are the preferred weapons of the brigands of a distant land.
When two-handed, the wielder holds a blade in each hand, allowing for divergent attacks that include left-handed moves.
Skill: Quickstep
Instantly step behind or around the side of foes.
Especially effective when locked on to target.
Effect
Availability
Treasure
- Found in the Road of Sacrifices.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 58.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 60.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 61.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 63.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 66.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 68.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 69.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 71.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 72.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 57.2 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
+1 | 58.76 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
+2 | 60.32 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
+3 | 61.88 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
+4 | 63.44 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
+5 | 65 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
+6 | 66.56 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
+7 | 68.12 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
+8 | 69.68 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
+9 | 71.24 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
+10 | 72.8 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 35 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 150 | 0 | 0 | 0 |
Other Infusions | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 28.6 | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+1 | 29.38 | 58.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+2 | 30.16 | 60.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+3 | 30.94 | 61.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+4 | 31.72 | 63.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+5 | 32.5 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+6 | 33.28 | 66.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+7 | 34.06 | 68.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+8 | 34.84 | 69.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+9 | 35.62 | 71.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
+10 | 36.4 | 72.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 58.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 60.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 61.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 63.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 66.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 68.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 69.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 71.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 72.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 58.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 60.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 61.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 63.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 66.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 68.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 69.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 71.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 72.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 57.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 58.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 60.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 61.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 63.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 66.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 68.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 69.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 71.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 72.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 57, last edited: 14 Feb 2022 18:11