Brigand Axe
Brigand Axe | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Warcry (1) | 55 | ||
200 | 25 | ||
N/A | 3.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
123.2 | 45 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
25 | 0 | ||
0 | 0 |
Lore
Axe favored by brigands of a distant land.
Surprisingly sturdy battle axe that requires more strength to wield than a standard axe.
Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 2,000 Souls after defeating the Curse-rotted Greatwood.
Treasure
- Found in the Road of Sacrifices.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 123.2 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 126.56 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 129.92 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 133.28 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 136.64 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 140 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 143.36 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 146.72 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 150.08 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 153.44 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 156.8 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 37.5 | 0 | 0 | 0 |
Other Infusions | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 61.6 | 129.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+1 | 63.28 | 133.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+2 | 64.96 | 136.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+3 | 66.64 | 140.42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+4 | 68.32 | 143.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+5 | 70 | 147.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+6 | 71.68 | 151.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+7 | 73.36 | 154.58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+8 | 75.04 | 158.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+9 | 76.72 | 161.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
+10 | 78.4 | 165.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 30 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 67, last edited: 14 Feb 2022 16:56