Branding Iron
| Branding Iron | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Charge (1) | 55 | ||
| 30(-/75) | 25 | ||
| N/A | 4.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 55 | 40 | ||
| 0 | 25 | ||
| 220 | 20 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | |||
| 20 | 0 | ||
| 16 | 16 | ||
Lore
Branding iron used by the jailers prowling Irithyll Dungeon.
The appearance of this weapon is affected by the Dark infusion.
Effect: blocks Estus usage and reduces any form of healing to zero for 10 seconds.
Skill: Charge
Hold iron at waist and charge at foe. Use strong attack while charging to extend the length of the charge.
Effect
- Blocks Estus Flask usage and reduces any form of healing to zero for 10 seconds.
Availability
Item drop
- Dropped by a Jailer found in Irithyll Dungeon.
Moveset
Notes
- Fire damage of this weapon has no scaling.
- Using the Dark infusion on this weapon transforms its appearance.

Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +2 | 58 | 0 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +4 | 61 | 0 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +6 | 64 | 0 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +8 | 67 | 0 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +10 | 70 | 0 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 55 | 0 | 220 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
| +1 | 56.5 | 0 | 226 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
| +2 | 58 | 0 | 232 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
| +3 | 59.5 | 0 | 238 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
| +4 | 61 | 0 | 244 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
| +5 | 62.5 | 0 | 250 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
| +6 | 64 | 0 | 256 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
| +7 | 65.5 | 0 | 262 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
| +8 | 67 | 0 | 268 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
| +9 | 68.5 | 0 | 274 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
| +10 | 70 | 0 | 280 | 0 | 0 | 50 | 50 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 55 | 0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 55 | 0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 62.5 | 62.5 | 0 | 0 | 0 |
| Other Infusions | 55 | 0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 58.3 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +1 | 59.89 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +2 | 61.48 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +3 | 63.07 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +4 | 64.66 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +5 | 66.25 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +6 | 67.84 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +7 | 69.43 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +8 | 71.02 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +9 | 72.61 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
| +10 | 74.2 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 140 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +2 | 58 | 0 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +4 | 61 | 0 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +6 | 64 | 0 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +8 | 67 | 0 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +10 | 70 | 0 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +2 | 58 | 0 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +4 | 61 | 0 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +6 | 64 | 0 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +8 | 67 | 0 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +10 | 70 | 0 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +2 | 58 | 0 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +4 | 61 | 0 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +6 | 64 | 0 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +8 | 67 | 0 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
| +10 | 70 | 0 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 69, last edited: 01 Oct 2022 07:03

