Brigand Axe
Brigand Axe
Brigand Axe Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Warcry (1) Stability 55
Skill FP Cost 75 Durability 25
Spell Buff N/A Weight 3
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 123.2 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements Scaling
Strength Requirement 25 Base Strength Scaling 140
Dexterity Requirement 0 Base Dexterity Scaling 30
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 0 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

Axe favored by brigands of a distant land.

Surprisingly sturdy battle axe that requires more strength to wield than a standard axe.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds.

Effect

Availability

Merchants

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 123.2 0 0 0 0 0 0 0 0 140 30 0 0 0
+1 126.56 0 0 0 0 0 0 0 0 140 30 0 0 0
+2 129.92 0 0 0 0 0 0 0 0 140 30 0 0 0
+3 133.28 0 0 0 0 0 0 0 0 140 30 0 0 0
+4 136.64 0 0 0 0 0 0 0 0 140 30 0 0 0
+5 140 0 0 0 0 0 0 0 0 140 30 0 0 0
+6 143.36 0 0 0 0 0 0 0 0 140 30 0 0 0
+7 146.72 0 0 0 0 0 0 0 0 140 30 0 0 0
+8 150.08 0 0 0 0 0 0 0 0 140 30 0 0 0
+9 153.44 0 0 0 0 0 0 0 0 140 30 0 0 0
+10 156.8 0 0 0 0 0 0 0 0 140 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 123.2 0 0 0 0 140 30 0 0 0 45 44 25 25 30 syntax error near `.*1.05`
+1 126.56 0 0 0 0 140 30 0 0 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 129.92 0 0 0 0 140 30 0 0 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 133.28 0 0 0 0 140 30 0 0 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 136.64 0 0 0 0 140 30 0 0 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 140 0 0 0 0 140 30 0 0 0 45 48 25 25 30 syntax error near `.*1.15`
+6 143.36 0 0 0 0 140 30 0 0 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 146.72 0 0 0 0 140 30 0 0 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 150.08 0 0 0 0 140 30 0 0 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 153.44 0 0 0 0 140 30 0 0 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 156.8 0 0 0 0 140 30 0 0 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 123.2 0 0 0 0 0 0 0 0 140 30 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 123.2 0 0 0 0 0 0 0 0 140 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 61.6 129.8 0 0 0 0 0 0 0 140 30 180 0 0
+1 63.28 133.34 0 0 0 0 0 0 0 140 30 180 0 0
+2 64.96 136.88 0 0 0 0 0 0 0 140 30 180 0 0
+3 66.64 140.42 0 0 0 0 0 0 0 140 30 180 0 0
+4 68.32 143.96 0 0 0 0 0 0 0 140 30 180 0 0
+5 70 147.5 0 0 0 0 0 0 0 140 30 180 0 0
+6 71.68 151.04 0 0 0 0 0 0 0 140 30 180 0 0
+7 73.36 154.58 0 0 0 0 0 0 0 140 30 180 0 0
+8 75.04 158.12 0 0 0 0 0 0 0 140 30 180 0 0
+9 76.72 161.66 0 0 0 0 0 0 0 140 30 180 0 0
+10 78.4 165.2 0 0 0 0 0 0 0 140 30 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 123.2 0 0 0 0 0 0 0 0 140 30 0 0 0
+1 126.56 0 0 0 0 0 0 0 0 140 30 0 0 0
+2 129.92 0 0 0 0 0 0 0 0 140 30 0 0 0
+3 133.28 0 0 0 0 0 0 0 0 140 30 0 0 0
+4 136.64 0 0 0 0 0 0 0 0 140 30 0 0 0
+5 140 0 0 0 0 0 0 0 0 140 30 0 0 0
+6 143.36 0 0 0 0 0 0 0 0 140 30 0 0 0
+7 146.72 0 0 0 0 0 0 0 0 140 30 0 0 0
+8 150.08 0 0 0 0 0 0 0 0 140 30 0 0 0
+9 153.44 0 0 0 0 0 0 0 0 140 30 0 0 0
+10 156.8 0 0 0 0 0 0 0 0 140 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 123.2 0 0 0 0 0 0 0 0 140 30 0 0 0
+1 126.56 0 0 0 0 0 0 0 0 140 30 0 0 0
+2 129.92 0 0 0 0 0 0 0 0 140 30 0 0 0
+3 133.28 0 0 0 0 0 0 0 0 140 30 0 0 0
+4 136.64 0 0 0 0 0 0 0 0 140 30 0 0 0
+5 140 0 0 0 0 0 0 0 0 140 30 0 0 0
+6 143.36 0 0 0 0 0 0 0 0 140 30 0 0 0
+7 146.72 0 0 0 0 0 0 0 0 140 30 0 0 0
+8 150.08 0 0 0 0 0 0 0 0 140 30 0 0 0
+9 153.44 0 0 0 0 0 0 0 0 140 30 0 0 0
+10 156.8 0 0 0 0 0 0 0 0 140 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.07.

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